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Wold, Allen – Classroom Computer News, 1983
Explains what a computer programing language is in general, the differences between machine language, assembler languages, and high-level languages, and the functions of compilers and interpreters. High-level languages mentioned in the article are: BASIC, FORTRAN, COBOL, PILOT, LOGO, LISP, and SMALLTALK. (EAO)
Descriptors: Computer Science, Programing, Programing Languages
Nilson, Jeff – Classroom Computer News, 1983
Describes a computer activity (for Apple II) showing junior high students with some programing experience how to make words/letters in original programed poetry move on the computer screen (and gives practice using simple arrays, FOR..NEXT loops, and DATA statements). Includes the complete activity which can be duplicated for classroom use. (JN)
Descriptors: Computer Programs, Computer Science Education, Instructional Materials, Junior High Schools
Classroom Computer News, 1983
Points out that the secret of successful Logo teaching appears to lie in knowing when to intervene and when not to. Sample programs and instructional sessions are included to illustrate when to intervene without intercepting student discovery. (JN)
Descriptors: Computer Graphics, Computer Programs, Computer Science Education, Elementary Education
Mandell, Alan; Robinson, Barbara L. – Classroom Computer News, 1982
Two uses of computers are outlined. The first discusses and presents a model of a program which is designed to teach students the reasoning involved in solving certain problems. The second looks at the ability of computers to count at high rates of speed, as a start for student explorations. (MP)
Descriptors: Computer Programs, Computer Science, Elementary Secondary Education, Mathematics Education
Ault, Rosalie – Classroom Computer News, 1982
The nature of computer instruction that emphasizes student programing in elementary school settings is detailed. Several reasons for the approach taken are given and constraints that those who want to start elementary computer programs must deal with are noted. The receptiveness of girls to computers in elementary grades is noted. (MP)
Descriptors: Computer Literacy, Computer Science Education, Computers, Educational Change
Abbott, Hilton – Classroom Computer News, 1983
Three-Key Logo is a useful method for introducing young children to Logo because it does not require numbers skills and eliminates typing slow-down. Briefly outlines the method and provides an exercise which may be duplicates for classroom use. (JN)
Descriptors: Computer Programs, Computer Science Education, Elementary Education, Instructional Materials
Carter, Ricky – Classroom Computer News, 1983
Provides information on Logo, a powerful computer language that allows students to control their own learning. Includes list of available Logo and Turtle Graphics programs (publisher, manufacturer, hardware requirements, software/print materials, and price included). Cautions buyers to beware of imitations which may not support all Logo features…
Descriptors: Computer Graphics, Computer Programs, Computer Science Education, Elementary Education
Kelman, Peter – Classroom Computer News, 1982
Views of Arthur Luehrmann, an individual who has become known as one of the most vociferous advocates of computer literacy in educational computing, are presented. Spending four out of five days in a computer literacy course on computing and one out of five on awareness issues is advocated. (MP)
Descriptors: Computer Literacy, Computer Science Education, Computers, Curriculum Development
Riordon, Tim – Classroom Computer News, 1983
Making Cryptograms is designed to give middle grade students practice in using the FIND and REPLACE features on their word processors. An activity sheet (which may be duplicated for class use) is provided. Instructional strategies are also provided. (JN)
Descriptors: Computer Programs, Computer Science Education, Elementary Secondary Education, Instructional Materials
Carter, Ricky – Classroom Computer News, 1983
Describes some commands, simple programing procedures, and applications of the programing language LOGO, including its powerful recursive feature and its value in teaching problem solving. A listing of LOGO graphics packages includes details of software and print materials, prices, and microcomputers that will support the packages. (EAO)
Descriptors: Computer Graphics, Computer Programs, Computer Science Education, Elementary Secondary Education