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Showing 1 to 15 of 19 results Save | Export
Guled, Abdiwahab – ProQuest LLC, 2022
This Design-based research study aimed to develop a design framework that would help learning designers to apply learning theory principles when designing learning objects. The study examined the experiential learning theory, information processing theory, and cognitive load theory to develop the iterative learning development (ILD) model. Several…
Descriptors: Learning Theories, Instructional Design, Experiential Learning, Information Processing
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Suthida Chamrat; Pongsathorn Suyamoon – Journal of Technology and Science Education, 2024
The objective of this research was to examine the impact of STEM activity based on DIY, Tinker and Maker frameworks on developing teacher interns' competency in science instructional design and implementations. These activities involve the integration of science, technology, engineering, and mathematics principles, fostering self-regulated…
Descriptors: STEM Education, Hands on Science, Experiential Learning, Preservice Teachers
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Wakefield, Wendy – Teacher Development, 2022
To facilitate transfer of teachers' learning into classroom practice, science and engineering teacher professional development (PD) experiences should increase teachers' content knowledge, disciplinary practices, and pedagogical strategies. As this can be difficult within traditional PD contexts, this study is a qualitative investigation of hybrid…
Descriptors: Faculty Development, Research Training, Teacher Researchers, Science Teachers
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Wu, Wen-Chi Vivian; Manabe, Kinnosuke; Marek, Michael W.; Shu, Yu – Journal of Research on Technology in Education, 2023
This study aimed to foster development of the 21st-century five core competencies, including Creativity and innovation, Critical thinking and problem solving, Communication, Collaboration, and Computer-information literacy using Student-Centered Active Learning in an instructional design in which student groups created their own virtual reality…
Descriptors: 21st Century Skills, Computer Simulation, Creativity, Innovation
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Amagir, Aisa; Groot, Wim; Maassen van den Brink, Henriëtte; Wilschut, Arie – Citizenship, Social and Economics Education, 2018
In this systematic literature review, we evaluate the effectiveness of financial-literacy education programs and interventions for children and adolescents. Furthermore, the key characteristics of the design of a successful financial-education curriculum are described. The evidence shows that school-based financial-education programs can improve…
Descriptors: Literature Reviews, Money Management, Children, Adolescents
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Lake, Danielle; Ricco, Michael E.; Whipps, Judy – Journal of General Education, 2016
Higher education institutions are continually seeking to recruit nontraditional adult students yet struggle at the same time to meet their needs effectively. The following case study offers strategies to address this situation by documenting the pedagogical design and initial outcomes of an interdisciplinary, nineteen-month leadership-themed…
Descriptors: Transformational Leadership, Nontraditional Students, Adult Students, Case Studies
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Rawlins, Peter; Kehrwald, Benjamin – Innovations in Education and Teaching International, 2014
This article is a case study of an integrated, experiential approach to improving pre-service teachers' understanding and use of educational technologies in one New Zealand teacher education programme. The study examines the context, design and implementation of a learning activity which integrated student-centred approaches, experiential…
Descriptors: Foreign Countries, Teacher Education Programs, Teacher Education, Case Studies
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Fröhlich, Gabriele; Sellmann, Daniela; Bogner, Franz X. – Environmental Education Research, 2013
Within the curriculum guidelines for Bavaria, we designed a hands-on educational programme for teaching sustainability with regard to agriculture, food and consumerism, partly implemented on a farm as an out-of-school learning setting. The participants were fifth graders ("N"?=?176). The research followed a quasi-experimental design and…
Descriptors: Foreign Countries, Experiential Learning, Sustainability, Agriculture
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Canfield, Stephen L.; Ghafoor, Sheikh; Abdelrahman, Mohamed – Journal of STEM Education: Innovations and Research, 2012
This paper describes the redesign and implementation of the course, "Introduction to Programming for Engineers" using microcontroller (MCU) hardware as the programming target. The objective of this effort is to improve the programming competency for engineering students by more closely relating the initial programming experience to the student's…
Descriptors: Program Effectiveness, Engineering Education, Engineering, Hands on Science
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Qudrat-Ullah, Hassan – Computers & Education, 2010
The use of simulations in general and of system dynamics simulation based interactive learning environments (SDILEs) in particular is well recognized as an effective way of improving users' decision making and learning in complex, dynamic tasks. However, the effectiveness of SDILEs in classrooms has rarely been evaluated. This article describes…
Descriptors: Instructional Design, Introductory Courses, Student Attitudes, Experiential Learning
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Cirka, Carol C.; Corrigall, Elizabeth A. – Journal of Management Education, 2010
In this article, we demonstrate that an exercise using metaphors to overcome cognitive biases helped students to proactively imagine and prepare for an expanded set of potential crises. The exercise complements traditional textbook approaches to crisis management and incorporates creativity skill building in a realistic context. Learning outcomes…
Descriptors: Figurative Language, Crisis Management, Program Descriptions, Bias
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Rodriguez-Valls, Fernando – Action Learning: Research and Practice, 2010
Knowledge and its applicability nourish each other in schools where teachers critically analyze data and, through team discussions, have the opportunity to solve the challenges that education presents every day. The premise of this model is that all participants have an active role in the function of creating praxial knowledge. This article…
Descriptors: Experiential Learning, Learning Experience, Teaching Methods, Program Descriptions
Pagano, Monica; Roselle, Laura – Frontiers: The Interdisciplinary Journal of Study Abroad, 2009
Students today are becoming more interested in international opportunities for study, and are drawn to alternative programs such as international service learning and international internships. These programs, however, must be carefully designed. In this paper, the authors propose using tools that go beyond the traditional understanding of…
Descriptors: Course Objectives, Transformative Learning, Service Learning, Program Effectiveness
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Veletsianos, George; Doering, Aaron; Henrickson, Jeni – Distance Education, 2012
We examine the experiences of five teachers who traveled with a team of educators, scientists, and explorers on circumpolar Arctic expeditions to deliver adventure learning (AL) programs to K-12 students at a distance. Results highlight the personal and professional impacts this opportunity had on teachers, including their empowering, fulfilling,…
Descriptors: Educational Technology, Distance Education, Web Based Instruction, Instructional Design
Permaul, Jane Szutu – New Horizons in Education, 2009
Background: Service-learning as pedagogy and a curricular consideration has been introduced to tertiary education of the Asia-Pacific Region. Theoretical framework and research in this area is still in its infancy. However, much can be learned from related theories and concepts, on which service-learning research can be conducted. Aims: This paper…
Descriptors: Learning Theories, Curriculum Development, Program Design, Experiential Learning
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