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Vicente, Aileen Joan; Tan, Tiffany Adelaine; Yu, Alvin Ray – Journal of Information Technology Education: Innovations in Practice, 2018
Aim/Purpose: This study was aimed at enhancing students' learning of software engineering methods. A collaboration between the Computer Science, Business Management, and Product Design programs was formed to work on actual projects with real clients. This interdisciplinary form of collaboration simulates the realities of a diverse Software…
Descriptors: Interdisciplinary Approach, Computer Science Education, Engineering Education, Business Administration Education
Frankel, Lois; Brownstein, Beth; Soiffer, Neil; Hansen, Eric – Educational Testing Service, 2016
The work described in this report is the first phase of a project to provide easy-to-use tools for authoring and rendering secondary-school algebra-level math expressions in synthesized speech that is useful for students with blindness or low vision. This report describes the initial development, software implementation, and evaluation of the…
Descriptors: Secondary School Mathematics, Algebra, Audio Equipment, Blindness
Phillips, Andrea; Pane, John F.; Bogart, Andy – RAND Corporation, 2018
The Kentucky Valley Educational Cooperative and Green River Regional Educational Cooperative received an Investing in Innovation (i3) development grant from the U.S. Department of Education to implement the Creating College and Career Readiness (C3R) initiative. The initiative offered a suite of software developed by WIN Learning (WIN) to support…
Descriptors: Career Readiness, College Readiness, Program Effectiveness, Program Evaluation
Acheson, Lingma Lu – International Association for Development of the Information Society, 2014
Learning is most effective when accompanied by doing. If someone desires to become a baseball player, being told how to play the game, watching others play and even understanding the rules of the game are mostly ineffective if the individual never "swings the bat". This paper outlines the implementation of this method (swinging the bat)…
Descriptors: Active Learning, Experiential Learning, Computer Science Education, Industry
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Meerbaum-Salant, Orni; Hazzan, Orit – ACM Transactions on Computing Education, 2010
This article describes the construction process and evaluation of the Agile Constructionist Mentoring Methodology (ACMM), a mentoring method for guiding software development projects in the high school. The need for such a methodology has arisen due to the complexity of mentoring software project development in the high school. We introduce the…
Descriptors: Mentors, Computer Software, Methods, Program Development
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Joglar, Nuria; Martin, Diego; Colmenar, J. Manuel; Martinez, Ivan; Hidalgo, J. Ignacio – Interactive Technology and Smart Education, 2010
Purpose: This paper aims to describe the activities designed and conducted with primary school, secondary school and university students to study the integration of alternative assessment and self-assessment online tools in mathematics courses using iTest. iTest is an educational software tool born to support the continuous evaluation system…
Descriptors: Foreign Countries, Alternative Assessment, Computer Assisted Instruction, Computer Software
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Costelloe, Eileen; Sherry, Elizabeth; Magee, Patricia – International Journal on E-Learning, 2009
A collaboration between three higher education institutions in Ireland and two European partners has resulted in the design and development of reusable learning objects for undergraduate programming students that would assist in their learning. This international project conducted extensive research of over 600 students' examination scripts in…
Descriptors: Constructivism (Learning), Programming, Foreign Countries, Partnerships in Education
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Sridharan, Sanjeev; Campbell, Bernadette; Zinzow, Heidi – American Journal of Evaluation, 2006
The authors present a stakeholder-driven method, the earliest anticipated timeline of impact, which is designed to assess stakeholder expectations for the earliest time frame in which social programs are likely to affect outcomes. The utility of the anticipated timeline of impact is illustrated using an example from an evaluation of a…
Descriptors: Computer Software, Scheduling, Program Development, Community Programs
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Mitrovic, Antonija; Martin, Brent; Suraweera, Pramuditha; Zakharov, Konstantin; Milik, Nancy; Holland, Jay; McGuigan, Nicholas – International Journal of Artificial Intelligence in Education, 2009
Over the last decade, the Intelligent Computer Tutoring Group (ICTG) has implemented many successful constraint-based Intelligent Tutoring Systems (ITSs) in a variety of instructional domains. Our tutors have proven their effectiveness not only in controlled lab studies but also in real classrooms, and some of them have been commercialized.…
Descriptors: Foreign Countries, Investment, Intelligent Tutoring Systems, Artificial Intelligence
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Valcik, Nicolas A. – New Directions for Institutional Research, 2007
The purpose of this research is to discuss development of the Logistical Tracking System (LTS)1 and evaluate the changes in processes and procedures at the University of Texas-Dallas (UT-Dallas) that were due to implementation of a new type of technology. The chapter elaborates on the positive and negative aspects of designing and constructing a…
Descriptors: Educational Facilities Improvement, Educational Facilities Planning, Facilities Management, Higher Education
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Enriquez, Judith Guevarra – E-Learning, 2009
"Impact" is possibly the most frequently evaluated construct associated with any kind of technological diffusion or adoption within educational settings. Seemingly endless research projects are funded to measure it and to validate the educational value we have become adept at inscribing into practically all novel technologies brought to…
Descriptors: Higher Education, Electronic Learning, Educational Technology, Educational History
Donald, A. Wayne – CAUSE/EFFECT, 1986
Virginia Tech's microcomputer policy is examined and how that policy dictates university procedures and practices for successful microcomputer programs is discussed. Microcomputer policy, software, approval, support schedule for planning and implementing the program and program evaluation are discussed. (MLW)
Descriptors: College Administration, Computer Software, Futures (of Society), Higher Education
Naiman, Adeline – 1982
This general introduction to educational uses of microcomputers provides basic information to assist educators, parents, and concerned citizens in implementing microcomputer programs in the schools. An overview and brief history of educational computing is followed by suggestions which emphasize the need for planning, including pitfalls to avoid,…
Descriptors: Computer Oriented Programs, Computer Software, Decision Making, Information Sources
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Savin-Baden, Maggi; Gourlay, Lesley; Tombs, Cathy; Steils, Nicole; Tombs, Gemma; Mawer, Matt – Educational Research, 2010
Background: The literature on immersive virtual worlds and e-learning to date largely indicates that technology has led the pedagogy. Although rationales for implementing e-learning have included flexibility of provision and supporting diversity, none of these recommendations has helped to provide strong pedagogical location. Furthermore, there is…
Descriptors: Higher Education, Staff Role, College Instruction, Literature Reviews
Garraway, R. W. T. – 1983
The purpose of this study was to investigate the extent to which a sophisticated computer assisted instruction (CAI) system could be implemented on the type of microcomputer system currently found in the schools. A method was devised for comparing CAI languages and was used to rank five common CAI languages. The highest ranked language, NATAL,…
Descriptors: Authoring Aids (Programing), Computer Assisted Instruction, Computer Software, Design Requirements
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