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Showing 121 to 135 of 228 results Save | Export
Upitis, Rena – Computing Teacher, 1982
Describes initial encounter of a fifth grade student with Logo, a computer program language designed to develop in the user a knowledge of programing, geometry, arithmetic, and problem solving. A brief description of Logo, programing examples, and two references are included. (EJS)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Display Systems
Peer reviewed Peer reviewed
Herron, Peter – AMATYC Review, 1989
Discusses a student project visualizing the surface of a function using computer graphics. Describes topics to complete the project, function and its domain, scaling, coordinate axes, projection of the surface, sketching the graph, plotting, changing the viewpoint, and rotating the axes. Provides a BASIC program using the rotation of the axes and…
Descriptors: College Mathematics, Computer Graphics, Computer Software, Functions (Mathematics)
Dalbey, John; Linn, Marcia – 1984
Spider World is an interactive program designed to help individuals with no previous computer experience to learn the fundamentals of programming. The program emphasizes cognitive tasks which are central to programming and provides significant problem-solving opportunities. In Spider World, the user commands a hypothetical robot (called the…
Descriptors: Cognitive Processes, Computer Graphics, Computer Software, Independent Study
Hofstetter, Fred T. – 1977
Begun on an experimental basis in March 1975, the ongoing PLATO project at the University of Delaware has become an established part of the University's academic program. This descriptive report is divided into three sections: (1) project history and development, including organization, utilization, instructor and author training, and projections…
Descriptors: Computer Assisted Instruction, Computer Graphics, Departments, Educational Development
Bork, Alfred M. – 1971
The effectiveness of different types of computer terminals in programing learning is discussed with special reference to the experience of the Physics Computer Development Project. Experience with ten types of terminals including hardcopy terminals of several speeds, alphanumeric and graphic terminals is reviewed. Special consideration is given to…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computers, Electronic Equipment
Papert, Seymour; Reinhold, Fran – Electronic Learning, 1986
Logo creator Seymour Papert discusses ways Logo can be improved to accommodate different learning styles and strengthen word processing and list processing capabilities. In an interview, Papert discusses computers' influences on learning, Logo's underlying concepts, teacher use of Logo, Logo's discovery learning approach, and development of Logo…
Descriptors: Cognitive Style, Computer Assisted Instruction, Computer Graphics, Discovery Learning
Peer reviewed Peer reviewed
Batty, Michael; And Others – Journal of Geography in Higher Education, 1985
Described is a project that involved undergraduate geography students in developing a model of the accessibility of the pre-school population in Cardiff (England) to child care clinics. Programing skills were acquired through spatial modelling. Networks of mini- and micro-computers were used. (Author/RM)
Descriptors: Comparative Education, Computer Graphics, Computer Simulation, Course Descriptions
Peer reviewed Peer reviewed
Schneiderman, Ben – Journal of the American Society for Information Science, 1986
Focuses on the multiple design issues involved in creating successful menu selection systems: semantic organization, response time, display rates, shortcuts for frequent users, titles, phrasing of menu items, graphic layout, and selection mechanisms. Pop-up and embedded menus, experimental results, and design guidelines are also covered.…
Descriptors: Computer Graphics, Display Systems, Information Systems, Literature Reviews
Electronic Learning, 1984
Provides instructor's guide and participant materials for a workshop introducing LOGO. It includes background information on LOGO, introduction to graphics and commands, its utilization to teach geometry, defining and editing procedures, subprocedures, differences between linear chaining and block style programing, and using LOGO to print and…
Descriptors: Computer Graphics, Illustrations, Inservice Teacher Education, Instructional Materials
Barr, Ronald E.; And Others – Engineering Education, 1984
Discusses computer graphics and computer-aided design in the freshman engineering program at the University of Texas at Austin. Procedure uses interactive modules that do not require any programing skills. An annotated test of modules used and suggested approaches that might be useful at other schools are included. (BC)
Descriptors: Computer Graphics, Computer Programs, Computers, Course Descriptions
Classroom Computer Learning, 1984
Five computer-oriented classroom activities are suggested. They include: Logo programming to help students develop estimation, logic and spatial skills; creating flow charts; inputting data; making snowflakes using Logo; and developing and using a database management program. (JN)
Descriptors: Class Activities, Computer Graphics, Computer Science Education, Elementary Education
Watt, Dan – Popular Computing, 1983
This comprehensive guide to Logo as a programing language discusses its potential for advanced as well as introductory programing, lists and explains several computer programs, and provides evaluative reviews of eight Logo systems, including information on their developers, distributors, price, format, appropriate microcomputer, documentation,…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Graphics, Computer Programs
Watt, Dan – Popular Computing, 1982
Describes LOGO, an educational computing language designed at the Massachusetts Institute of Technology for use by young children in developing problem-solving skills. The structure of LOGO, the drawing operations possible using the LOGO "Turtle," LOGO as a learning environment, and the educational philosophy underlying LOGO are…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Early Childhood Education
Billstein, Rick – Computing Teacher, 1982
Discusses author's adaptation of the computer language Logo as an aid in teaching college preservice education students programming, geometry, arithmetic, and problem solving. A description of how Logo works and an example of how "turtle geometry" can be used to help teach geometry concepts are included. Four references are listed. (EJS)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Programs, Computer Science Education
Peer reviewed Peer reviewed
King, James – Journal of Computers in Mathematics and Science Teaching, 1988
Explores the production of shadows for drawings using the LOGO computer language and Affine Geometry. Explains the methodology of the shadowing and lists the Affine Turtle procedures. Provides for different versions of LOGO. (MVL)
Descriptors: College Mathematics, Computer Graphics, Computer Oriented Programs, Computer Uses in Education
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