Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 10 |
| Since 2017 (last 10 years) | 19 |
| Since 2007 (last 20 years) | 41 |
Descriptor
| Curriculum Implementation | 43 |
| Programming | 43 |
| Computer Science Education | 29 |
| Foreign Countries | 19 |
| Teaching Methods | 18 |
| Computer Software | 15 |
| Instructional Effectiveness | 15 |
| Instructional Design | 13 |
| Curriculum Development | 11 |
| College Instruction | 8 |
| Robotics | 8 |
| More ▼ | |
Source
Author
| Russell, Ingrid | 2 |
| Abu Baker, M. | 1 |
| Aksüt, Pelin | 1 |
| Apiola, Mikko | 1 |
| Arfaee, A. | 1 |
| Asad, Khaled | 1 |
| Barbion, Evelien | 1 |
| Basal, Ahmet | 1 |
| Basuhail, Abdullah | 1 |
| Benson, B. | 1 |
| Blau, Ina | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 41 |
| Reports - Research | 21 |
| Reports - Descriptive | 15 |
| Reports - Evaluative | 5 |
| Dissertations/Theses -… | 1 |
| Information Analyses | 1 |
| Tests/Questionnaires | 1 |
Education Level
Audience
| Teachers | 1 |
Location
| Turkey | 4 |
| Sweden | 3 |
| Connecticut | 2 |
| Israel | 2 |
| South Africa | 2 |
| Washington | 2 |
| Arkansas | 1 |
| California | 1 |
| Canada | 1 |
| France | 1 |
| Georgia | 1 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
| Gregorc Style Delineator | 1 |
What Works Clearinghouse Rating
Tang Wee Teo; Sherwin John San Buenaventura Mabulo; Kim Chwee Daniel Tan; Jin Xin Matilda Ho; Xue Xian Thea Tan – Journal of Science Education and Technology, 2025
STEM (science, technology, engineering, mathematics) hackathons have been conducted to offer opportunities for diverse participants to work collaboratively and intensely on tasks within a short period. However, most literature about hackathons does not offer theoretical discussions on the affordances of such learning contexts for school students.…
Descriptors: Epistemology, STEM Education, Computer Security, Programming
Videnovik, Maja; Vold, Tone; Kiønig, Linda; Madevska Bogdanova, Ana; Trajkovik, Vladimir – International Journal of STEM Education, 2023
Using games in education has the potential to increase students' motivation and engagement in the learning process, gathering long-lasting practical knowledge. Expanding interest in implementing a game-based approach in computer science education highlights the need for a comprehensive overview of the literature research. This scoping review aims…
Descriptors: Game Based Learning, Computer Science Education, Literature Reviews, Curriculum Implementation
Simon D. Weaver; G. Alex Ambrose; Rebecca J. Whelan – Journal of Chemical Education, 2022
Students completing undergraduate majors in chemistry are not typically required to undergo formal training in computer programming or coding. As a result, many chemistry students are graduating without skills in understanding, writing, or manipulating computer code. This skills gap places students at a disadvantage, considering the widespread and…
Descriptors: Coding, Undergraduate Students, Majors (Students), Chemistry
Humble, Niklas – Education and Information Technologies, 2022
With future shortage of professionals with programming and computing skills, many countries have made programming part of kindergarten -- grade 12 curriculum (K-12). A possible approach is to make programming part of an already existing subject. Sweden has chosen this approach and in 2017 programming was integrated in the subject content of K-12…
Descriptors: Observation, Programming, Affordances, Elementary Secondary Education
Ubaidah, Ubaidah; Loeis, Minaldi – Journal of Educational Research and Practice, 2022
The objective of this research is to describe the implementation of project-based learning (PJBL) in improving computer programming competency in a higher education setting. The method applied in this study is action research with a one-cycle framework with four phases of development: (a) planning, (b) action, (c) observing, and (d) reflection…
Descriptors: Programming, Competence, Computer Science Education, College Freshmen
Elizabeth Plasky – ProQuest LLC, 2022
The COVID-19 pandemic caused educators across the country and around the world were required to replace in-person instruction of students with teaching/learning through online platforms for a period of months (Perifanou et al, 2021). Despite the numerous advantages that using technology with students were shown to have, many teachers remain…
Descriptors: Learning Activities, Programming, Computer Science Education, Conventional Instruction
Geldenhuys, Cindy Jean; Fataar, Aslam – South African Journal of Education, 2021
