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José Alexis Alonso-Sánchez; Juan L. Núñez Alonso; Elisa Santana-Monagas – TechTrends: Linking Research and Practice to Improve Learning, 2025
Teachers are generally focused on optimizing the teaching-learning process and fostering high levels of student engagement, participation, and motivation. To address this challenge, this work presents a gamification experience implemented to teach content related to family involvement and educational programs in two courses--one at master's degree…
Descriptors: Gamification, Masters Programs, Undergraduate Study, College Students
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Thomas Howard Morris; Michael Schön; Michael Charles Drayson – Journal of Research in Innovative Teaching & Learning, 2025
Purpose: There has been an unprecedented increase in online learning worldwide, including in teacher education. However, student lurking can be a common issue, leading to a non-interactive learning environment. Design/methodology/approach: The authors employed a qualitative case study with thematic analysis to examine a novel…
Descriptors: Online Courses, Preservice Teacher Education, Independent Study, Peer Evaluation
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Ljungman, Anders G.; Silen, Charlotte – Assessment & Evaluation in Higher Education, 2008
The main interest in this article is students' involvement in assessment as a part of growth towards self-directedness in learning. In order to enhance students' development of autonomy in learning, a project involving "older" students as peer examiners for "younger" students was designed and carried out. Students in the sixth semester in a…
Descriptors: Learning Theories, Student Evaluation, Learning Motivation, Program Effectiveness