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Mary Ellen Dello Stritto; Naomi R. Aguiar; Greta R. Underhill; Cat Turk; Gretchen Lohry-Smith; Raquel Lamantain – TechTrends: Linking Research and Practice to Improve Learning, 2025
In higher education, online students are often precluded from research assistantships that are more accessible for campus-based students. At a highly ranked institution for online learning, we developed the Undergraduate Research Program (URP) to address this gap in opportunities for online students. The URP is designed to engage fully distanced…
Descriptors: Undergraduate Students, Distance Education, Student Research, Research Opportunities
Wei Li; Jiahe Bian; Chanam Lee; Anatol Bologan; Theodora Chaspari; Tyrene Calvesbert; Jaimie Masterson; Jacqueline Stillisano; Kim Wright; Samantha Shields; Debra Fowler – Journal of Interdisciplinary Studies in Education, 2023
Higher education institutions are increasingly interested in innovative pedagogies that offer hands-on, project-based learning experiences in interdisciplinary settings and enable students to address real-world challenges with emerging technologies. To address this demand, a team of educators, in collaboration with community and industry partners,…
Descriptors: Interdisciplinary Approach, Service Learning, Student Projects, Technology Uses in Education
Cordova, Adriana; Lahey, Joanna; Taghiyeva, Lala – Teaching Public Administration, 2023
This article outlines how Master of Public Administration (MPA)/Master of Public Policy (MPP) programs can integrate a project-based learning opportunity to study curricular design and accreditation needs in their quantitative courses. Bridging together theory and the practical implications of data collection and analysis is important for…
Descriptors: Program Implementation, Active Learning, Student Projects, Curriculum Design
Eliza Kitchen – International Journal for Students as Partners, 2023
This case study explores a partnership within an events management topic. Students were encouraged to take ownership over the creation and operation of an event held on the university campus. The topic lecturer provided guidance throughout the process and liaised with the students to define the assessment and the marking rubric for the event…
Descriptors: Undergraduate Students, Program Administration, Program Development, Program Design
Rachel Bolstad – New Zealand Council for Educational Research, 2024
In 2023, Auckland Council's Sustainable Schools Team (SST) piloted a project called "Mana Ora: Students Decarbonising Schools." The aim was that students, with guidance and support from teachers and SST, would plan and implement climate and sustainability action projects linked to decarbonisation within their schools. Eighteen Mana Ora…
Descriptors: Foreign Countries, Sustainable Development, Conservation (Environment), Student Projects
Sami, Jasmine B.; Stein, Zachary; Sinclair, Krystin; Medsker, Larry – Journal of STEM Education: Innovations and Research, 2020
Members of the Data Science Program at George Washington University (GWU) designed and implemented a tuition-free two-week summer camp at GWU for high-school students from the Washington Metro Area. The United States Department of Agriculture (USDA) Office of the Chief Information Officer and his staff were our main partners in the project. The…
Descriptors: Data, Data Analysis, Information Utilization, High School Students
Albritton, Shelly; Stacks, Jamie – International Journal of Educational Leadership Preparation, 2016
This paper describes two instructors' efforts to more authentically engage students in a preservice leadership program's course called Program Planning and Evaluation by using a project-based learning approach. Markham, Larmer, and Ravitz (2003) describe project-based learning (PjBL) as "a systematic teaching method that engages students in…
Descriptors: Active Learning, Student Projects, Administrator Education, Learner Engagement
Rios-Gutierrez, Fernando; Alba-Flores, Rocio – American Journal of Engineering Education, 2017
This work describes the educational experiences gained teaching the Senior Design I & II courses, a senior level, two-semester sequence in the Electrical Engineering (EE) program at Georgia Southern University (GSU). In particular, the authors present their experiences in using robotics as the main area to develop the capstone senior design,…
Descriptors: Robotics, Design, Educational Experience, Engineering Education
Vicente, Aileen Joan; Tan, Tiffany Adelaine; Yu, Alvin Ray – Journal of Information Technology Education: Innovations in Practice, 2018
Aim/Purpose: This study was aimed at enhancing students' learning of software engineering methods. A collaboration between the Computer Science, Business Management, and Product Design programs was formed to work on actual projects with real clients. This interdisciplinary form of collaboration simulates the realities of a diverse Software…
Descriptors: Interdisciplinary Approach, Computer Science Education, Engineering Education, Business Administration Education
Kröber, Cindy; Münster, Sander – International Association for Development of the Information Society, 2014
This project seminar aims at creating and evaluating a manual for interdisciplinary projects as part of a learning process. Working together, pedagogies and students from different disciplines assess tools and recommendations for successful collaborations while developing an app for the cathedral in Freiberg. As part of the project the students…
Descriptors: Interdisciplinary Approach, Seminars, Learning Processes, Cooperative Learning
Al-Haija, Qasem Abu; Al-Amri, Hasan; Al-Nashri, Mohamed; Al-Muhaisen, Sultan – International Education Studies, 2013
Project-Based Curriculum (PBC) is considered one of the most powerful methods in the engineering education where each course or courses-cluster is assigned a design project which considers a series of inter-related concepts that have been shown theoretically for the students. Using this approach, the student will gain the required knowledge in an…
Descriptors: Foreign Countries, Engineering Education, Design, Computer Software
Digital Promise, 2017
On March 9, 2016, Digital Promise, a nonprofit organization dedicated to accelerating innovation in education, and the Maker Education Initiative (Maker Ed), a nonprofit organization dedicated to empowering educators to facilitate meaningful learning experiences with youth, launched the Maker Promise. Announced by the White House as part of…
Descriptors: Nonprofit Organizations, Partnerships in Education, Shared Resources and Services, Student Projects
Gardner, Joel; Bennett, Patrick A.; Hyatt, Niccole; Stoker, Kevin – Online Journal of Distance Learning Administration, 2017
Higher education is undergoing great changes that require universities to adapt quickly, and making these changes can be difficult. One discipline that can aid in executing change is project management, which has developed a set of clear processes and strategies for completing initiatives quickly and effectively. Several authors have identified…
Descriptors: Higher Education, Instructional Design, Case Studies, Student Projects
Takala, Tuukka M.; Malmi, Lauri; Pugliese, Roberto; Takala, Tapio – Informatics in Education, 2016
In this paper we present our experiences of teaching an annually organized virtual reality (VR) capstone course. We review three iterations of the course, during which a total of 45 students completed the course and 16 VR applications were implemented. Our comparative analysis describes the students' evaluation of the course, the applications…
Descriptors: Curriculum, Simulated Environment, Computer Simulation, Educational Technology
Connors-Kellgren, Alice; Parker, Caroline E.; Blustein, David L.; Barnett, Mike – Journal of Science Education and Technology, 2016
For over a decade, the National Science Foundation's Innovative Technology Experiences for Students and Teachers (ITEST) program has funded researchers and educators to build an understanding of best practices, contexts, and processes contributing to K-12 students' motivation and participation in Science, Technology, Engineering, and Mathematics…
Descriptors: STEM Education, Active Learning, Student Projects, Educational Innovation