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Showing 1 to 15 of 18 results Save | Export
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Peterka-Benton, Daniela; Benton, Bond – E-Learning and Digital Media, 2019
The construction of a successful online collaboration between distinct cultural groups requires an informed cultural awareness. This is the exploration of such an online collaboration between American and Turkish Students. The focus of the shared student interaction was the concept of corporate social responsibility. As the concept is enacted…
Descriptors: Foreign Countries, International Cooperation, Intercultural Communication, Cultural Awareness
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Naude, Luzelle; Bezuidenhout, Hannemarie – Teaching in Higher Education, 2015
The focus of this article is on the experiences of staff members involved in a student support programme. The experiential, social, and student-centred approaches incorporated in this programme provided not only students, but also academics with pathways to lifelong learning. Functioning in a community of practice (CoP) (with students and also…
Descriptors: Communities of Practice, Academic Support Services, Experiential Learning, Student Centered Curriculum
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Groves, Mark; Bowd, Belinda; Smith, Julian – Journal of Further and Higher Education, 2010
In recent years the student population in the UK has grown considerably, and students are entering higher education with a more diverse range of qualifications and skills. This is particularly the case in post-1992 universities with a widening participation agenda, as these institutions have a larger share of students from non-traditional…
Descriptors: Higher Education, Academic Achievement, Experiential Learning, Learning Processes
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Wang, Li-Chun; Chen, Ming-Puu – Innovations in Education and Teaching International, 2010
Learning to program is difficult for novices, even for those undergraduates who have majored in computer science. The study described in this paper has investigated the effects of game strategy and preference-matching on novice learners' flow experience and performance in learning to program using an experiential gaming activity. One hundred and…
Descriptors: Games, Program Effectiveness, Secondary School Students, Experiential Learning
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Mellet-d'Huart, Daniel – Themes in Science and Technology Education, 2009
This article covers the application of virtual reality (VR) to training and lifelong learning. A number of considerations concerning the design of VR applications are included. The introduction is dedicated to the more general aspects of applying VR to training. From multiple perspectives, we will provide an overview of existing applications with…
Descriptors: Simulated Environment, Computer Simulation, Technology Uses in Education, Educational Technology
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McCormack, Brendan; Henderson, Elizabeth; Boomer, Christine; Collin, Ita; Robinson, David – Action Learning: Research and Practice, 2008
Action learning is being increasingly utilised as a strategy to underpin practitioner focused development and research projects in healthcare generally and nursing in particular. Whilst facilitators of and participants in action learning have a variety of resource materials to guide their practice and participation, there continue to be few…
Descriptors: Nurses, Learning Strategies, Experiential Learning, Nursing Education
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Lowenthal, Diane J.; Sosland, Jeffrey K. – Journal of Political Science Education, 2007
By examining American University's Washington Semester Program (AUWSP), this project analyzes the impact of intensive undergraduate experiential and active learning on subsequent student academic performance. In this article, we discuss the differences between traditional, active, and experiential learning methods to better understand the…
Descriptors: Grade Point Average, Focus Groups, Academic Achievement, Alumni
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Aubusson, Peter; Steele, Frances; Dinham, Steve; Brady, Laurie – Teacher Development, 2007
Professional learning communities among teachers and schools have been envisioned as a mechanism for development, knowledge building and implementation. However the formation of an effective learning community is more complex than giving teachers a project and asking them to share a room. This paper reports a synergistic interaction between a…
Descriptors: Experiential Learning, Professional Development, Community, Learning Strategies
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Gijbels, David; Dochy, Filip – Educational Studies, 2006
The purpose of this paper is to gain insight into the relationships between hands-on experiences with formative assessment, students' assessment preferences and their approaches to learning. The sample consisted of 108 university first-year Bachelor's students studying criminology. Data were obtained using the "Revised two-factor study…
Descriptors: Program Effectiveness, Formative Evaluation, Student Evaluation, Experiential Learning
Cassidy, Kate; Lacey, Mark – Taproot, 1998
Effective adventure programming is explained in terms of the "significant learning" experience, involving periods of tension, questioning, and transfer during personal and social learning. Adventure programming that is supportive, adaptive, and properly sequenced maximizes the potential of significant learning. Trust- and…
Descriptors: Adventure Education, Experiential Learning, Group Dynamics, Learning Processes
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Gass, Michael A. – Journal of Experiential Education, 1985
Examines theories of specific, nonspecific, and metaphoric transfer of learning and outlines 10 factors and techniques to assist adventure educators in linking challenging experiences to students' future learning. (LFL)
Descriptors: Adventure Education, Experiential Learning, Learning Strategies, Learning Theories
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Ingram, Kathleen W.; Jackson, M. Katherine – Association for Educational Communications and Technology, 2004
This article describes the design, implementation, and evaluation of a diagnostic experiential simulation (Gredler, 2004) in a graduate Performance Technology (PT) course. Simulations are experiences that provide an authentic learning environment that scaffolds novices' problem solving while minimizing the risks of 'practicing' their newly learned…
Descriptors: Program Effectiveness, Theory Practice Relationship, Learning Strategies, Instructional Design
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Moles, Jerry A. – Journal of Experiential Education, 1988
Examines value of higher education field studies. Describes agricultural field programs in California and Sri Lanka, examining relationship of classroom work to field work. Details students' reflections. Emphasizes experiential learning as valuable for both student and teacher. Concludes field work fosters realistic, meaningful interpretations of…
Descriptors: Agricultural Colleges, Agricultural Education, Experiential Learning, Farm Visits
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Black, Susan – Science and Children, 2006
Just a few years ago Jefferson Elementary School in San Diego County, California suffered from low test scores and a lackluster "science from workbooks approach" that was not motivating many in the 75% Hispanic and 50% learning-to-speak-English student body. A partnership program with the San Diego Natural History Museum called…
Descriptors: Science Programs, Water Quality, Spiral Curriculum, Water
Silins, Halia – 2000
The National Staff Development Committee of the Vocational Education and Training Sector in Australia is promoting action learning as a preferred professional development strategy to support the implementation of key competencies. Action learning was piloted across five training areas within the Department of Employment, Training, and Further…
Descriptors: Active Learning, Adoption (Ideas), Change Strategies, Developed Nations
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