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Searle, John R. – Scientific American, 1990
Discusses whether machines can think in the same sense that humans think. Provides four conclusions based on axioms of differences between computer programs and human minds. Compares claims of strong and weak artificial intelligence. (YP)
Descriptors: Artificial Intelligence, Computer Science, Computer Software, Computer Software Development
Peer reviewedPomberger, Gustav – Education and Computing, 1993
Discusses software engineering and suggests necessary elements in a software engineering curriculum. Topics addressed include the importance of theory, project-oriented education, prototyping, exploratory programing, human-computer communication, thought models, distributed systems, parallel processing, documentation, testing and quality…
Descriptors: Administration, Computer Science Education, Computer Software, Computer Software Development
Char, Cynthia – 1983
Several research and design issues to be considered when creating educational software were identified by a field test evaluation of three types of innovative software created at Bank Street College: (1) Probe, software for measuring and graphing temperature data; (2) Rescue Mission, a navigation game that illustrates the computer's use for…
Descriptors: Computer Games, Computer Science Education, Computer Simulation, Computer Software Development
Rosen, Edward; McKim, James C., Jr. – Journal of Computer Science Education, 1992
Presents the underlying ideas of the Software Cost Reduction (SCR) approach to requirements specifications. Results of applying this approach to the teaching of programing to high school students indicate that students perform better in writing programs. An appendix provides two examples of how the method is applied to problem solving. (MDH)
Descriptors: Academic Achievement, Computer Science Education, Computer Software Development, Computer Uses in Education
Peer reviewedVan Merrienboer, Jeroen J. G.; De Croock, Marcel B. M. – Journal of Educational Computing Research, 1992
Discusses strategies for teaching elementary computer programing and describes a study that used two instructional strategies in a computer-based training program designed to teach turtle graphics programing techniques to novice undergraduate students. Learning activities that emphasized either the completion of existing programs or the generation…
Descriptors: Authoring Aids (Programing), Comparative Analysis, Computer Assisted Instruction, Computer Science Education
Patton, Jan – 1988
This curriculum guide is designed to provide students in grades 11-12 with advanced business computer programming background and skills that will transfer through the 2+2+2 to community colleges participating within Texas and later to four-year participating colleges and universities. Introductory pages list procedures for using the guide;…
Descriptors: Articulation (Education), Behavioral Objectives, College School Cooperation, Competency Based Education


