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Kristina Litherland; Anders Kluge – Computer Science Education, 2024
Background and Context: We explore the potential for understanding the processes involved in students' programming based on studying their behaviour and dialogue with each other and "conversations" with their programs. Objective: Our aim is to explore how a perspective of inquiry can be used as a point of departure for insights into how…
Descriptors: Programming, Programming Languages, Secondary School Students, Computer Science Education
Odd Tore Kaufmann; Marianne Maugesten; Tamsin Meaney – Journal of Mathematics Teacher Education, 2024
As has been the case in many countries around the world, the new Norwegian curriculum from 2020 included programming as part of mathematics education. However, little is known about how prospective teachers perceive this addition in regard to their developing professional identities. When the results from an electronic survey of 394 prospective…
Descriptors: Professional Identity, Preservice Teachers, Mathematics Teachers, Mathematics Instruction
Refvik, Kim André Stavenaes; Opsal, Hilde – Computers in the Schools, 2023
Computational thinking and programming have emerged as central 21st-century skills. Several countries have embedded these skills in their school curricula. This study investigates how an optional programming course affects eighth-grade mathematical problem solving in Norway using a quasi-experimental design with pre- and post-tests. These tests…
Descriptors: Programming, Computer Science Education, Grade 8, Mathematics Education
Kaufmann, Odd Tore; Stenseth, Børre – International Journal of Mathematical Education in Science and Technology, 2021
This article attempts to identify the kind of arguments that lower secondary school-level pupils use when they apply programming to solve a mathematical problem. By analyzing the data from one group of three pupils working together with Processing (Processing is a Java based tool primarily to learn programme visual effects supported and…
Descriptors: Programming, Teaching Methods, Secondary School Mathematics, Persuasive Discourse
Mangaroska, Katerina; Sharma, Kshitij; Gaševic, Dragan; Giannakos, Michalis – Journal of Learning Analytics, 2020
Programming is a complex learning activity that involves coordination of cognitive processes and affective states. These aspects are often considered individually in computing education research, demonstrating limited understanding of how and when students learn best. This issue confines researchers to contextualize evidence-driven outcomes when…
Descriptors: Learning Analytics, Data Collection, Instructional Design, Learning Modalities
Esterhazy, Rachelle – Assessment & Evaluation in Higher Education, 2018
Most research on feedback has paid limited attention to the role of disciplines and their relational dynamics. This article addresses this limitation by offering a conceptualisation of feedback as a relational process that emerges through feedback encounters shaped by the educational and professional practices of the discipline. Using data from a…
Descriptors: Feedback (Response), Student Evaluation, Undergraduate Students, College Faculty
Gueudet, Ghislaine; Buteau, Chantal; Mesa, Vilma; Misfeldt, Morten – Research in Mathematics Education, 2014
In this article we present an "instrumental approach" in mathematics education, which focuses on the interactions between students, teachers, and "artefacts." This approach analyses "mediations" attached to the use of a given artefact and "instruments" developed by the subjects from this artefact along…
Descriptors: College Mathematics, Mathematics Education, Teacher Student Relationship, Mediation Theory
Johnson, L.; Adams Becker, S.; Hall, C. – New Media Consortium, 2015
The "2015 NMC Technology Outlook for Scandinavian Schools: A Horizon Project Regional Report" reflects a collaborative research effort to inform Scandinavian school leaders and decision-makers about significant developments in technologies supporting teaching, learning, and creative inquiry in primary and secondary education across…
Descriptors: Foreign Countries, Technology Uses in Education, Technological Advancement, Educational Trends
Procter-Legg, Emma; Cacchione, Annamaria; Petersen, Sobah Abbas – International Association for Development of the Information Society, 2012
This paper presents language learners as social networkers and describes and discusses the types of users that can be identified by analysing the content created by them using a situated mobile language learning app, LingoBee, based on the idea of crowd sourcing. Borrowing ideas from other studies conducted on social network users, we can identify…
Descriptors: Foreign Countries, Social Networks, Electronic Publishing, Collaborative Writing
Mortensen, Torill Elvira – E-Learning and Digital Media, 2010
Digital game-players devote a large amount of their time to discovering rules hidden in the code and discoverable through empirical study, experiments, and developing or rediscovering the mathematical formulae governing the code. They do this through their own independent play as they test areas, gear and abilities, through data mining using…
Descriptors: Learning Strategies, Play, Internet, Game Theory
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers