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Yoder, Sharon Burrowes – 1990
This book is designed to teach LogoWriter, a programming language. Each of the 41 small chapters focuses on a particular LogoWriter word or idea, and provides examples for practice and experimentation. Topics included are: (1) getting started with LogoWriter; (2) using repeat and label; (3) using color and random, shapes and stamp, fill and shade;…
Descriptors: Computer Graphics, Elementary Secondary Education, Microcomputers, Programing
Peer reviewed Peer reviewed
Newman, Judith M. – Language Arts, 1988
Discusses the rich potential of Logo (a computer programing system for children) and particularly LogoWriter (its word processor) as learning tools in the language arts. Cautions against their use as rote exercises. (SR)
Descriptors: Children, Computer Assisted Instruction, Computer Graphics, Computer Software Reviews
Maddux, Cleborne D. – Educational Computer, 1984
Discusses two uses of microcomputers for learning disabled (LD) children--one uses them to do traditional things more efficiently; the other includes involvement of LD children with computer programing, particularly LOGO, and use of simulation and word processing programs. Reasons why LOGO is ideal for LD children are identified. (MBR)
Descriptors: Computer Graphics, Computer Oriented Programs, Elementary Education, Individual Needs
Classroom Computer Learning, 1984
Six practical computer-oriented classroom activities are presented. They include making cryptograms using the search-and-replace function of word processors, making a frame for a Logo picture, examining Atari POKE commands, and comparing equivalent commands on different microcomputers. Also indicates the usefulness of marking on monitors with…
Descriptors: Class Activities, Computer Graphics, Computer Science Education, Intermediate Grades
Papert, Seymour; Reinhold, Fran – Electronic Learning, 1986
Logo creator Seymour Papert discusses ways Logo can be improved to accommodate different learning styles and strengthen word processing and list processing capabilities. In an interview, Papert discusses computers' influences on learning, Logo's underlying concepts, teacher use of Logo, Logo's discovery learning approach, and development of Logo…
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Graphics, Discovery Learning
Billings, Karen – 1982
Many computerized educational activities are controlled by the student as well as by the hardware or software being used. When the student can make decisions that will affect the responses of the computer, the computer becomes a tool for exploration and is not merely a vehicle for delivering instruction. Some of the activities that involve student…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Elementary Secondary Education
Peer reviewed Peer reviewed
Sieverts, Eric G.; And Others – Electronic Library, 1993
Reports on tests evaluating nine microcomputer software packages designed for information storage and retrieval: BRS-Search, dtSearch, InfoBank, Micro-OPC, Q&A, STN-PFS, Strix, TINman, and ZYindex. Tables and narrative evaluations detail results related to security, hardware, user features, search capability, indexing, input, maintenance of files,…
Descriptors: Comparative Analysis, Computer Graphics, Computer Software, Computer Software Evaluation
Marsh, George; Spain, Tom – Electronic Learning, 1984
Educational robots are defined, their essential characteristics and features are outlined, and their educational applications and what makes them run are discussed. Classroom experiences with five educational robots--Topo, Rhino XR-2, RB5X, Hero I and Tasman Turtle--are described. (MBR)
Descriptors: Classroom Techniques, Computer Graphics, Definitions, Educational Needs
Peng, John; And Others – Classroom Computer Learning, 1988
Discusses four applications of the microcomputer to the classroom: (1) a program listing of how to draw circles on the Apple II computers; (2) using a database to help write stories; (3) switching computers with others while writing stories to encourage creativity; and (4) a listing of a LOGO kaleidoscope program. (MVL)
Descriptors: Computer Graphics, Computer Software, Computer Uses in Education, Creative Writing
Computing Teacher, 1985
Defines computer literacy and describes a computer literacy course which stresses ethics, hardware, and disk operating systems throughout. Core units on keyboarding, word processing, graphics, database management, problem solving, algorithmic thinking, and programing are outlined, together with additional units on spreadsheets, simulations,…
Descriptors: Artificial Intelligence, Computer Graphics, Computer Literacy, Computer Simulation
Alberta Dept. of Education, Edmonton. Curriculum Branch. – 1985
This curriculum guide is one of nine such guides developed for an Alberta high school business education program. Its content covers the main subject area or strand of computer processing. Subject to the constraints outlined in the guide, the modules are to be formatted into three- or four-credit courses within each strand. Introductory materials…
Descriptors: Behavioral Objectives, Business Education, Computer Graphics, Computer Science Education
Troutner, Joanne – Classroom Computer Learning, 1987
Lists recommended computer books published in 1985 and 1986. Categorizes the books as texts for teachers on the topic of computers in education, informational books for young children, and computer activity books. Provides an annotative listing including author, publisher, price, and an evaluation description. (TW)
Descriptors: Annotated Bibliographies, Authoring Aids (Programing), Computer Graphics, Computer Literacy
University of Northern Iowa, Cedar Falls. – 1989
This business education curriculum model contains elementary, middle/junior high, and high school business education courses for Iowa students in the following areas: accounting, basic business, information processing, marketing, and general topics. A curriculum model provides specific courses for different educational levels. Each area contains…
Descriptors: Accounting, Advisory Committees, Articulation (Education), Basic Business Education
Mississippi State Dept. of Education, Jackson. Bureau of Vocational, Technical, and Adult Education. – 1988
Standardized curricula are provided for five courses for the secondary business technology programs in Mississippi: intensive business training; information processing; business computer applications; and computer programing technology (CPT) I and II. The 20 units of intensive business training include the following: keyboarding; operation of…
Descriptors: Accounting, Behavioral Objectives, Business Education, Check Lists