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Baron, Josh; Willis, Jerry; Lee, Reba-Anna – Computers in the Schools, 2010
A number of contemporary factors have combined to create a situation that encourages and supports international collaboration among institutions of higher education. Factors such as the globalization of the economy, the increasingly international nature of higher education, and the development of an inexpensive and virtually worldwide system of…
Descriptors: Higher Education, Global Approach, Information Technology, Educational Technology
Kuo, Yen-Hung; Huang, Yueh-Min – Educational Technology & Society, 2009
Mobile learning (m-learning) is a new trend in the e-learning field. The learning services in m-learning environments are supported by fundamental functions, especially the content and assessment services, which need an authoring tool to rapidly generate adaptable learning resources. To fulfill the imperious demand, this study proposes an…
Descriptors: Test Items, Courseware, Computer Software Evaluation, Computer System Design
De Giusti, Marisa Raquel; Lira, Ariel Jorge; Villarreal, Gonzalo Lujan – European Journal of Engineering Education, 2008
Simulation is the process of executing a model that describes a system with enough detail; this model has its entities, an internal state, some input and output variables and a list of processes bound to these variables. Teaching a simulation language such as general purpose simulation system (GPSS) is always a challenge, because of the way it…
Descriptors: Programming Languages, Simulation, Computer Simulation, Computer System Design

Mann, Bruce – British Journal of Educational Technology, 1995
The Structured Sound Function (SSF) Model is proposed as a method for adding audio to educational computer programs. Topics include the background of the SSF Model; educational hypermedia computing; the two approaches (structure-before-function and function-before-structure) of applying the SSF Model; and recent applications. (57 references)…
Descriptors: Audiovisual Instruction, Computer Software Development, Computer System Design, Computer Uses in Education
Oklahoma State Dept. of Vocational and Technical Education, Stillwater. Curriculum and Instructional Materials Center. – 1991
The Learning Activity Packets (LAPs) contained in this manual are designed to assist the beginning user in understanding DOS (Disk Operating System). LAPs will not work with any version below DOS Version 3.0 and do not address the enhanced features of versions 4.0 or higher. These elementary activities cover only the DOS commands necessary to…
Descriptors: Computer Science Education, Computer System Design, Instructional Materials, Learning Activities
Gilbert, Juan E. – 2002
The acceptance of animation technologies is increasing. Video games, such as Sony PlayStation (SONY, 2002), have become part of the culture for young people from kindergarten through undergraduate school. Animation technologies have been implemented into educational systems in the form of animated pedagogical agents (Johnson, 2000). The research…
Descriptors: Animation, Computer Assisted Instruction, Computer Simulation, Computer System Design
Cristea, Alexandra; Okamoto, Toshio; Kayama, Mizue – 2002
This paper reports on considerations about the common basic functions and components for building a collaborative authoring environment. The paper aims to specify and systematize the technological issues towards the future standardization of such environments, based on the authors' previous research experiences. Standardization includes many…
Descriptors: Authoring Aids (Programming), Computer Interfaces, Computer Software Development, Computer System Design

Robertson, Jenifer Wals – Journal of Computing in Childhood Education, 1994
Addresses usability issues pertaining to the purpose of educational software, followed by suggestions for ways in which educational software can meet the language, physical, social, and cognitive needs of children. Guidelines and recommendations are provided for adapting usability engineering and testing procedures to educational software to…
Descriptors: Computer Software Development, Computer Software Evaluation, Computer Software Selection, Computer System Design
Shirai, Hiroaki; Tanabu, Motonari; Terano, Takao; Kuno, Yasushi; Suzuki, Hisatoshi; Tsuda, Kazuhiko – Simulation & Gaming, 2003
This article describes the authors' experience of developing a business gaming course for business people in Japan. The course that was developed consists of (a) simple gaming experiments among multiple students using ALEXANDER ISLANDS, a tiny business game on the World Wide Web; (b) lectures to make the students understand the core concepts of…
Descriptors: Business Administration Education, Foreign Countries, Games, Computer Games