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Jiraporn Poonyawatpornkul; Supranee Pitsamai; Onuma Methakesorn; Kotchakorn Mangmee – Journal of Learning for Development, 2025
This case study investigated the conceptual understanding of the Simple Pendulum topic amongst physics student-teachers using online experiments. A pre-experimental design was utilised, employing a one-group pretest-posttest approach with 20 student-teachers. The research instruments included a highspeed video activity conducted within Online…
Descriptors: Scientific Concepts, Motion, Physics, Preservice Teachers
Zeng-Wei Hong; Che-Lun Liang; Ming-Chi Liu – Journal of Computer Assisted Learning, 2025
Background: Online video-based learning often leads to fatigue, which detracts from engagement and learning outcomes. Previous studies have examined monitoring mental states like attention through electroencephalography (EEG) headsets, but limitations such as high costs, discomfort, and limited scalability persist. Objectives: This study evaluates…
Descriptors: Technology Uses in Education, Electronic Learning, Video Technology, Fatigue (Biology)
Alex J. Adams – ProQuest LLC, 2023
Video feedback is one of the most common suggestions for online physical education teachers to use. This method can effectively teach motor skill learning in face-to-face settings but lacks the same empirical backing in online environments. Therefore, this study aimed to examine the effects of providing different forms of pedagogical guidance with…
Descriptors: Video Technology, Feedback (Response), Online Courses, Physical Education
Capalbo, Alexandra; Miltenberger, Raymond G.; Cook, Jennifer L. – Journal of Applied Behavior Analysis, 2022
Scant literature exists assessing the effectiveness of video modeling (VM) alone in the sports literature. Further evaluations of VM to improve sports skills is warranted because VM is an accessible and efficient procedure that has successfully improved skills in other fields of practice (e.g., staff training, medical procedures). Additionally,…
Descriptors: Team Sports, Video Technology, Modeling (Psychology), Skill Development
Weipeng Yang; Chan Wang; Alfredo Bautista – British Journal of Educational Technology, 2024
A lack of evidence bridging the chasm between professional learning practices and commonly used, publicly available resources such as YouTube videos, remains a long-term challenge in both research and practice. The study introduced a YouTube video club for female early childhood teachers in Hong Kong (N = 29) to view, analyse and discuss STEM…
Descriptors: Social Media, Video Technology, Clubs, Females
Burak Atatekin; Mehmet Kara – Education and Information Technologies, 2024
While video feedback is a commonly used intervention in both professional and educational sports settings, empirical evidence on the effectiveness of training with augmented video feedback in physical education at the K12 level is quite scarce. For this reason, this study aims to investigate the effect of the training with augmented video feedback…
Descriptors: Video Technology, Feedback (Response), Team Sports, Physical Education
Ziqi Liu; Yangting Xu; Yicheng Lin; Pei Yu; Ming Ji; Ziqiang Luo – Advances in Physiology Education, 2024
This study aimed to compare the impact of the partially flipped physiology classroom (PFC) and the traditional lecture-based classroom (TLC) on students' learning approaches. The study was conducted over 5 mo at Xiangya School of Medicine from February to July 2022 and comprised 71 students majoring in clinical medicine. The experimental group (n…
Descriptors: Flipped Classroom, Physiology, Medical Students, Teaching Methods
Trendeline Haliti-Sylaj; Alisa Sadiku – Eurasian Journal of Applied Linguistics, 2024
Frequent reels that have gained immense popularity on platforms like TikTok, Instagram, and YouTube, significantly reduce attention span and impairs academic performance. This study investigates the impact of frequent exposure to short video reels on undergraduate students' attention span and academic performance, assuming that attention span…
Descriptors: Undergraduate Students, Films, Attention Span, Academic Achievement
Amy Meenaghan; Iris van Sintemaartensdijk – Smart Learning Environments, 2024
XR technology (an umbrella term that incorporates virtual reality (VR), augmented reality (AR), mixed reality (MR), and in some opinions, 360 immersive video) offers considerable potential for supporting learning in the criminal justice sector. The use of XR can allow students and trainees to experience hard-to-reach, risky and dangerous…
Descriptors: Computer Simulation, Video Technology, Technology Uses in Education, Educational Technology
Fadip Audu Nannim; Nnenna Ekpereka Ibezim; George Chibuike Agbo; Chukwuma Mgboji; Saint Oliver Rotachukwu Ngwoke; Moeketsi Mosia – ACM Transactions on Computing Education, 2025
The integration of digital technology into various sectors has transformed education globally, yet its adoption in Nigeria remains constrained by a lack of adequately trained personnel. This study addresses this gap by developing a Project-Based Arduino Robot Application (PARA) for teaching Robotics Programming to preservice teachers. A Research…
Descriptors: Educational Technology, Technology Uses in Education, Robotics, Programming
John-Paul Riordan; Lynn Revell; Bob Bowie; Sabina Hulbert; Mary Woolley; Caroline Thomas – Pedagogies: An International Journal, 2025
Grouping of people and/or things in school can involve challenging pedagogical problems and is a recurrent issue in research literature. Grouping of pupils sometimes aids learning, but detailed video-based analysis of how teachers (and pupils) group or ungroup (termed '(un)grouping') in classrooms is rare. This multimodal classroom interaction…
Descriptors: Grouping (Instructional Purposes), Video Technology, Program Effectiveness, Interaction
Ignacio Máñez; Marian Serrano-Mendizábal; Adela Descals; Rafael García-Ros – International Journal of Educational Technology in Higher Education, 2025
Although student's decision to review digitally-delivered feedback has received more attention over the last decade, the relationship of audiovisual formats of feedback and student's academic engagement have rarely been investigated. This quasi-experimental study explores how written feedback and two video-feedback formats, each showcasing the…
Descriptors: Foreign Countries, Undergraduate Students, Feedback (Response), Written Language
Sharma-Kumar, Ratika; Puljevic, Cheneal; Morphett, Kylie; Meurk, Carla; Gartner, Coral – Health Education & Behavior, 2022
There are high rates of tobacco smoking among people who experience mental illness (MI). While videos are an effective method of disseminating health-related information, there is limited research investigating the effectiveness of video-delivered education promoting smoking cessation among people living with MI. This formative study aimed to…
Descriptors: Program Effectiveness, Video Technology, Smoking, Health Promotion
Kruger, Eryn; Pitts, Steven C.; Denenny, Danielle; DeLuca, Joseph S.; Schiffman, Jason – Journal of American College Health, 2022
Objective: Untreated mental health (MH) concerns have significant implications for college students. This study examined the efficacy of a video contact intervention targeting students' intentions to seek counseling. Participants: One-hundred and sixty-three college students (M[superscript age] = 21.05, SD = 2.20) from a Mid-Atlantic university…
Descriptors: Mental Health, College Students, Video Technology, Intervention
Kary Zarate; Veronica Kang; Daniel M. Maggin – Preventing School Failure, 2025
Many of the decisions made related to student progress and intervention selection rely on data. In their roles, paraeducators often implement academic interventions; therefore, they must be prepared to monitor students' progress accurately and reliably. This pilot randomized control trial tested the effects of a remote training package on…
Descriptors: Paraprofessional School Personnel, Training, Data Collection, Reading Fluency

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