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Carl, Loring M., Ed.; And Others – 1972
The primary purpose of this volume is to serve as a "how to" manual for individuals interested in replicating or expanding the data collected by the Studies. Two introductory sections discuss the development of the methodology and the organization of the methodology description. The three subsequent chapters, which constitute the body of…
Descriptors: Case Studies, Computer Programs, Data Analysis, Data Collection
Huff, Hugh – 1977
Using the systematic plan of the Public Education Project developed in Region J of North Carolina as its model, this guide presents in detail seven major steps in organizing a public education project for emergency medical services: (1) assessing needs; (2) survey methodology; (3) determining objectives; (4) media usage--both mass media and…
Descriptors: Community Organizations, Computer Programs, Educational Objectives, Educational Programs
Richards, James M., Jr. – 1974
Recent research results strongly suggest that the theoretical problems of change measures have limited practical significance for measuring individual growth, and it is important to determine whether this is also the case for measuring school impact. Accordingly, in this study artifical data were used to assess the correlation between several…
Descriptors: Achievement Gains, Computer Programs, Educational Change, Educational Programs
Abrams, Marshall D.; And Others – 1976
Measures, tools, and techniques applicable to the performance measurement of computer communication networks are described for technicians who procure computer services from a remote access network. Cost considerations are discussed as a major component of evaluation, and measurement and evaluation methodologies are surveyed. External measurement…
Descriptors: Bibliographies, Communications, Computer Programs, Computers
Collet, LeVerne S. – 1970
The Formative Evaluation and Heuristic Research (FEHR) PRACTICUM, a computerized game, gives practical experience in such program evaluation tasks as problem definition, operationalizing objectives, field study, budgeting, proposal writing, data analysis, and interpretation--without the expense and time commitments required by most research. The…
Descriptors: Computer Assisted Instruction, Computer Programs, Decision Making Skills, Educational Games