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De Giusti, Marisa Raquel; Lira, Ariel Jorge; Villarreal, Gonzalo Lujan – European Journal of Engineering Education, 2008
Simulation is the process of executing a model that describes a system with enough detail; this model has its entities, an internal state, some input and output variables and a list of processes bound to these variables. Teaching a simulation language such as general purpose simulation system (GPSS) is always a challenge, because of the way it…
Descriptors: Programming Languages, Simulation, Computer Simulation, Computer System Design
Gilbert, Juan E. – 2002
The acceptance of animation technologies is increasing. Video games, such as Sony PlayStation (SONY, 2002), have become part of the culture for young people from kindergarten through undergraduate school. Animation technologies have been implemented into educational systems in the form of animated pedagogical agents (Johnson, 2000). The research…
Descriptors: Animation, Computer Assisted Instruction, Computer Simulation, Computer System Design
Gecsei, J.; Frasson, C. – 1994
Safari is a cooperative project involving four Quebec universities, two industrial partners (Virtual Prototypes, Inc., providing the VAPS software package, and Novasys, Inc., a consulting firm specializing in artificial intelligence and training), and government. VAPS (Virtual Applications Prototyping System) is a commercial interface-building and…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Simulation, Foreign Countries
Shirai, Hiroaki; Tanabu, Motonari; Terano, Takao; Kuno, Yasushi; Suzuki, Hisatoshi; Tsuda, Kazuhiko – Simulation & Gaming, 2003
This article describes the authors' experience of developing a business gaming course for business people in Japan. The course that was developed consists of (a) simple gaming experiments among multiple students using ALEXANDER ISLANDS, a tiny business game on the World Wide Web; (b) lectures to make the students understand the core concepts of…
Descriptors: Business Administration Education, Foreign Countries, Games, Computer Games

Kaufman, Joyce P. – Social Studies Review, 1996
Maintains that the explosion of communications technology represents both content and method for social studies courses. Praises the International Negotiation Project (INP) as an educational resource that incorporates both. The INP is a computer-assisted simulation of international negotiation and foreign policy decision making. (MJP)
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Simulation, Computer Uses in Education