Publication Date
In 2025 | 0 |
Since 2024 | 2 |
Since 2021 (last 5 years) | 4 |
Since 2016 (last 10 years) | 7 |
Since 2006 (last 20 years) | 27 |
Descriptor
Source
Author
Publication Type
Journal Articles | 28 |
Reports - Research | 19 |
Reports - Descriptive | 7 |
Reports - Evaluative | 3 |
Books | 1 |
Information Analyses | 1 |
Tests/Questionnaires | 1 |
Education Level
Elementary Secondary Education | 29 |
Elementary Education | 9 |
Secondary Education | 6 |
Postsecondary Education | 5 |
Grade 6 | 4 |
Higher Education | 4 |
Early Childhood Education | 2 |
Kindergarten | 2 |
Primary Education | 2 |
Adult Education | 1 |
Grade 1 | 1 |
More ▼ |
Audience
Location
Taiwan | 3 |
Australia | 1 |
Brazil | 1 |
Canada | 1 |
Colombia | 1 |
Cyprus | 1 |
France | 1 |
Hong Kong | 1 |
Ireland | 1 |
Poland | 1 |
South Korea | 1 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Matthieu Branthôme – ACM Transactions on Computing Education, 2024
This article reports on a design-based research study centered on the conception and the assessment of the "Pyrates" application. This online serious game aims at introducing Python programming to K-12 students while easing the transition from block-based to text-based languages. After we present the various aspects underlying the…
Descriptors: Educational Games, Programming, Elementary Secondary Education, Programming Languages
Aljameel, Iman H. – Online Submission, 2022
This study aims to conduct a literature review to explore the justification for including programming and coding in K-12 curricula. Additionally, it considers the value of teaching computational thinking and programming principles, pedagogical strategies, and the advantages and drawbacks of teaching programming to young students. Most studies…
Descriptors: Elementary Secondary Education, Computer Science Education, Programming Languages, Programming
Maciej M. Syslo – Informatics in Education, 2024
The first books in Polish about the Pascal programming language appeared in the late 1970s, and were soon followed by a Polish translation of Niklaus Wirth's book "Algorithms + Data Structures = Programs." At that time, many efforts were made to prepare teachers to teach informatics in schools, and Pascal was one of the topics taught,…
Descriptors: Programming Languages, Information Science Education, Algorithms, Foreign Countries
Ezeamuzie, Ndudi O. – Education and Information Technologies, 2023
Several instructional approaches have been advanced for learning programming. However, effective ways of engaging beginners in programming in K-12 are still unclear, especially among low socioeconomic status learners in technology-deprived learning environments. Understanding the learning path of novice programmers will bridge this gap and explain…
Descriptors: Programming, Constructivism (Learning), Programming Languages, Computer Science Education
Žanko, Žana; Mladenovic, Monika; Boljat, Ivica – Education and Information Technologies, 2019
There are known misconceptions about variables which are mostly the same since the first studies since more than 30 years ago. Consciousness about the misconceptions in programming can be crucial for teaching and learning programming for novices because, if we are aware of them, maybe we can minimise or even prevent them. Researchers mostly…
Descriptors: Misconceptions, Elementary Secondary Education, Programming, Programming Languages
von Wangenheim, Christiane Gresse; Hauck, Jean C. R.; Demetrio, Matheus Faustino; Pelle, Rafael; da Cruz Alves, Nathalia; Barbosa, Heliziane; Azevedo, Luiz Felipe – Informatics in Education, 2018
The development of computational thinking is a major topic in K-12 education. Many of these experiences focus on teaching programming using block-based languages. As part of these activities, it is important for students to receive feedback on their assignments. Yet, in practice it may be difficult to provide personalized, objective and consistent…
Descriptors: Programming Languages, Programming, Grading, Outcome Measures
Buitrago Flórez, Francisco; Casallas, Rubby; Hernández, Marcela; Reyes, Alejandro; Restrepo, Silvia; Danies, Giovanna – Review of Educational Research, 2017
Computational thinking (CT) uses concepts that are essential to computing and information science to solve problems, design and evaluate complex systems, and understand human reasoning and behavior. This way of thinking has important implications in computer sciences as well as in almost every other field. Therefore, we contend that CT should be…
