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Showing 1 to 15 of 44 results Save | Export
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Leonard J. Mselle – Discover Education, 2025
In this paper the "Memory Transfer Language" program visualization (MTL PV) technique is combined with "constructivism" ("conceptual contraposition and colloquy") and "reversibility" to evolve a new approach for instructional design for teaching and learning introductory programming. A sample of 1,364…
Descriptors: Introductory Courses, Computer Science Education, Constructivism (Learning), Comparative Analysis
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Modesti, Paolo – Informatics in Education, 2020
As the number of software vulnerabilities discovered increases, the industry is facing difficulties to find specialists to cover the vacancies for security software developers. Considering relevant teaching and learning theories, along with existing approaches in software security education, we present the pedagogic rationale and the concrete…
Descriptors: Computer Security, Computer Software, Computer Science Education, Programming
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Samsa, Gregory – Journal of Curriculum and Teaching, 2020
Objective: In a Statistical Analysis System (SAS) coding interview, job applicants are typically presented with data management and data analysis problems and asked to solve them using the programming language of SAS. Interviewers not only assess technical competence, but also algorithm design and more generally how applicants approach computer…
Descriptors: Programming, Computer Science Education, Interviews, Masters Programs
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Kesler, Avital; Shamir-Inbal, Tamar; Blau, Ina – Journal of Educational Computing Research, 2022
The integration of visual programming in early formal education has been found to promote computational thinking of students. Teachers' intuitive perspectives about optimal learning processes -- "folk psychology" -- impact their perspectives about teaching "folk pedagogy" and play a significant role in integrating educational…
Descriptors: Programming, Coding, Constructivism (Learning), Intuition
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Ezeamuzie, Ndudi O. – Education and Information Technologies, 2023
Several instructional approaches have been advanced for learning programming. However, effective ways of engaging beginners in programming in K-12 are still unclear, especially among low socioeconomic status learners in technology-deprived learning environments. Understanding the learning path of novice programmers will bridge this gap and explain…
Descriptors: Programming, Constructivism (Learning), Programming Languages, Computer Science Education
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Sajjanhar, Atul; Faulkner, Julie – Education and Information Technologies, 2019
In this study, we gauge the perceptions of novice computer programmers about Second Life (SL) as a digital learning environment for concept understanding in computer programming. SL is chosen as the learning environment because it offers, within a constructivist frame, the use of learner-centered pedagogies for designing curriculum. We adopt a…
Descriptors: Novices, Programming, Computer Simulation, Internet
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Jeanne Dobgenski; Maria Elisabette Brisola Brito Prado; Angélica da Fontoura Garcia Silva – International Electronic Journal of Mathematics Education, 2025
By integrating computational thinking (CT) based mathematical reasoning with early childhood education through programming a dinosaur game in Scratch, this study aims to enhance the pedagogical skills of pre-service teachers by using learning objects (LOs). Also, explores frameworks for LOs construction to align with pedagogical goals, emphasizing…
Descriptors: Mathematics Instruction, Teaching Methods, Outcomes of Education, Problem Solving
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Csizmadia, Andrew; Standl, Bernhard; Waite, Jane – Informatics in Education, 2019
In computer science education at school, computational thinking has been an emerging topic over the last decade. Even though, computational thinking is interpreted and integrated in classrooms in different ways, an identification process about what computational thinking is about has been in progress among computer science school-teachers and…
Descriptors: Constructivism (Learning), Computation, Thinking Skills, Class Activities
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Ezeamuzie, Ndudi O. – Journal of Educational Computing Research, 2023
Most studies suggest that students develop computational thinking (CT) through learning programming. However, when the target of CT is decoupled from programming, emerging evidence challenges the assertion of CT transferability from programming. In this study, CT was operationalized in everyday problem-solving contexts in a learning experiment (n…
Descriptors: Programming, Computer Science Education, Problem Solving, Thinking Skills
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Riese, Emma; Bälter, Olle – ACM Transactions on Computing Education, 2022
Assessment plays an important role in education and can both guide and motivate learning. Assessment can, however, be carried out with different aims: providing the students with feedback that supports the learning (formative assessment) and judging to which degree the students have fulfilled the intended learning outcomes (summative assessment).…
Descriptors: Introductory Courses, Programming, Computer Science Education, Learning Motivation
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Veerasamy, Ashok Kumar; D'Souza, Daryl; Lindén, Rolf; Laakso, Mikko-Jussi – Journal of Computer Assisted Learning, 2019
Past research has shown that student problem-solving skills may be used to determine student final exam performance. This study reports on the relationship between student perceived problem-solving skills and academic performance in introductory programming, in formative and summative programming assessment tasks. We found that the more effective…
Descriptors: Novices, Programming, Introductory Courses, Summative Evaluation
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Wong, Gary Ka-Wai; Cheung, Ho-Yin – Interactive Learning Environments, 2020
The role of programming in computing education for children has grown rapidly in recent years with the proliferation of specially designed programming tools, which is grounded on Seymour Papert's theoretical work in Constructionism. Studies show that some children can develop computational thinking skills and practices with programming activities…
Descriptors: Elementary School Students, Student Attitudes, 21st Century Skills, Computation
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Vasilopoulos, Ioannis V.; van Schaik, Paul – Journal of Educational Computing Research, 2019
This article discusses the design and implementation of a new programming tool for Greek novices as a means to improve introductory programing instruction in Greece. We implemented Koios, a new highly interactive and visual programming tool for Greek novices, based on the body of research in the field of psychology of programming. The main…
Descriptors: Novices, Programming, Computer Software, Introductory Courses
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Munn, Carol – Journal of Computers in Mathematics and Science Teaching, 2021
This paper explores Computational Thinking (CT) through the experiences and interactions of sixth-grade students as they were engaging in a science lesson utilizing robotics. This robotics unit institutes the shifting from traditional to engaging hands-on activities coupled with CT skills that are exciting, intriguing, and inviting to students.…
Descriptors: Robotics, Grade 6, Units of Study, Science Instruction
Munn, Carol A. – ProQuest LLC, 2020
This research study explored robotics as the catalyst for computational thinking (CT) by sixth-grade students as they are engaged in a science lesson. The interactions, understandings, and applications are discussed, along with the participants' connections and implementations of CT concepts (decomposition, abstraction, pattern recognition, and…
Descriptors: Robotics, Grade 6, Units of Study, Science Instruction
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