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Lara Checa-Domene; Inmaculada García-Martínez; Óscar Gavín-Chocano; Marina García-Valdecasas Prieto – European Journal of Special Needs Education, 2024
The irruption of Information and Communication Technologies in society in general, and immersive technology, in particular, are playing an important role in the educational field, among other reasons, due to the way they favour the inclusion of students with Special Educational Needs. The main objective was to carry out a systematic review of the…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Special Education
Panpan Yang; Wenlan Zhang – Innovation in Language Learning and Teaching, 2025
Augmented reality (AR) is an immersive, interactive, and engaging advanced information technology and it is widely used in language learning. Although several studies have evaluated the effectiveness of AR in EFL learners' language gains, these research findings are inconsistent. Therefore, this study conducted a meta-analysis to analyze to what…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, English (Second Language)
Apaydinli, Köksal – Journal of Educational Technology and Online Learning, 2023
This study aims to examine the studies scanned in Web of Science and Scopus databases between 2006-2020 on the use of augmented reality applications in music education in terms of their descriptive features, methodological features, and outcomes, and to reveal the trends in this field. The criterion sample approach was utilized in this qualitative…
Descriptors: Music Education, Educational Research, Computer Simulation, Educational Technology
Rachel F. Adler; Devorah Kletenik – Journal of Postsecondary Education and Disability, 2023
While more universities are including IT accessibility in their computer science programs for undergraduate and graduate students, there is little accessibility training available for K-12 teachers. We created an intervention through which postsecondary students had opportunities to experience five computer games with a simulated impairment…
Descriptors: Elementary Secondary Education, Postsecondary Education, Computer Science Education, College Students
Ormandy, Elisabeth; Schwab, Janella C.; Suiter, Samantha; Green, Nicole; Oakley, Janice; Osenkowski, Pamela; Sumner, Christine – American Biology Teacher, 2022
Animal dissection is practiced to varying degrees around the world and is particularly prevalent in North America throughout all levels of education. However, a growing number of studies suggest that nonanimal teaching methods (NAMs) (e.g., virtual anatomy tools and three-dimensional models) are better for achieving learning goals compared to…
Descriptors: Animals, Laboratory Procedures, Teaching Methods, Computer Simulation
Root, Jenny R.; Cox, Sarah K.; Davis, Kathryn; Gonzales, Sarah – Remedial and Special Education, 2022
Young adults with autism spectrum disorder (ASD) need both academic and social skills required to apply acquired knowledge and skills in real-world settings. This study evaluated the effects of a multicomponent intervention incorporating both Modified Schema-Based Instruction (MSBI) and video-based instruction delivered via augmented reality (AR)…
Descriptors: Autism Spectrum Disorders, Program Effectiveness, Evidence Based Practice, Mathematics Instruction
Batdi, Veli; Talan, Tarik – Turkish Journal of Education, 2019
The purpose of this study is to determine the effect of augmented reality (AR) applications on academic success through meta-analytic and thematic analysis. 51 items from 45 studies conducted between 2013 and 2019 were examined in different databases on the effect size of AR in relation on academic success, education level, and duration of the…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Program Effectiveness
Polzella, Donald J.; And Others – 1987
Modern aircrew training devices (ATDs) are equipped with sophisticated hardware and software capabilities, known as advanced instructional features (AIFs), that permit a simulator instructor to prepare briefings, manage training, vary task difficulty/fidelity, monitor performance, and provide feedback for flight simulation training missions. The…
Descriptors: Computer Simulation, Computer Software, Flight Training, Military Training
Maher, Thomas G. – 1988
This document reports the results of a study on the feasibility of training smog check mechanics in California via hands-on verification of mechanics' ability to inspect and repair vehicles. The reviews of the research literature that compare the learning effectiveness of different delivery media tend to support the position that in learning, the…
Descriptors: Auto Mechanics, Certification, Computer Simulation, Cost Effectiveness
Rose, Andrew M.; And Others – 1985
This third of three volumes reports on analytic procedures conducted to address various aspects of the scalar properties of the Device Effectiveness Forecasting Technique (DEFT). DEFT, a series of microcomputer programs applied to data gathered from rating scales, is used to evaluate simulator devices used in U.S. Army weapons training. The…
Descriptors: Adults, Computer Oriented Programs, Computer Simulation, Data Interpretation
Kerka, Sandra – 2001
Capstones are culminating experiences in which students synthesize subject-matter knowledge they have acquired, integrate cross-disciplinary knowledge, and connect theory and application in preparation for entry into a career. Capstone courses should be both a synthesis and a bridge to students' future after graduation. In career and technical…
Descriptors: Adoption (Ideas), Capstone Experiences, Case Studies, Classroom Techniques