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Brodhead, Matthew T.; Courtney, William Timothy; Thaxton, Jackie R. – Journal of Applied Behavior Analysis, 2018
We evaluated the effects of an activity schedule embedded within an iPad on varied play across applications. After establishing a pattern of repetitive gameplay, we taught three children with autism to follow the activity schedule using physical guidance. All participants increased their varied play to four applications per session and…
Descriptors: Autism, Children, Handheld Devices, Telecommunications
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Dalgin-Eyiip, Ozlem; Ulke-Kurkcuoglu, Burcu – Education and Training in Autism and Developmental Disabilities, 2021
The purpose of this study was to evaluate the effects of using video-enhanced activity schedules on a laptop on the acquisition, maintenance, and generalization of schedule following, and pretend play skills in children with ASD. In addition, social validity data were collected from the teachers and the mothers of the participating children. Four…
Descriptors: Autism, Pervasive Developmental Disorders, Learning Activities, Play
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Chan, Jeffrey Michael; Lambdin, Lindsay; Graham, Kimberly; Fragale, Christina; Davis, Tonya – Journal of Behavioral Education, 2014
Individuals with developmental disabilities have limited opportunities to participate in leisure activities, frequently due to lack of skills. The purpose of the current study was to teach three adults diagnosed with mild intellectual disability to use an iPad in the context of playing the video game Angry Birds. We used an adapted multiple…
Descriptors: Developmental Disabilities, Leisure Time, Recreational Activities, Adults