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Chiu, Po-Sheng; Zhong, Hua-Xu; Lai, Chin-Feng – Innovations in Education and Teaching International, 2023
In recent years, flipping classrooms has become a popular topic of discussion. However, few previous studies have focused on the effect of the flow experience on programming self-efficacy. To address this gap, the present researchers developed a model that included six research hypotheses. The study applied a flipped classroom model to a…
Descriptors: Flipped Classroom, Programming, Self Efficacy, College Students
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Kuo, Yu-Chen; Lin, Yu-Hsuan; Wang, Tao-Hua; Lin, Hao-Chiang Koong; Chen, Ju-I; Huang, Yueh-Min – Innovations in Education and Teaching International, 2023
Flipped classroom is one of the important teaching modes among many novel teaching methods in recent years, students watch the video in the pre-class. However, if students cannot focus on the pre-class video learning or have problems with the learning content, the learning effect will be less than expected. Therefore, this research proposes a…
Descriptors: Instructional Effectiveness, Flipped Classroom, Teaching Methods, Programming
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Vogel, Freydis; Kollar, Ingo; Ufer, Stefan; Strohmaier, Anselm; Reiss, Kristina; Fischer, Frank – Innovations in Education and Teaching International, 2021
Argumentative scripts for computer-supported collaborative learning are scaffolds that prompt learners to take over distributed roles and to move through a sequence of activities that specify an argumentative learning discourse. Argumentative scripts may lead to suboptimal effects on learning outcomes when their level of scaffolding does not fit…
Descriptors: Scaffolding (Teaching Technique), Mathematics Education, College Freshmen, Programming
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Bermingham, Nevan; Boylan, Frances; Ryan, Barry – Innovations in Education and Teaching International, 2023
Peer Assisted Leaning (PAL) programmes have been shown to enhance learner confidence and have an overall positive effect on learner comprehension, particularly in subjects traditionally perceived as difficult. This research describes the findings of a three-cycle Action Research study into the perceived benefits of implementing such a programme…
Descriptors: Foreign Countries, Adult Students, Evidence Based Practice, Models
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Maaravi, Yossi – Innovations in Education and Teaching International, 2020
In the current article, the already existing process of "hackathons" was used to teach management or organisational consulting. Two separate events were conducted with dozens of students working in teams for twelve straight hours to solve real organisational challenges. Results from post-event surveys indicate that participants -…
Descriptors: College Students, Business Administration Education, Consultants, Experiential Learning
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Altintas, Tugba; Gunes, Ali; Sayan, Hamiyet – Innovations in Education and Teaching International, 2016
Peer learning or, as commonly expressed, peer-assisted learning (PAL) involves school students who actively assist others to learn and in turn benefit from an effective learning environment. This research was designed to support students in becoming more autonomous in their learning, help them enhance their confidence level in tackling computer…
Descriptors: Programming, Second Language Learning, Foreign Countries, Peer Teaching
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Maaravi, Yossi – Innovations in Education and Teaching International, 2018
In the current article, I describe a case of experiential learning that can be used to enhance learning, students' research skills and motivation in academic institutions. We used the already existing process of hackathons--intense computer programming events--and conducted a social science research marathon. Fifty-two graduate students…
Descriptors: Experiential Learning, Student Research, Research Skills, Student Motivation
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Hooshyar, Danial; Ahmad, Rodina Binti; Yousefi, Moslem; Fathi, Moein; Horng, Shi-Jinn; Lim, Heuiseok – Innovations in Education and Teaching International, 2018
In learning systems and environment research, intelligent tutoring and personalisation are considered the two most important factors. An Intelligent Tutoring System can serve as an effective tool to improve problem-solving skills by simulating a human tutor's actions in implementing one-to-one adaptive and personalised teaching. Thus, in this…
Descriptors: Intelligent Tutoring Systems, Problem Solving, Skill Development, Programming
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Wang, Li-Chun; Chen, Ming-Puu – Innovations in Education and Teaching International, 2010
Learning to program is difficult for novices, even for those undergraduates who have majored in computer science. The study described in this paper has investigated the effects of game strategy and preference-matching on novice learners' flow experience and performance in learning to program using an experiential gaming activity. One hundred and…
Descriptors: Games, Program Effectiveness, Secondary School Students, Experiential Learning
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Chu, Hui-Chun; Hwang, Gwo-Jen; Huang, Yueh-Min – Innovations in Education and Teaching International, 2010
Conventional testing systems usually give students a score as their test result, but do not show them how to improve their learning performance. Researchers have indicated that students would benefit more if individual learning guidance could be provided. However, most of the existing learning diagnosis models ignore the fact that one concept…
Descriptors: Test Results, Teaching Methods, Elementary School Students, Elementary School Teachers
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Joy, Mike – Innovations in Education and Teaching International, 2005
Group projects in computer science are normally delivered with reference to good software engineering practice. The discipline of software engineering is rapidly evolving, and the application of the latest 'agile techniques' to group projects causes a potential conflict with constraints imposed by regulating bodies on the computer science…
Descriptors: Computer Software, Computer Science Education, Cooperative Learning, Foreign Countries