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Faulconer, Emily – American Journal of Distance Education, 2021
With an increasing number of courses taught asynchronously online, it is important to explore how to implement high-impact practices in this modality. Service-learning--a high impact practice--is a course-based, credit-bearing type of experiential learning. It is important to understand instructional strategies and course design for…
Descriptors: Service Learning, Distance Education, Online Courses, Undergraduate Students
Bilal Younis – Journal of Digital Learning in Teacher Education, 2024
This study assessed AI literacy among a group of preservice-teachers, and investigated the effectiveness of a suggested professional development program based on the Instructional Design Framework for AI literacy in developing pre-service teachers AI literacy skills. A quasi experimental approach with post-test pretest design was used for data…
Descriptors: Faculty Development, Program Effectiveness, Instructional Design, Artificial Intelligence
Corey Schimpf; Brian Castellani – International Journal of Social Research Methodology, 2024
Advances in the integration of smart technology with interdisciplinary methods has created a new genre, approachable modeling and smart methods -- AM-Smart for short. AM-Smart platforms address a major challenge for applied and public sector analysts, educators and those trained in traditional methods: accessing the latest advances in…
Descriptors: Technology Integration, Technology Uses in Education, Computer Oriented Programs, Artificial Intelligence
Linxuan Yi; Di Liu; Tiancheng Jiang; Yucheng Xian – International Journal of Science and Mathematics Education, 2025
Artificial intelligence (AI) shows increasing potential to improve mathematics instruction, yet integrative quantitative evidence currently is lacking on its overall effectiveness and factors influencing success. This systematic review and meta-analysis investigate the effectiveness of AI on improving mathematics performance in K-12 classrooms…
Descriptors: Program Effectiveness, Artificial Intelligence, Technology Uses in Education, Elementary School Students
Georgiou, Yiannis; Ioannou, Andri – Journal of Technology and Teacher Education, 2019
Technology-enhanced embodied learning is argued to have the potential to revolutionize K-12 education. Despite the affordances of technology-enhanced embodied learning, its integration in mainstream education is currently at slow pace. Slow adoption of technological innovation is not a new issue in the education arena. Several factors are…
Descriptors: Teacher Attitudes, Adoption (Ideas), Technology Integration, Faculty Development
Kayaduman, Halil – Open Praxis, 2022
This study evaluates the effectiveness of the professional development program designed for distance education instructors, in which design-based learning and mentoring strategies are implemented consecutively. Eight university instructors from the same university in Turkey with one year of experience in online teaching participated in the study.…
Descriptors: Design, Teaching Methods, Mentors, Faculty Development
Chary, Mamatha; McEldoon, Katherine; Churaman, Tanya – Pearson, 2023
Pearson's Learning Foundations describe the optimal conditions for learning and reflect the learner experience Pearson hopes their products will create. Pearson does this by incorporating the Learning Design Principles. Each of the Learning Design Principles goes into detail about a key principle, supporting product design and marketing by…
Descriptors: Educational Principles, Learning, Educational Technology, Technology Uses in Education
Usability of Virtual Reality for Basic Design Education: A Comparative Study with Paper-Based Design
Özgen, Dilay Seda; Afacan, Yasemin; Sürer, Elif – International Journal of Technology and Design Education, 2021
Virtual reality (VR) is an emerging technology that is being used in a wide range of fields such as medicine, gaming, psychology and sociology. The use of VR is promising in the field of education and requires investigation, but research on the use of VR in education is still limited. This enables the exploration of new territories, and design…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Design
Pellas, Nikolaos – Education and Information Technologies, 2018
The educational potentials and challenges of "flipping" a classroom are today well-documented. However, taking into account the contradictory results, literature on the benefits in using the flipped model as a socially inclusive technology-supported instructional design model is still in its infancy. This study seeks to investigate the…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
Yoleri, Sibel; Uyumaz, Gizem – Journal of Educational Technology and Online Learning, 2021
In this research, it is aimed to evaluate the effectiveness of digital game design and escape room training given to teachers working with gifted students in Science and Art Centers within the scope of 4005 Science and Society Innovative Education Practices Program supported by The Scientific and Technological Research Council of Turkey (TÜBITAK)…
Descriptors: Program Effectiveness, Educational Games, Video Games, Design
Getenet, Seyum – Educational Research, 2019
Background: A key aim of educational research is for findings to inform practice, thereby bringing about improvements in teaching and learning. However, the relationship between research and practice is complex, and there is often no clear link between changes in practice and research findings. One of the challenges for research and practice is…
Descriptors: Research Design, Researchers, Faculty Development, Cooperation
Alemdag, Ecenaz; Cevikbas, Seher Gul; Baran, Evrim – Studies in Continuing Education, 2020
The main purpose of this study was to design and implement a professional development programme on technology integration for teachers in a public education centre based on the technological pedagogical content knowledge (TPACK) framework and learning by design approach, and to evaluate the programme's impact. Ten adult education teachers in a…
Descriptors: Program Design, Program Implementation, Program Evaluation, Faculty Development
Hutchison, Amy; Colwell, Jamie; Gutierrez, Kristie; Evmenova, Anya; Offutt, Jeff; Taylor, Valerie – Journal of Technology and Teacher Education, 2021
New computer science standards are being rapidly introduced at the elementary level but little is known about how to prepare teachers to learn and teach the content of these standards, or how to support students with disabilities in learning computer science. Accordingly, we designed and studied the Inclusive Computer Science Model of Professional…
Descriptors: Computer Science Education, Professional Development, Models, Technology Integration
West, Joyce; Malatji, Makwalete Johanna – Electronic Journal of e-Learning, 2021
The integration of technology within higher education, specifically teacher education, has become vital in preparing pre-service teacher for the 21st-century classroom. Literature shows that the integration of technology allows students to engage deeply with content and promote authentic learning. Over two years, pre-service teachers who enrolled…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Higher Education
Rehrey, George; Shepard, Linda; Hostetter, Carol; Reynolds, Amberly; Groth, Dennis – Journal of Learning Analytics, 2019
To successfully implement Learning Analytics (LA) systems within higher education, we need to engage administrators, faculty, and staff alike. This paper is by and primarily for practitioners. We suggest implementation strategies that consider the human factor in adopting new technologies by analyzing the viability of our Learning Analytics…
Descriptors: Learning Analytics, Change Agents, School Culture, Technology Integration