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Stephens, Courtney; Recker, Mimi; Lee, Victor R.; Clarke-Midura, Jody – Journal of Technology and Teacher Education, 2022
Elementary school teachers are increasingly being asked to teach computer science (CS)--a subject area with which they often have little familiarity. To address this gap, teacher professional development (PD) is a common approach for helping teachers become familiar with CS content. This paper describes a collaborative PD designed to accompany a…
Descriptors: Elementary School Teachers, Computer Science Education, Faculty Development, Programming
Morales-Almazan, Pedro – PRIMUS, 2022
This article explores the parallels between improvisational theater, commonly known as improv, and active teaching. Specifically, it focuses in the impact of improv techniques on instructor and teaching assistant professional development. The implementation of an active teaching seminar is analyzed, where improv techniques were used in developing…
Descriptors: Creative Activities, Drama, Teaching Methods, Faculty Development
Pérez-Jorge, David; González-Dorta, Diana; Rodríguez-Jiménez, María del Carmen; Fariña-Hernández, Liliana – Education 3-13, 2021
This study reflects on the importance of problem solving and the need to be aware of different methods and strategies to respond to the challenges posed by current mathematics education. The experience was carried out on the island of Tenerife and aimed to assess the training of primary education teachers in problem solving strategies. For this…
Descriptors: Problem Solving, Teacher Education, Program Effectiveness, Foreign Countries
Grant M. Mwinsa; Murunwa Dagada – South African Journal of Childhood Education, 2024
Background: The most effective indigenous games well known to pre-schoolers must be used in schools, given the significance of literacy and numeracy abilities in children's future educational prospects and successes. Aim: The goal of this article was to determine the efficacy of indigenous games in promoting literacy and numeracy skills among…
Descriptors: Foreign Countries, Game Based Learning, Indigenous Knowledge, Literacy Education
Araújo, Inês; Carvalho, Ana Amélia – Education Sciences, 2022
Although there is ample evidence that gamification can engage students in learning, it is less used than one would expect. This raises the question of the difficulties teachers face in planning and implementing gamification in their classes. What enables teachers' implementation of gamification? These questions were addressed through a case study,…
Descriptors: Gamification, Educational Games, Game Based Learning, Educational Technology
Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2018
For the forty-first time, the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Kansas City, Missouri. The Proceedings of AECT's Convention are published in two volumes. Volume 1 contains twenty-seven…
Descriptors: Instructional Design, Educational Technology, Technology Uses in Education, Higher Education