Descriptors: Computation, Computer Science Education, Programming, Problem Solving
Israel, Maya; Wherfel, Quentin M.; Pearson, Jamie; Shehab, Saadeddine; Tapia, Tanya – TEACHING Exceptional Children, 2015
This article's focus is on including computing and computational thinking in K-12 instruction within science, technology, engineering, and mathematics (STEM) education, and to provide that instruction in ways that promote access for students traditionally underrepresented in the STEM fields, such as students with disabilities. Providing computing…
Descriptors: Elementary Secondary Education, Disabilities, Student Empowerment, Computer Science Education
Pierce, Margo – T.H.E. Journal, 2013
Since the 1970s, a small but committed group of educators and developers has been encouraging students to learn the language of technology: computer programming. This article describes how today those efforts are moving forward, as a number of kid-friendly languages are being developed with the goal of harnessing students' attention and…
Descriptors: Programming Languages, Programming, Computer Software Reviews, Elementary School Science
Kahn, Ken; Sendova, Evgenia; Sacristan, Ana Isabel; Noss, Richard – Technology, Knowledge and Learning, 2011
In this paper, we describe the design and implementation of computer programming activities aimed at introducing young students (9-13 years old) to the idea of infinity, and in particular, to the cardinality of infinite sets. This research was part of the "WebLabs" project where students from several European countries explored topics in…
Descriptors: Foreign Countries, Programming Languages, Programming, Educational Strategies
Sengupta, Pratim; Farris, Amy Voss; Wright, Mason – Technology, Knowledge and Learning, 2012
Novice learners find motion as a continuous process of change challenging to understand. In this paper, we present a pedagogical approach based on agent-based, visual programming to address this issue. Integrating agent-based programming, in particular, Logo programming, with curricular science has been shown to be challenging in previous research…
Descriptors: Mechanics (Physics), Motion, Change, Aesthetics
Maloney, John; Resnick, Mitchel; Rusk, Natalie; Silverman, Brian; Eastmond, Evelyn – ACM Transactions on Computing Education, 2010
Scratch is a visual programming environment that allows users (primarily ages 8 to 16) to learn computer programming while working on personally meaningful projects such as animated stories and games. A key design goal of Scratch is to support self-directed learning through tinkering and collaboration with peers. This article explores how the…
Descriptors: Computer Software, Computer Assisted Instruction, Computer Science Education, Programming Languages
Kratzke, Cynthia; Cox, Carolyn – International Electronic Journal of Health Education, 2012
Despite the increased availability of smartphones and health applications (apps), little is known about smartphone technology and apps for implementation in health promotion practice. Smartphones are mobile devices with capabilities for e-mail, text messaging, video viewing, and wireless Internet access. It is essential for health promotion…
Descriptors: Evidence, Health Promotion, Health Behavior, Behavior Modification
Kwon, D.-Y.; Kim, H.-S.; Shim, J.-K.; Lee, W.-G. – IEEE Transactions on Education, 2012
Tangible programming tools enable children to easily learn the programming process, previously considered to be difficult for them. While various tangible programming tools have been developed, there is still a lack of available tools to help students experience the general programming process. This study therefore developed a tool called…
Descriptors: Foreign Countries, Programming Languages, Computer Interfaces, Robotics
Nelson, Jennifer; Braafladt, Keith – ALA Editions, 2012
Technology may not be a magic wand, but innovative technology programming can genuinely help children become adept at navigating our increasingly wired world while also helping them develop deductive reasoning, math, and other vital literacy skills. One of the simplest and most powerful tools for technology-based public library programming is…
Descriptors: Programming Languages, Time Management, Computer Uses in Education, Public Libraries
Previous Page | Next Page »
Pages: 1 | 2