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Guangrui Fan; Dandan Liu; Rui Zhang; Lihu Pan – International Journal of STEM Education, 2025
Purpose: This study investigates the impact of AI-assisted pair programming on undergraduate students' intrinsic motivation, programming anxiety, and performance, relative to both human-human pair programming and individual programming approaches. Methods: A quasi-experimental design was conducted over two academic years (2023-2024) with 234…
Descriptors: Artificial Intelligence, Computer Software, Technology Uses in Education, Programming
Olivares, Daniel; Hundhausen, Christopher; Ray, Namrata – ACM Transactions on Computing Education, 2022
As in other STEM disciplines, early computing courses tend to stress individual assignments and discourage collaboration. This can lead to negative learning experiences that compel some students to give up. According to social learning theory, one way to improve students' learning experiences is to help them form and participate actively in…
Descriptors: Intervention, Interpersonal Relationship, Programming, Computer Science Education
Sean Michael Kross – ProQuest LLC, 2022
Data science encompasses the most prominent collection of methods for creating scientific knowledge in the 21st century. Currently, data scientists must navigate a wide-ranging and often incoherent ecosystem of tools, in addition to organizing sociotechnical interactions with colleagues across many fields of expertise. This predicament motivates…
Descriptors: Data Science, Computer Software, Interpersonal Relationship, Expertise
Allison Godwin; Heather Perkins; Linda DeAngelo; Eric McChesney; Kevin Kaufman-Ortiz; Gerard Dorve-Lewis; Beverly Conrique – IEEE Transactions on Education, 2024
Contribution: This study demonstrates the efficacy of an ecological belonging intervention in a first-year engineering programming course to increase belonging for Black, Latinx, and Indigenous (BLI) students and close academic equity gaps. Background: Introductory programming courses are often challenging for students and can shape belonging in…
Descriptors: Students, Engineering Education, Blacks, African Americans
Moskal, Adon Christian Michael; Wass, Rob – Computer Science Education, 2019
Background and Context: Encouraging undergraduate programming students to think more about their software development processes is challenging. Most programming courses focus on coding skill development and mastering programming language features; subsequently software development processes (e.g. planning, code commenting, and error debugging) are…
Descriptors: Computer Software, Undergraduate Students, Programming, Programming Languages
Ramazan Yilmaz – Interactive Learning Environments, 2024
This research, students' technology acceptance, KSB, community of inquiry (CoI), and social interaction space situations were examined in collaborative learning where Zoom was used as a CSCL tool in computer programming courses, and the structural relationships between these variables were revealed. The research was carried out on 162 university…
Descriptors: Cooperative Learning, Technology Uses in Education, Technological Literacy, Student Attitudes
Yong, Su Ting; Tiong, Kung Ming – International Journal of Information and Communication Technology Education, 2022
This study explored students' motivation and difficulties in learning programming in a blended learning environment. The face-to-face classroom instructions were blended with digital learning instructions. The study adopted a convergent parallel design mixed methods research and involved 209 pre-university students. The findings were as follows:…
Descriptors: Blended Learning, Student Motivation, Programming, Computer Science Education
Kidd, Jennifer; Kaipa, Krishnanand; Gutierrez, Kristie; Lee, Min Jung; Pazos, Pilar; Ringleb, Stacie I. – Journal of Pre-College Engineering Education Research, 2022
Ed+gineering, an NSF-funded program, adapted hands-on robotics instruction for online delivery in response to the COVID-19 pandemic. This qualitative multiple case study shares the experiences of participating education students in spring 2021 as they collaborated virtually with engineering students and fifth graders to engineer bioinspired robots…
Descriptors: COVID-19, Pandemics, Interpersonal Relationship, Education Majors
Spruill, Nyissia Charmaine; Hennessy Elliott, Colin; Della Volpe, Daniela; Alcantara, Keidy – Journal of Pre-College Engineering Education Research, 2021
This paper examines video data of a high school robotics team to explore practices that empower youth from underrepresented groups in engineering to disrupt traditional boundaries around what engineering is and who is considered competent to participate in its practice. We analyze in-the-moment positioning work with a focus on care and maintenance…
Descriptors: Engineering Education, STEM Education, Robotics, Programming
Bers, Marina Umaschi – MIT Press, 2022
Today, schools are introducing STEM education and robotics to children in ever-lower grades. In "Beyond Coding," Marina Umaschi Bers lays out a pedagogical roadmap for teaching code that encompasses the cultivation of character along with technical knowledge and skills. Presenting code as a universal language, she shows how children…
Descriptors: Programming, Computer Science Education, Teaching Methods, Moral Values
Moreno-Marcos, Pedro Manuel; Alario-Hoyos, Carlos; Munoz-Merino, Pedro J.; Estevez-Ayres, Iria; Kloos, Carlos Delgado – IEEE Transactions on Learning Technologies, 2019
One of the characteristics of massive open online courses (MOOCs) is that the overall number of social interactions tend to be higher than in traditional courses, hindering the analysis of social learning. Learners typically ask or answer questions using the forum. This makes messages a rich source of information, which can be used to infer…
Descriptors: Large Group Instruction, Online Courses, Educational Technology, Technology Uses in Education
Esterhazy, Rachelle – Assessment & Evaluation in Higher Education, 2018
Most research on feedback has paid limited attention to the role of disciplines and their relational dynamics. This article addresses this limitation by offering a conceptualisation of feedback as a relational process that emerges through feedback encounters shaped by the educational and professional practices of the discipline. Using data from a…
Descriptors: Feedback (Response), Student Evaluation, Undergraduate Students, College Faculty
Scott Brown, Jennifer Ashley – ProQuest LLC, 2018
The cognitive apprenticeship framework melds situated, authentic learning with social learning theory. The learning strategies included in a cognitive apprenticeship are modeling, coaching, scaffolding, articulation, reflection, and exploration. Previous research indicates that the most beneficial strategy for the learner is coaching, and is also…
Descriptors: Reflection, Coaching (Performance), Peer Teaching, Asynchronous Communication
Tüzün, Hakan; Bilgiç, Hatice Gökçe; Elçi, Sevil Yasar – International Electronic Journal of Elementary Education, 2019
Three-dimensional Multi-User Virtual Environments (MUVEs) are being increasingly used in many areas, and they are becoming more and more integrated with learning and teaching. MUVEs can be used in learning and teaching to facilitate student learning and collaboration. This study identified the effects of MUVEs on collaborative learning and social…
Descriptors: Educational Technology, Technology Uses in Education, Cooperative Learning, Interpersonal Relationship
Ozonur, Mesut; Yanpar-Yelken, Tugba; Sancar-Tokmak, Hatice – Australasian Journal of Educational Technology, 2018
This study aims to compare the social presence and motivation of students taking a database II course using either the virtual world Second Life (SL) or the Enocta learning management system (LMS)/Adobe Connect. The study group consisted of 60 undergraduate sophomore students enrolled in a fully online computer programming program. Students were…
Descriptors: Online Courses, Programming, Experimental Groups, Control Groups
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