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Seo, Young-Jin; Um, Ki-Hyun – Journal of Computing in Higher Education, 2023
The present study aims to conceptualize service quality and perceived value in the context of blended learning by redefining and modifying the existing SERVQUAL model, reviewing prior marketing literature on perceived value, and examining the relationships between service quality, perceived value, and student satisfaction. The sample was…
Descriptors: Blended Learning, Value Judgment, Program Effectiveness, Student Satisfaction
Exploring Determinants of Student Satisfaction with Synchronous E-Learning: Evidence during COVID-19
Albanë Gashi; Genc Zhushi; Besnik Krasniqi – International Journal of Information and Learning Technology, 2024
Purpose: This paper aims at identifying crucial factors that affect student satisfaction with synchronous e-learning. For this purpose, a research model comprised of perceived usefulness (PU), perceived ease of use (PEU), computer anxiety (CA), self-efficacy (SE), system accessibility (SA), perceived interaction (PI) and perceived flexibility (PF)…
Descriptors: Student Satisfaction, Educational Technology, Synchronous Communication, COVID-19
Joseph Lobo; Francisco Gabriel Prevandos; Jem Cloyd Tanucan; Edi Setiawan – Journal of Learning for Development, 2024
Research shows that videoconferencing tools can be used for delivering high-quality instruction in real-time to a large number of students simultaneously during and even in the aftermath of the pandemic. However, there is a lack of data on how favourable it is among students, particularly in the Philippine setting, in the field of Physical…
Descriptors: Videoconferencing, Educational Technology, Physical Education, Student Attitudes
Ghosh, Ratan; Khatun, Asia; Khanam, Zobaida – Quality Assurance in Education: An International Perspective, 2023
Purpose: The closure of educational institutions in the COVID-19 pandemic has changed the global teaching and learning landscape. Face-to-face classroom activity has been shifted to online classroom activity. This study aims to investigate the effect of social media-based education on students' academic performance during the pandemic.…
Descriptors: COVID-19, Pandemics, School Closing, Social Media
Ohanu, Ifeanyi B.; Shodipe, Taiwo O.; Ohanu, Chinenye M-G.; Anene-Okeakwa, Josephine E. – E-Learning and Digital Media, 2023
There are declines in learning outcomes despite teacher's efforts to attain the lesson goals and objectives. The application of technology in education paved way for constructive teaching and learning, which made the evaluative processes convenient. Hence, this study investigated system quality, technology acceptance model and theory of planned…
Descriptors: Educational Technology, Technology Uses in Education, Blended Learning, College Students
Lúcia Pombo – Education & Training, 2023
Purpose: This paper provides a general review related to a wider project, aimed at developing a mobile game-based app on Education for Sustainable Development within a smart learning city environment. It aims to address guidelines for a new action-oriented transformative pedagogy that is essential for the development of key competencies for…
Descriptors: Game Based Learning, Electronic Learning, Educational Technology, Telecommunications
Yu, Ke; Motlhabane, Monicah Gao – Journal of Information Technology Education: Research, 2022
Aim/Purpose: Social media platforms have been increasingly incorporated into teaching and learning. However, studies using mixed methods to explore WhatsApp's potential to broaden online teaching and learning remain limited. Background: This study reports the experiences and perspectives of undergraduate students in terms of their WhatsApp usage…
Descriptors: Social Media, Online Courses, Undergraduate Students, Foreign Countries
Ashrafi, Amir; Zareravasan, Ahad; Rabiee Savoji, Sogol; Amani, Masoumeh – Interactive Learning Environments, 2022
In the last decades, universities and higher education institutes have widely employed a learning management system (LMS) to monitor and manage electronic learning and teaching. Contrary to the significant role of LMS in educational settings, most research has focused on initial acceptance, and few attempts have been made to investigate factors…
Descriptors: College Students, Intention, Learning Management Systems, Educational Technology
Nguyen Thi Thao Ho; Muhammad Ridhuan Tony Lim Abdullah; Hairuzila Bt Idrus; Subarna Sivapalan; Hiep-Hung Pham; Viet-Hung Dinh; Huyen Khanh Pham; Linh Thi My Nguyen – SAGE Open, 2023
This triangulation mixed methods study employed the Technology Acceptance Model (TAM) to investigate the factors affecting continuance intention toward Coursera MOOCs blended learning (CMBL) with undergraduate students at a Vietnamese private higher education institution (HEI). IBM AMOS version 24 was employed, with which Confirmatory Factor…
Descriptors: MOOCs, Educational Technology, Blended Learning, Higher Education
Eryilmaz, Selami – Turkish Online Journal of Educational Technology - TOJET, 2021
Many definitions of education have been made from past to present. The definition of education, which is generally defined as the process of creating behaviour change in the desired direction in individuals, has a history as old as human history. From another point of view, education is the sum of the process that takes the individual from birth…
Descriptors: Teacher Attitudes, Student Attitudes, Telecommunications, Handheld Devices
Callimaci, Antonello; Fortin, Anne – Journal of Further and Higher Education, 2022
Use of educational technology has escalated in recent times. This study surveyed teachers in the business school of a Canadian university after it quickly pivoted to online delivery of all classes after the initial jolt of the COVID-19 pandemic. The purpose of the survey was to investigate the antecedents of the teachers' intention to use…
Descriptors: Educational Technology, Technology Uses in Education, COVID-19, Pandemics
Sarah Michele King – ProQuest LLC, 2022
Educators have increasingly incorporated technology tools such as the iPad into classroom learning. Available evidence suggests the potential efficacy of the iPad, but the attitudes and beliefs of parental stakeholders have often been omitted from empirical studies. There was a need to better understand parents' attitudes about adoption of the…
Descriptors: Educational Technology, Tablet Computers, Parent Attitudes, Augmentative and Alternative Communication
Salame, Youness; Léger, Pierre-Majorique; Charland, Patrick; Merveilleux Du Vignaux, Maÿlis; Durand, Emmanuel; Bouillot, Nicolas; Pardoen, Mylène; Deslandes-Martineau, Marion; Sénécal, Sylvain – Computers in the Schools, 2022
This research reports empirical evidence of the pedagogical benefits of using two interactive types of immersive spherical dome screens (large and small). Results are drawn from an experiment measuring the emotional, cognitive, perceptual/attitudinal states, and learning outcomes of 102 participants divided into control/experimental groups and…
Descriptors: Interaction, Teaching Methods, Educational Technology, Technology Uses in Education
Vallade, Jessalyn I.; Kaufmann, Renee; Frisby, Brandi N.; Martin, Joe C. – Communication Education, 2021
Given the opportunities new technologies afford students and instructors, this mixed methods, longitudinal study examined factors impacting college students' behavioral intentions for adopting virtual reality (VR) headsets and 360° video for public speaking rehearsals. Using the technology acceptance model, quantitative findings suggest that both…
Descriptors: Educational Technology, Technology Uses in Education, Public Speaking, Video Technology
Dobricki, Martin; Kim, Kevin G.; Coppi, Alessia E.; Dillenbourg, Pierre; Cattaneo, Alberto – Research in Learning Technology, 2021
Virtual reality (VR) may be useful for situating school-based vocational education in work-life by simulating a work situation such that learners viewing this VR work situation are located inside it. The reason for this assumption is that VR can fully spatially include its viewer. Research on the utility of viewer-including VR work situations for…
Descriptors: Science Instruction, Computer Simulation, Educational Technology, Technology Uses in Education
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