Publication Date
In 2025 | 0 |
Since 2024 | 2 |
Since 2021 (last 5 years) | 6 |
Since 2016 (last 10 years) | 12 |
Since 2006 (last 20 years) | 25 |
Descriptor
Source
Author
Baghaei, Nilufar | 1 |
Bao, Zhen | 1 |
Batcheller, Archer L. | 1 |
Bitter, Gary | 1 |
Cambronero, José | 1 |
Carl Gwilliam | 1 |
Chen, Chun-Hua | 1 |
Chen, Hong-Xin | 1 |
Chen, Yinong | 1 |
Cheng, Calvin | 1 |
Chenoweth, Tim | 1 |
More ▼ |
Publication Type
Journal Articles | 22 |
Reports - Research | 10 |
Reports - Descriptive | 8 |
Reports - Evaluative | 5 |
Dissertations/Theses -… | 2 |
Books | 1 |
Collected Works - General | 1 |
Speeches/Meeting Papers | 1 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 13 |
Postsecondary Education | 10 |
Secondary Education | 2 |
Elementary Education | 1 |
Elementary Secondary Education | 1 |
Grade 12 | 1 |
High Schools | 1 |
Audience
Researchers | 1 |
Students | 1 |
Teachers | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Oscar Karnalim; Simon; William Chivers – Computer Science Education, 2024
Background and Context: To educate students about programming plagiarism and collusion, we introduced an approach that automatically reports how similar a submitted program is to others. However, as most students receive similar feedback, those who engage in plagiarism and collusion might feel inadequately warned. Objective: When students are…
Descriptors: Teaching Methods, Plagiarism, Computer Science Education, Programming
Fu, Qian; Zheng, Yafeng; Zhang, Mengyao; Zheng, Lanqin; Zhou, Junyi; Xie, Bochao – Educational Technology Research and Development, 2023
Providing appropriate feedback is important when learning to program. However, it is still unclear how different feedback strategies affect learning outcomes in programming. This study designed four different two-step programming feedback strategies and explored their impact on novice programmers' academic achievement, learning motivations, and…
Descriptors: Feedback (Response), Academic Achievement, Novices, Programming
Tessa Charles; Carl Gwilliam – Journal for STEM Education Research, 2023
STEM fields, such as physics, increasingly rely on complex programs to analyse large datasets, thus teaching students the required programming skills is an important component of all STEM curricula. Since undergraduate students often have no prior coding experience, they are reliant on error messages as the primary diagnostic tool to identify and…
Descriptors: Automation, Feedback (Response), Error Correction, Physics
Sanal Kumar T. S.; R. Thandeeswaran – Education and Information Technologies, 2024
The COVID-19 pandemic has forced a significant increase in the utilization of video-based e-learning platforms for programming education. These platforms never considered the essential attributes of student characteristics and learning preferences while designing such a problematic subject having high dropout and failure rates. The traditional…
Descriptors: Blended Learning, Electronic Learning, Higher Education, Programming
Phung, Tung; Cambronero, José; Gulwani, Sumit; Kohn, Tobias; Majumdarm, Rupak; Singla, Adish; Soares, Gustavo – International Educational Data Mining Society, 2023
Large language models (LLMs), such as Codex, hold great promise in enhancing programming education by automatically generating feedback for students. We investigate using LLMs to generate feedback for fixing syntax errors in Python programs, a key scenario in introductory programming. More concretely, given a student's buggy program, our goal is…
Descriptors: Computational Linguistics, Feedback (Response), Programming, Computer Science Education
Menon, Pratibha – Journal of Information Systems Education, 2023
This paper introduces a teaching process to develop students' problem-solving and programming efficacy in an introductory computer programming course. The proposed teaching practice provides step-by-step guidelines on using worked-out examples of code to demonstrate the applications of programming concepts. These coding demonstrations explicitly…
Descriptors: Introductory Courses, Programming, Computer Science Education, Feedback (Response)
Qian, Yizhou – ProQuest LLC, 2018
With the expansion of computer science (CS) education, CS teachers in K-12 schools should be cognizant of student misconceptions and be prepared to help students establish accurate understanding of computer science and programming. This exploratory design-based research (DBR) study implemented a data-driven approach to identify secondary school…
