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Hoffman, Robert G. – Creative Computing, 1979
A facetious approach to programing a minicomputer is presented. (MK)
Descriptors: Computer Programs, Computer Science Education, Computers, Instruction
Peer reviewed Peer reviewed
Omlor, J. Dennis – AEDS Journal, 1977
Descriptors: Computer Science Education, Higher Education, Programing, Programing Languages
Cerullo, M. J. – Journal of Educational Data Processing, 1976
Discusses a survey on the major problems a college or university is likely to encounter when attempting to integrate computer applications into the business curriculum and a comprehensive plan for such an integration. (Author/IRT)
Descriptors: Business, Computer Science Education, Departments, Higher Education
Ward, Stephen A. – Engineering Education, 1977
DELPHI, a time-sharing system developed specifically for introducing engineering students to sound programing principles and practice, is described in terms of user environment, languages, system architecture, and operation. (DT)
Descriptors: Computer Science Education, Computers, Engineering Education, Higher Education
Nievergelt, J.; And Others – 1976
XS-O is a low-cost interactive system that serves as a self-explanatory school computer. The machine dialog is easy to follow for the inexperienced user. The system includes a course on computer programming, a programming system for writing, editing, executing, and debugging programs interactively, and a filing system containing private and public…
Descriptors: Computer Graphics, Computer Science Education, Computers, Cost Effectiveness
Pittsburgh Univ., PA. Project Solo. – 1971
Several student-authored computer programs are presented which do advanced plot routines. They are remarkable in that they are able to plot a function expressed in polar coordinates on a teletype. Some plot routines developed by the Project Solo staff are also presented. They are designed to be used with a Hewlett Packard 7200 A plotter connected…
Descriptors: Computer Graphics, Computer Programs, Computer Science Education, Programing
Holzman, Thomas G.; Glaser, Robert – Educational Technology, 1977
A study of the kinds of computer programs children write and the types of programming concepts with which they have difficulty. (DAG)
Descriptors: Children, Computer Science Education, Flow Charts, Programing
Classroom Computer Learning, 1985
Presents four teaching activities suitable for students in early elementary grades. The activities focus on creating a database for student use, a bulletin board which uses a visual diagram of modular programing, a program (with listing) which uses graphics to present a birthday greeting, and a random number program. (JN)
Descriptors: Computer Science Education, Databases, Elementary Education, Learning Activities
Peer reviewed Peer reviewed
Estes, Yvonne, Ed. – Journal of Computers in Mathematics and Science Teaching, 1985
Iteration is the process of doing something repeatedly in a computer program. In LOGO, the most elementary form of iteration is provided by the REPEAT command. This paper explores how programers can use LOGO's extensibility to create more powerful iterative forms than those offered by the REPEAT command. (JN)
Descriptors: Computer Science Education, Computer Software, Elementary Secondary Education, Mathematics Education
Classroom Computer Learning, 1986
Presents computer-oriented activities which (although requiring a certain level of computer expertise) can be easily adapted for students in any grade. They include creating Pascal limericks, a day of the week calculation worksheet, two LOGO activities (including one used to introduce the building block approach to LOGO programming). (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Learning Activities, Programing
Fleisher, Paul – Classroom Computer Learning, 1986
Learning how to create smooth animation on the computer is a two-step process. Step one (discussed in SE 539 133) involves creating shapes. In the second step, students animate their newly created shapes. The programing necessary to accomplish the animation is discussed. (JN)
Descriptors: Animation, Computer Graphics, Computer Science Education, Microcomputers
Slesnick, Twila – Classroom Computer Learning, 1984
Presents various programing activities using the BASIC and LOGO programing languages. Activities are included in separate sections with a title indicating the nature of the activities and the "tools" (commands) needed. For example, "Old-fashioned drawing" requires several tools (PRINT, LIST, RUN, GOTO) to make drawings using…
Descriptors: Computer Science Education, Intermediate Grades, Junior High Schools, Learning Activities
McCarley, Barbara – Classroom Computer Learning, 1984
Giving students their own disks to use as they please can inspire them to develop new programming skills and original approaches to using the computer. Offers suggestions on preparing disks for individual student use and making such disks a personal item. (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Learning Activities, Programing
Harvey, Wayne – Classroom Computer Learning, 1984
Describes the strengths and weaknesses of four programing languages (Logo, PILOT, BASIC, Pascal) in terms of the tasks to be performed (task environment), capabilities of the language (programing environment), and skills user wants to develop (user environment). (JN)
Descriptors: Computer Science Education, Elementary Secondary Education, Programing, Programing Languages
Willis, Phyllida M.; Fox, Margaret R. – Liberal Educ, 1969
Reports on the understanding and use of time-sharing computer instruction in four small institutions: Hood, St. Joseph, Mount St. Mary's and Mount St. Agnes Colleges. Instruction was provided by personnel of the National Bureau of Standards, Gaithersburg, Maryland. (AD)
Descriptors: Computer Assisted Instruction, Computer Science Education, Higher Education, Programing
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