Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
Active Learning | 2 |
Foreign Countries | 2 |
Game Based Learning | 2 |
Positive Attitudes | 2 |
Program Effectiveness | 2 |
Student Attitudes | 2 |
Adolescents | 1 |
Barriers | 1 |
Business Administration… | 1 |
Children | 1 |
Conflict Resolution | 1 |
More ▼ |
Author
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Education Level
Higher Education | 1 |
Postsecondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Provorova, Yevheniia M.; Ivakhnenko, Tamara P.; Oliinyk, Natali?a A.; Tamarkina, Olha L.; Atroshchenko, Tetiana O. – European Journal of Educational Research, 2021
The purpose of this study was to identify how the leadership training programme based on the acmeological approach for the Master's students influences the students' emotional stability and how that programme was perceived by graduates. The study used both qualitative and quantitative methods to yield data. The dimensions of emotional stability…
Descriptors: Leadership Qualities, Leadership Training, Program Effectiveness, Game Based Learning
Turner, Jasmine S.; Taha, Karine; Ibrahim, Nisreen; Neijenhuijs, Koen I.; Hallak, Eyad; Radford, Kate; Stubbé-Alberts, Hester; de Hoop, Thomas; Jordans, Mark J. D.; Brown, Felicity L. – Journal on Education in Emergencies, 2022
Evaluations of education technology (ed tech) interventions in humanitarian settings are scarce. We present a proof-of-concept study of Can't Wait to Learn, a digital game-based learning program that combines an experiential, active learning design with meaningful, competency-appropriate, and contextually relevant content. We assessed the…
Descriptors: Out of School Youth, Game Based Learning, Symptoms (Individual Disorders), Mental Health