Descriptors: Misconceptions, Data, Decision Making, Computer Science Education
Király, Sándor; Nehéz, Károly; Hornyák, Olivér – Research in Learning Technology, 2017
Recently, massive open online courses (MOOCs) have been offering a new online approach in the field of distance learning and online education. A typical MOOC course consists of video lectures, reading material and easily accessible tests for students. For a computer programming course, it is important to provide interactive, dynamic, online coding…
Descriptors: Large Group Instruction, Online Courses, Distance Education, Educational Technology
Valentine, Keri Duncan – Interdisciplinary Journal of Problem-based Learning, 2018
With an increased push to integrate coding and computational literacy in K-12 learning environments, teacher educators will need to consider ways they might support preservice teachers (PSTs). This paper details a tinkering approach used to engage PSTs in thinking computationally as they worked with geometric concepts they will be expected to…
Descriptors: Methods Courses, Mathematics Instruction, Teaching Methods, Educational Technology
Kolling, Michael; McKay, Fraser – ACM Transactions on Computing Education, 2016
The past few years has seen a proliferation of novice programming tools. The availability of a large number of systems has made it difficult for many users to choose among them. Even for education researchers, comparing the relative quality of these tools, or judging their respective suitability for a given context, is hard in many instances. For…
Descriptors: Heuristics, Programming, Programming Languages, Computer Software
Chenoweth, Tim; Corral, Karen; Scott, Kit – Journal of Information Systems Education, 2016
This study evaluates two content delivery options for teaching a programming language to determine whether an asynchronous format can achieve the same learning efficacy as a traditional lecture (face-to-face) format. We use media synchronicity theory as a guide to choose media capabilities to incorporate into an asynchronous tutorial used…
Descriptors: Feedback (Response), Programming, Programming Languages, Electronic Learning
Mann, Mark D. – Contemporary Issues in Education Research, 2017
In the 21st Century, Educators are called to thinking in broader terms about the purpose of technology in engaging learners to work on tasks that are meaningful to them. Through technology, as described in this paper, the researcher has attempted to broaden student engagement level by developing a more engaging online game framework. The research…
Descriptors: Student Motivation, Computer Games, Learner Engagement, Programming
Yang, Tzu-Chi; Hwang, Gwo-Jen; Yang, Stephen J. H.; Hwang, Gwo-Haur – Educational Technology & Society, 2015
Computer programming is an important skill for engineering and computer science students. However, teaching and learning programming concepts and skills has been recognized as a great challenge to both teachers and students. Therefore, the development of effective learning strategies and environments for programming courses has become an important…
Descriptors: Foreign Countries, Programming, Instructional Effectiveness, College Students
Teng, Khor Ean; Hung, Chung Sheng – Open Praxis, 2013
This paper describes the framework for the development of OER-based learning materials "TCC121/05 Programming Fundamentals with Java" for ODL learners in Wawasan Open University (WOU) using three main development phases mainly: creation, evaluation and production phases. The proposed framework has further been tested on ODL learners to…
Descriptors: Programming Languages, Programming, Instructional Materials, Material Development
Qiu, Lin; Riesbeck, Christopher – Journal of Interactive Learning Research, 2008
Individualized feedback is an important factor in fostering learning. However, it is often not seen in schools because providing it places considerable additional workload on teachers. One way to solve this problem is to employ critiquing systems. These systems, however, require significant development effort before they can be put into use. In…
Descriptors: Models, Programming Languages, Programming, Computer Software
Previous Page | Next Page »
Pages: 1 | 2