Publication Date
In 2025 | 1 |
Since 2024 | 1 |
Since 2021 (last 5 years) | 2 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 2 |
Descriptor
Coding | 2 |
Number Concepts | 2 |
Problem Solving | 2 |
Programming | 2 |
Accuracy | 1 |
Artificial Intelligence | 1 |
Computation | 1 |
Difficulty Level | 1 |
Educational Games | 1 |
Elementary School Mathematics | 1 |
Elementary School Students | 1 |
More ▼ |
Author
Abigail Erskine | 1 |
Biljana Zlatanovska | 1 |
Haoran Tang | 1 |
Laura Bofferding | 1 |
Limonka Koceva Lazarova | 1 |
Marija Miteva | 1 |
Natasa Koceska | 1 |
Saso Koceski | 1 |
Sezai Kocabos | 1 |
Publication Type
Reports - Research | 2 |
Journal Articles | 1 |
Speeches/Meeting Papers | 1 |
Education Level
Early Childhood Education | 1 |
Elementary Education | 1 |
Grade 1 | 1 |
Primary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Saso Koceski; Natasa Koceska; Limonka Koceva Lazarova; Marija Miteva; Biljana Zlatanovska – Journal of Technology and Science Education, 2025
This study aims to evaluate ChatGPT's capabilities in certain numerical analysis problem: solving ordinary differential equations. The methodology which is developed in order to conduct this research takes into account the following mathematical abilities (defined according to National Centre for Education Statistics): Conceptual Understanding,…
Descriptors: Artificial Intelligence, Technology Uses in Education, Number Concepts, Problem Solving
First Graders Coordination of Counting and Movements on a Grid When Programming with Tangible Blocks
Abigail Erskine; Laura Bofferding; Sezai Kocabos; Haoran Tang – North American Chapter of the International Group for the Psychology of Mathematics Education, 2023
As elementary students begin to program using tangible blocks, they must coordinate their use of counting with the movements, directions, and numbers they use to move a character. In our study, we analyzed 13 first graders' first attempts at coordinating these elements when playing a programming game on the iPad that used tangible programming…
Descriptors: Elementary School Students, Elementary School Mathematics, Grade 1, Computation