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Showing 1 to 15 of 134 results Save | Export
Fletcher, Richard K., Jr. – 1986
This paper discusses some of the ways one can study graphics on the Apple II microcomputer. Much attention is given to specialized use of software packages used in dumping graphics, and the saving or storing of binary files of graphic images. Knowledge of BASIC at more than a cursory level is required, but a step-by-step procedural outline is…
Descriptors: Computer Graphics, Computer Science Education, Computer Software, Microcomputers
Daniel, Christopher – Personnel, 1988
Human resource managers must determine which computer skills and systems will be important to the future success of the department and develop expertise in those areas. (JOW)
Descriptors: Administrators, Computer Science Education, Database Management Systems, Microcomputers
Peer reviewed Peer reviewed
Klotz, Frederic S. – Mathematics Teacher, 1986
Functional programming, in which the connection to mathematics is simple and direct, is described. A language such as Logo illustrates the relationship between functional programming and mathematics in more detail. (MNS)
Descriptors: Computer Science Education, Functions (Mathematics), Mathematics Instruction, Microcomputers
Robinson, Michael – Creative Computing, 1980
Discussed is the nature of and the importance of effective documentation in computer programing. (TG)
Descriptors: Computer Programs, Computer Science Education, Microcomputers, Programing
Fleisher, Paul – Classroom Computer Learning, 1986
Discusses how to use vector graphics programming on Apple microcomputers for creating animation. Secondary school students with programming experience should be able to master the essentials of the two-stage technique, especially if they have already worked with LOGO graphics. (JN)
Descriptors: Animation, Computer Graphics, Computer Science Education, Microcomputers
McKelvey, James – Classroom Computer Learning, 1986
Discusses the elements of programming style, considering capitalization, variables, constants, format, GOTO statements, user friendliness, and clarity. Although Pascal is used as the example, the information provided is applicable to any programming language. (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Microcomputers, Programing
Molnar, Andrew R. – Technological Horizons in Education, 1980
Discussed is the need to improve computer literacy, primarily by the education community, throughout every segment of the population in order to take advantage of technological advancements, ultimately so that worker productivity can be increased. (TG)
Descriptors: Computer Science Education, Computers, Microcomputers, Productivity
Fleisher, Paul – Classroom Computer Learning, 1986
Learning how to create smooth animation on the computer is a two-step process. Step one (discussed in SE 539 133) involves creating shapes. In the second step, students animate their newly created shapes. The programing necessary to accomplish the animation is discussed. (JN)
Descriptors: Animation, Computer Graphics, Computer Science Education, Microcomputers
Murphy, Brian J. – Creative Computing, 1983
Describes various instructional materials designed to teach computer programing. These materials (primarily for the Apple II microcomputer) include books, teaching packages, videotapes, audiocassette tapes, and computer media (including programs loaded from cassettes and disks). Information on classroom packages, writing software, and selecting an…
Descriptors: Computer Programs, Computer Science Education, Instructional Materials, Media Selection
Peer reviewed Peer reviewed
Whale, J. F. – Computer Education, 1983
Presents test cases to adequately test the "triangle program" described in part 1 (appearing in volume 42 of this journal). Discusses test case design and design techniques, differentiating between testing (showing that errors present) and debugging (finding where/what errors are and correcting them). Suggests testing be incorporated into…
Descriptors: Computer Programs, Computer Science Education, Higher Education, Microcomputers
Pea, Roy D. – 1983
This paper discusses five points related to developmental research on children learning to do Logo programming: (1) systematic developmental research documenting what children are learning as they learn to program is necessary; (2) Logo is cognitively complex beyond its early steps and difficult to learn without instructional guidance; (3) the…
Descriptors: Cognitive Processes, Computer Science Education, Elementary Secondary Education, Microcomputers
Moulton, Peter – 1986
Designed for use by computer programming teachers, this booklet presents the concepts of structured programming and provides examples of how to implement this methodology, which provides a systematic way of organizing programs so that even large and complex programs are easier to understand and modify than unstructured programs. After a brief…
Descriptors: Computer Science Education, Computer Software, Microcomputers, Programers
Classroom Computer Learning, 1986
Presents computer-oriented activities which (although requiring a certain level of computer expertise) can be easily adapted for students in any grade. They include making greeting cards, rotating figures (while creating interesting designs and learning key geometric concepts), and examining LOGO procedures that will build a database. (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Learning Activities, Microcomputers
Kramer, Al; Lareau, Fritzi – Classroom Computer Learning, 1984
A computer course for parents, developing/using a histogram program, and writing form letters using Atari PILOT (Program listing included) are suggested. Includes an article ("Data Basing") by Al Kramer and Fritzi Lareau suggesting that students be provided with activities to create, use, maintain computerized databases. (JN)
Descriptors: Computer Programs, Computer Science Education, Databases, Learning Activities
New York City Board of Education, Brooklyn, NY. – 1984
The first volume of a two-volume computer science curriculum guide, reflecting the technology of the mid-1980s, presents 61 lessons on advanced computer literacy topics for high school students. The majority of the lessons focus on advanced programming skills in BASIC. Other topics covered include word processing, printers, document management,…
Descriptors: Computer Literacy, Computer Science Education, Curriculum Guides, High Schools
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