Several teachers have recently started introducing coding into their teaching in primary schools. This comes on the back of the emerging prominence of educational technology and the teaching of computational skills at school level, in light of the country's policy commitment to the Fourth Industrial Revolution. Coding has been punted as 1 of 2…
Descriptors: Elementary School Teachers, Teaching Experience, Programming, Foreign Countries
Su, Jiahong; Yang, Weipeng; Li, Hui – Journal of Research in Childhood Education, 2023
Coding (or computer programming) helps equip children with an intellectual structure that is valuable for their lifelong learning and development. The proliferation of innovative coding platforms, especially screen-free programmable robotics, has made it possible for coding to be integrated into early childhood education (ECE). However, how the…
Descriptors: Coding, Programming, Early Childhood Education, Instructional Design
Küçükkara, Muhammed Fatih; Aksüt, Pelin – Journal of Inquiry Based Activities, 2021
This study aimed to introduce unplugged algorithm activities developed for preschool children and to examine their implementation process. The activities used in the study were designed to support preschool children to develop and apply different solutions to problem situations that require algorithmic thinking and to learn basic algorithm…
Descriptors: Coding, Programming, Preschool Education, Computer Science Education
UNICEF Office of Research - Innocenti, 2022
Gender-transformative pre-primary education requires a coherent system that integrates gender considerations across all its core components for a quality service delivery. This brief presents a set of tools to support policymakers and/or practitioners to progress towards gender-transformative pre-primary education policy and programming, organized…
Descriptors: Preschool Education, Sex, Educational Policy, Educational Practices
Zhanxia Yang; Marina Bers – Computer Science Education, 2024
Background and Context: Historically, women have been underrepresented in computer science. To address this gender gap, researchers advocate for high-quality computer science programs for early childhood. Objectives: This study examines gender differences in coding performance before and after implementing a 24-lesson visual programming curriculum…
Descriptors: Gender Differences, Grade 1, Elementary School Students, Programming
Boya-Lara, Carlos; Saavedra, Doris; Fehrenbach, Aaron; Marquez-Araque, Angel – International Journal of Educational Technology in Higher Education, 2022
In this work, BEAM robotics is proposed to enhance the STEM knowledge and skills of engineering students in the electrical, electronic, and mechanical domains. To evaluate the proposal, a course is designed and implemented based on a curriculum with objectives and learning activities centered on the design, construction, and operation of the BEAM…
Descriptors: Robotics, Technology Uses in Education, STEM Education, Curriculum Implementation
Neutens, Tom; Barbion, Evelien; Coolsaet, Kris; wyffels, Francis – Journal of Computer Assisted Learning, 2021
In the last few years, programming, computational thinking, and robotics are more frequently integrated into elementary education. This integration can be done in many different ways. However, it is still unclear which teaching methods work in which situations. To provide some clarity in this area, we compared two methods of integrating…
Descriptors: Programming, Computer Science Education, Robotics, Thinking Skills
Investigating Preschool Educators' Implementation of Computer Programming in Their Teaching Practice
Otterborn, Anna; Schönborn, Konrad J.; Hultén, Magnus – Early Childhood Education Journal, 2020
Modern preschool education is seen as an essential foundation for nurturing children's digital literacy. Early childhood education environments have witnessed increased emphasis on integrating programming activities in combination with digital tablets. However, little is known about how preschool teachers implement programming as part of…
Descriptors: Preschool Teachers, Curriculum Implementation, Programming, Preschool Curriculum
Huang, Hong – Online Submission, 2016
Project-Based Learning (PBL) is a widely adopted pedagogy that ignites students' interest of a subject through the investigation of an authentic problem and cultivates their abilities of innovation and self-learning. Traditional PBL often involves a project of complexity and significant scale, which, under the time constraint of a course, is often…
Descriptors: Active Learning, Student Projects, Teaching Methods, Computer Science Education

Peer reviewed
Direct link
