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Gu, Jia – Educational Media International, 2014
This paper reports on the development of the "MobLearn@Work" App, which emerged from a study of informal learning among five employees at different companies in China. The purpose of the study was to develop a strategy for the design of mobile learning support tools that would enhance informal learning in the workplace. The App was…
Descriptors: Computer Oriented Programs, Electronic Learning, Foreign Countries, Educational Technology
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Koutromanos, George; Avraamidou, Lucy – Educational Media International, 2014
Our purpose in this paper is to review studies that explored the impact of the use of mobile games in both formal and informal learning environments. Through a review of studies on mobile learning that have been published between 2000 and 2013, we aim to identify the ways in which researchers used mobile games in a variety of learning…
Descriptors: Literature Reviews, Telecommunications, Educational Technology, Video Games
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Jenson, Jennifer; de Castell, Suzanne; Muehrer, Rachel; McLaughlin-Jenkins, Erin – Canadian Journal of Learning and Technology, 2016
There is a great deal of enthusiasm for the use of games in formal educational contexts; however, there is a notable and problematic lack of studies that make use of replicable study designs to empirically link games to learning (Young, et al., 2012). This paper documents the iterative design and development of an educationally focused game,…
Descriptors: Teaching Methods, Video Games, Handheld Devices, Educational Technology
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Young, Jamaal Rashad – International Journal of Educational Methodology, 2016
Teaching with technology is considered a necessity in the U.S. mathematics classroom. However, few studies have established explicit considerations to support technology-enhanced student achievement. The purpose of this study was to characterize the effectiveness of technology in the mathematics classroom by systematically reviewing meta-analytic…
Descriptors: Educational Technology, Technology Uses in Education, Pedagogical Content Knowledge, Technological Literacy
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Hsu, Guo-Liang; Tang, Jung-Chang; Hwang, Wu-Yuin; Li, Yung-Chang; Hwang, Wu-Yuin; Li, Yung-Chang; Hung, Jung-Chao; Wei, Chun-Hwa – Education and Training in Autism and Developmental Disabilities, 2016
The demands of money-counting skills potentially limit individuals with intellectual disability (ID) to master the one-more-than technique, particularly in Taiwan, which requires high daily minimum living expense for supporting an individual's daily life. Employing a multiple treatment design across price ranges and settings, this study compared…
Descriptors: Foreign Countries, Computation, Money Management, Teaching Methods
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Schipper, Joseph M.; Yocum, Russell G. – Journal of Educational Technology Systems, 2016
This quantitative, quasi-experimental, nonequivalent group study examined the impact on levels of measure that determine a return on investment of differing forms of interactive whiteboard (IWB) technology used at a high school in a suburban school district in southeastern Virginia. Three forms of IWB were compared: a full-screen IWB, a mobile…
Descriptors: Educational Technology, Bulletin Boards, Interactive Video, Visual Aids
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Goyal Chin, Amita; Etudo, Ugochukwu; Harris, Mark A. – Informatics in Education, 2016
The past decade has witnessed an explosion of the penetration of mobile technology through all strata of society. Mobile technologies including cell phones, tablets, and even some e-readers are used for surfing the web, running apps, reading email, posting to social media, conducting banking transactions, etc. This liberation from desktop and…
Descriptors: Handheld Devices, Information Security, Cybernetics, Online Searching
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Bruhn, Allison Leigh; Vogelgesang, Kari; Fernando, Josephine; Lugo, Wilbeth – Journal of Special Education Technology, 2016
Technology in schools is abundant as is the call for evidence-based interventions for students who need additional support to be successful. One promising use of technology is for self-monitoring interventions aimed at improving classroom behavior. In this study, two middle school students with disabilities used a multicomponent, self-monitoring…
Descriptors: Technology Uses in Education, Educational Technology, Middle School Students, Handheld Devices
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Adhikari, Janak; Mathrani, Anuradha; Scogings, Chris – Interactive Technology and Smart Education, 2016
Purpose: Over the past few years, technology-mediated learning has established itself as a valuable pathway towards learners' academic and social development. However, within the adoption stages of information and communications technology-enabled education, further questions have been raised in terms of equity of information literacy and learning…
Descriptors: Foreign Countries, Technology Uses in Education, Educational Technology, Ownership
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Yang, Hui-Yu – Educational Technology & Society, 2017
The studies regarding using a cross sectional view of speech organs enriched with attention cueing and written text to probe learners' learning efficiency and behavior through mobile phones is scant. The purpose of this study was to examine whether the presence of attention cueing can benefit learners with different amounts of prior knowledge in…
Descriptors: Cues, Telecommunications, Handheld Devices, Attention
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Miller, Sarah; Davison, Jenny; Yohanis, Jamie; Sloan, Seaneen; Gildea, Aideen; Thurston, Allen – Education Endowment Foundation, 2017
This report presents the findings from an efficacy trial and process evaluation of the Parent Engagement Programme (PEP). The PEP was a school-level intervention designed to improve pupil outcomes by engaging parents in their children's learning. The programme was developed collaboratively by research teams from the University of Bristol and…
Descriptors: Parent Participation, Parent School Relationship, Secondary School Students, Foreign Countries
Pacheco, Beatriz – ProQuest LLC, 2017
Literacy rates among male adolescents continue to fall below those of female adolescents, and this trend shows no indication of improving (Cheung & Slavin, 2014; Gurian & Stevens, 2007; Weins, 2005; Clark, 2006; Cantrell & Carter, 2009). This study aims to examine this trend by measuring the effects of extended literacy learning…
Descriptors: Literacy, Adolescents, Gender Differences, Literacy Education
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Redcay, Jessica D.; Preston, Sean M. – Interactive Technology and Smart Education, 2016
Purpose: This study aims to examine the differences in second grade students' reading fluency and comprehension scores when using varying levels of teacher-guided iPad® app instruction to determine effective reading practices. Design/methodology/approach: This study reports the results of the quasi-experimental pre-post study by providing…
Descriptors: Grade 2, Elementary School Students, Reading Fluency, Reading Comprehension
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Jou, Min; Lin, Yen-Ting; Tsai, Hsieh-Chih – Interactive Learning Environments, 2016
Synthesis of Materials is regarded as an important core subject in engineering education. However, many concepts and knowledge in the material synthesis can be rather abstract and difficult to understand by the student learners. Experiments are limited in scope due to lack of equipment, control of toxic materials, and risks of chemical reactions,…
Descriptors: Engineering Education, Computer Oriented Programs, Educational Technology, Technology Uses in Education
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Sayer, Ryan; Marshman, Emily; Singh, Chandralekha – Physical Review Physics Education Research, 2016
Just-in-Time Teaching (JiTT) is an instructional strategy involving feedback from students on prelecture activities in order to design in-class activities to build on the continuing feedback from students. We investigate the effectiveness of a JiTT approach, which included in-class concept tests using clickers in an upper-division quantum…
Descriptors: Teaching Methods, Feedback (Response), Program Effectiveness, Handheld Devices
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