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Timothy Losee; Erika D. Van Dyke; Thaddeus J. France – Physical Educator, 2024
The Tactical Games Model (TGM) is summarized as a physical education model where the emphasis is on developing the underlying core components of games and sports to develop the tactical and performance skills of participants, known as game performance (Metzler, 2011). The Sport Education Model (SEM) is a physical education model structured and…
Descriptors: Athletics, Games, Physical Education, Skill Development
Ribner, Andrew; Silver, Alex M.; Elliott, Leanne; Libertus, Melissa E. – Child Development, 2023
We explore whether training parents' math skills or playing number games improves children's mathematical skills. Participants were 162 parent-child dyads; 88.3% were white and children (79 female) were 4 years (M = 46.88 months). Dyads were assigned to a number game, shape game, parent-only approximate number system training, parent-only general…
Descriptors: Parent Education, Mathematics Skills, Numbers, Games
Osborne, Richole; Egan, Cate A. – Journal of Physical Education, Recreation & Dance, 2023
Recess is ideal for students to accumulate recommended physical activity minutes and work on social-emotional learning skills. However, many students fail to meet national physical activity guidelines, and recess is often withheld from students for a myriad of reasons, including behavioral issues. Helping students build social-emotional skills and…
Descriptors: Recess Breaks, Physical Activity Level, Social Emotional Learning, Games
Primi, Caterina; Donati, Maria Anna – Canadian Journal of Science, Mathematics and Technology Education, 2022
Preventive efforts are necessary to reduce the risk for problem gambling among adolescents, especially among more at-risk youth. However, only a small proportion of the preventive initiatives implemented in the field of adolescent problem gambling are based on robust theoretical models and have been evaluated in their efficacy. By referring to the…
Descriptors: Prevention, Behavior Problems, Adolescents, At Risk Persons
Gray Atherton; Emily Dawson; Liam Cross – American Journal of Play, 2024
The authors discuss how board games offer individuals with autism (who often struggle with social settings and require structured outlets for building relationships) an affordable, naturalistic, collaborative environment that is stimulating, engaging, and educational. Board games, they assert, provide opportunities to practice social skills,…
Descriptors: Games, Autism Spectrum Disorders, Interpersonal Relationship, Cooperation
Ospankulov, Yernar; Zhumabayeva, Aziya; Nurgaliyeva, Saniya – Journal of Education and e-Learning Research, 2023
Kazakhstan's efforts to expand its physical culture have brought tremendous benefits. However, there are still unresolved issues in the teaching of physical education in our country's schools. Despite many ethnic and cultural traditions, combining learning opportunities in the classroom is ineffective. Domestic experience in sports is…
Descriptors: Foreign Countries, Elementary Education, Elementary School Students, Psychomotor Skills
Prince, Julia; Tincani, Matt; Dowdy, Art – Journal of Positive Behavior Interventions, 2023
Children with autism spectrum disorder (ASD) experience challenges with social interactions that manifest in specific social situations. These challenges may inhibit them from developing sustained friendships with school-age peers, resulting in their exclusion from group-based leisure activities. To aid this population in developing friendships,…
Descriptors: Autism Spectrum Disorders, Interaction, Interpersonal Competence, Friendship
Perrot, Alexandra; Maillot, Pauline; Le Foulon, Agnès; Rebillat, Anne-Sophie – American Journal on Intellectual and Developmental Disabilities, 2021
This study examined whether exergames could improve physical, functional, and cognitive functions in people with Down syndrome. Twelve adults with DS, aged over 35 (M = 50.35, SD = 7.45), were randomly assigned to a Wii-based program (n = 6) or a control group (n = 6), and completed physical (Chair Stand Test, 6-Minute Walk Test), functional (TUG,…
Descriptors: Down Syndrome, Adults, Exercise, Games
Chau, Lilian; Yuen, Mantak; Chan, Paul; Liu, Sylvia; Chan, Kit; Lee, Diana; Hsieh, Wu-Ying – British Journal of Guidance & Counselling, 2022
It is vital to foster children's ability to cooperate with others, communicate effectively, and exercise self-control. These competencies represent a set of transferrable skills required in many aspects of daily life and along any career path. In Hong Kong, a play-based training programme was launched to support parents to target these areas of…
Descriptors: Parent Education, Play, Interpersonal Competence, Foreign Countries
Chitiyo, George; Lastres, Marlana; Simone, Kinsey; Zagumny, Lisa – Journal of Global Education and Research, 2023
The purpose of this study was to determine differences in students' perceived benefits of chess by gender and age after being exposed to chess during instruction for an entire academic year as part of a Chess in Schools initiative in a southeastern state of the United States. Data were collected during the 2017-2018 academic year. The sample…
Descriptors: Student Attitudes, Games, Gender Differences, Age Differences
Kozlowski, Karl F.; Lopata, Christopher; Donnelly, James P.; Thomeer, Marcus L.; Rodgers, Jonathan D.; Seymour, Clancy – Research Quarterly for Exercise and Sport, 2021
Purpose: Children with autism spectrum disorder (ASD) without intellectual disability (ID) exhibit social and motor impairments and circumscribed interests/behaviors that contribute to lower physical activity (PA) levels. Despite the need for exercise interventions for these children, there is a dearth of evidence-based treatments. This study…
Descriptors: Exercise, Physical Activity Level, Physical Fitness, Muscular Strength
Pliasa, Sofia; Fachantidis, Nikolaos – Themes in eLearning, 2019
Independent studies in various settings indicate that interventions with Socially Assistive Robots, might help children with Autism Spectrum Disorder (ASD) to participate in activities that demand cooperation and communication skills. The purpose of this article is to present the benefits of robot assisted interventions in the development of…
Descriptors: Teaching Methods, Robotics, Autism, Pervasive Developmental Disorders
Lin, Yen-Nan; Hsia, Lu-Ho – Educational Technology & Society, 2019
Billiards is a sport that not only requires numerous skills, but also emphasizes the strategies of planning the path of the contact and shot. Traditional billiards training mainly focuses on skills practicing, while the strategies for facing different kinds of challenges in billiards competitions are usually ignored. Therefore, referring to social…
Descriptors: Games, Training, Skill Development, Telecommunications
Morales-Belando, María T.; Calderón, Antonio; Arias-Estero, José L. – Physical Education and Sport Pedagogy, 2018
Background: Although a great deal of research has been undertaken from 1982 on TGfU, teachers consider its implementation to be complex and are reluctant to integrate it into their teaching practice. Furthermore, some TGfU literature does not suggest how it might be implemented and how problems might be overcome. On the other hand, a review of…
Descriptors: Physical Education, Team Sports, Skill Development, Program Effectiveness
Kao, Ming-Sui; Wang, Chen-Hsuan – International Journal of Developmental Disabilities, 2018
Objectives: Upper limb motor dysfunction often occurs in individuals with intellectual disabilities, affecting their daily self-care abilities and employability. Therefore, enhancing their upper limb motor function could improve the quality of life. This study investigated the impact of Frisbee game course on the upper limb motor function of…
Descriptors: Psychomotor Skills, Games, Vocational Education, Moderate Intellectual Disability
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