Publication Date
In 2025 | 0 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 1 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 3 |
Descriptor
Computer Simulation | 3 |
Educational Technology | 3 |
Personality Traits | 3 |
Program Effectiveness | 3 |
Attitude Change | 2 |
Behavior | 2 |
Foreign Countries | 2 |
Knowledge Level | 2 |
Academic Achievement | 1 |
Adults | 1 |
African Americans | 1 |
More ▼ |
Author
Annetta, Leonard | 1 |
Cheng, Meng-Tzu | 1 |
Chenxi He | 1 |
Folta, Elizabeth | 1 |
Holmes, Shawn Y. | 1 |
Isaias, Pedro, Ed. | 1 |
Nunes, Miguel Baptista, Ed. | 1 |
Rui Chai | 1 |
Shuo Liu | 1 |
Xiaohua Zhao | 1 |
Yang Ding | 1 |
More ▼ |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Collected Works - Proceedings | 1 |
Education Level
Higher Education | 1 |
Postsecondary Education | 1 |
Audience
Location
Albania | 1 |
Belgium | 1 |
China | 1 |
China (Beijing) | 1 |
Jamaica | 1 |
North Carolina | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Yang Ding; Xiaohua Zhao; Ying Yao; Chenxi He; Rui Chai; Shuo Liu – Interactive Learning Environments, 2024
The objective of this study is to propose an interactive training method based on the Unity 3D platform and to evaluate its effectiveness in comparison to a video-based training method in curbing speeding behavior and promoting road safety. Based on the attributes unique to drivers with Type A behavior patterns, this study selected 36 drivers with…
Descriptors: Program Effectiveness, Interaction, Motor Vehicles, Educational Technology
Nunes, Miguel Baptista, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2018
These proceedings contain the papers of the International Conference e-Learning 2018, which was organised by the International Association for Development of the Information Society, 17-19 July, 2018. This conference is part of the Multi Conference on Computer Science and Information Systems 2018, 17-20 July, which had a total of 617 submissions.…
Descriptors: Electronic Learning, Educational Technology, Online Courses, Educational Environment
Cheng, Meng-Tzu; Annetta, Leonard; Folta, Elizabeth; Holmes, Shawn Y. – International Journal of Science Education, 2011
"Drugs and the Brain: A Serious Game," a prototype museum exhibit, was designed to employ virtual models of the brain into a video game format. It was done to create a fun and engaging way of conveying knowledge and concepts about neuroscience, as well as the impact of methamphetamine abuse on the brain. The purpose of this study is to…
Descriptors: Video Games, Narcotics, Prevention, Drug Abuse