Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 0 |
| Since 2017 (last 10 years) | 0 |
| Since 2007 (last 20 years) | 2 |
Descriptor
| Programming | 2 |
| Programming Languages | 2 |
| Science Course Improvement… | 2 |
| Academic Achievement | 1 |
| Cognitive Development | 1 |
| Computer Uses in Education | 1 |
| Courseware | 1 |
| Educational Innovation | 1 |
| Educational Philosophy | 1 |
| Educational Practices | 1 |
| Educational Research | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 2 |
| Historical Materials | 1 |
| Reports - Descriptive | 1 |
| Reports - Evaluative | 1 |
Education Level
| High Schools | 1 |
| Secondary Education | 1 |
Audience
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Jenkins, Craig William – Online Submission, 2012
In the 1960s, the MIT (Massachusetts Institute of Technology) developed a programming language called LOGO. Underpinning this invention was a profound new philosophy of how learners learn. This paper reviews research in the area and asks how one notion in particular, that of a microworld, may be used by secondary school educators to build powerful…
Descriptors: Programming Languages, Programming, STEM Education, Secondary School Science
Feurzeig, Wallace; Papert, Seymour A. – Interactive Learning Environments, 2011
Formal mathematical methods remain, for most high school students, mysterious, artificial and not a part of their regular intuitive thinking. The authors develop some themes that could lead to a radically new approach. According to this thesis, the teaching of programming languages as a regular part of academic progress can contribute effectively…
Descriptors: Mathematics Education, Programming Languages, Academic Achievement, Heuristics

Peer reviewed
Direct link
