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Koldewyn, Julie; Brain, Roslynn; Stephens, Kate – Journal of Higher Education Outreach and Engagement, 2017
Does participating in an integrated service-learning project aimed at improving local sustainability issues result in significant professional real-world application for students? This study aimed to answer that question by evaluating student reactions to pilot classes featuring a sustainability-based service-learning program, Community Bridge…
Descriptors: Service Learning, Program Effectiveness, Sustainability, Student Attitudes
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Ebrahimzadeh, Mohsen – English Language Teaching, 2017
The present study investigated vocabulary acquisition through a commercial digital video game compared to a traditional pencil-and-paper treatment. Chosen through cluster sampling, 241 male high school students (age 12-18) participated in the study. They were randomly assigned to one of the following groups. The first group, called Readers,…
Descriptors: Vocabulary Development, Video Games, Conventional Instruction, Educational Technology
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Austin, Roger; Rickard, Angela; Reilly, Jacqueline – Irish Educational Studies, 2017
In societies experiencing or emerging from conflict, teachers often deliver educational programmes designed to build community cohesion. We report on research which examined teachers' views of the implementation of a programme involving both face-to-face and online contact between pupils. Findings suggest that this blended approach is highly…
Descriptors: Blended Learning, Educational Technology, Technology Uses in Education, Teacher Attitudes
Parra, Sergio – ProQuest LLC, 2016
The use of video podcasts in education has emerged as a phenomenon that has gained a considerable amount of attention over the last few years. Although video podcasting is becoming a well-established technology in higher education, new multimedia instructional strategies such as student-created video podcasts in grades K-12 are under-researched.…
Descriptors: Handheld Devices, Information Dissemination, Video Technology, Second Language Instruction
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Jenson, Jennifer; de Castell, Suzanne; Muehrer, Rachel; McLaughlin-Jenkins, Erin – Canadian Journal of Learning and Technology, 2016
There is a great deal of enthusiasm for the use of games in formal educational contexts; however, there is a notable and problematic lack of studies that make use of replicable study designs to empirically link games to learning (Young, et al., 2012). This paper documents the iterative design and development of an educationally focused game,…
Descriptors: Teaching Methods, Video Games, Handheld Devices, Educational Technology
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Kearns, Lorna R.; Mancilla, Rae – American Journal of Distance Education, 2017
This study explored the impact of professional development workshops for online course design on faculty's pedagogical practices in online, face-to-face (f2f), and blended instructional modes. It specifically focused on trainings offered by the Quality Matters (QM) organization on a rubric for assessing quality in online course development. A…
Descriptors: Online Courses, Faculty Development, Teacher Workshops, Delivery Systems
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ilhan, Nail; Yildirim, Ali; Yilmaz, Sibel Sadi – International Journal of Environmental and Science Education, 2016
In recent years, many countries have adopted a context-based approach for designing science curricula for education at all levels. The aim of this study was to determine the effectiveness of a Context-Based Chemistry Course (CBCC) as compared with traditional/existing instruction, on 11th grade students' learning about chemical equilibrium,…
Descriptors: Science Education, Chemistry, Conventional Instruction, Grade 11
Freeman, Paula Diane – ProQuest LLC, 2017
The current study used a mixed design ANOVA to compare the I-Ready reading comprehension scores of 76 students enrolled in an elementary school in South Texas. A previously untested intervention, a literacy-related social skills group, derived from the constructs of emotional intelligence, was compared to the more orthodox interventions of a…
Descriptors: Mixed Methods Research, Reading Comprehension, Elementary School Students, Reading Instruction
Leake, Stephanie – ProQuest LLC, 2014
The availability and subsequent expansion in the use of online learning environments has provided a new avenue for teacher professional development: blended learning. While blended learning environments may provide attractive benefits to teachers and school administration, the impact of blended teacher professional development has been largely…
Descriptors: Blended Learning, Conventional Instruction, Comparative Analysis, Faculty Development
Prefume, Yuko Enomoto – ProQuest LLC, 2015
A flipped classroom approach promotes active learning and increases teacher-student interactions by maximizing face-to-face class time (Hamdan, McKnight, Mcknight, Arfstrom, & Arfstrom, 2013). In this study, "flipped classroom" is combined with the use of technology and is described as an instructional approach that provides lectures…
Descriptors: Educational Technology, Technology Uses in Education, Blended Learning, Homework
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Jurewitsch, Brian – Journal of Distance Education, 2012
Problem-based learning (PBL) is an instructional strategy that is poised for widespread application in the current, growing, on-line digital learning environment. While enjoying a track record as a defensible strategy in face-to-face learning settings, the research evidence is not clear regarding PBL in on-line environments. A review of the…
Descriptors: Educational Strategies, Evidence, Program Effectiveness, Problem Based Learning