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Assessing Teachers' Knowledge of How to Use Computer Programming in Science and Technology Education
Niklas Karlsen; Ellen Karoline Henriksen; Katarina Pajchel – Journal of Science Education and Technology, 2025
Programming and computational thinking have been introduced into the curricula of several countries, also in relation to science and technology education. Preparing pre-service teachers for using programming in science education is therefore an important and relevant task. The purpose of this article is to describe what knowledge may be relevant…
Descriptors: Preservice Teacher Education, Science Education, Programming, Knowledge Level
Metcalf, Shari J.; Reilly, Joseph M.; Jeon, Soobin; Wang, Annie; Pyers, Allyson; Brennan, Karen; Dede, Chris – Computer Science Education, 2021
Background and Context: This study looks at computational thinking (CT) assessment of programming artifacts within the context of CT integrated with science education through computational modeling. Objective: The goal is to explore methodologies for assessment of student-constructed computational models through two lenses: functionality and…
Descriptors: Evaluation Methods, Computation, Thinking Skills, Science Education
Sergio Trilles; Aida Monfort-Muriach; Enrique Cueto-Rubio; Carmen Lopez-Girona; Carlos Granell – IEEE Transactions on Education, 2024
This article discusses the latest developments of the Sucre4Stem tool, as part of the Sucre initiative, which aims to promote interest in computational thinking and programming skills in K-12 students. The tool follows the Internet of Things approach and consists of two prominent components: 1) SucreCore and 2) SucreCode. SucreCore incorporates an…
Descriptors: Elementary Secondary Education, Thinking Skills, Problem Solving, Computation
Seckin-Kapucu, Munise – Journal of Education in Science, Environment and Health, 2023
This study aims to examine the methodological trends and findings in studies on robotic coding in science education published between 2015-2022 comprehensively and holistically. For this purpose, the articles related to the subject were systematically reviewed. In addition, web of Science and SCOPUS databases were scanned for keywords related to…
Descriptors: Robotics, Coding, Programming, Research Methodology
Taskeen Hasrod; Yannick B. Nuapia; Hlanganani Tutu – Journal of Chemical Education, 2024
In order to improve the accessibility and user friendliness of an accurately pretrained stacking ensemble machine learning regressor used to predict sulfate levels (mg/L) in Acid Mine Drainage (AMD), a Graphical User Interface (GUI) was developed using Python by combining human input with ChatGPT and deployed in the Jupyter Notebook environment.…
Descriptors: Artificial Intelligence, Natural Language Processing, Educational Technology, Computer Software
Jyoti Wadmare; Dakshita Kolte; Kapil Bhatia; Palak Desai; Ganesh Wadmare – Journal of Information Technology Education: Innovations in Practice, 2024
Aim/Purpose: This paper highlights an innovative and impactful online operating system algorithms e-learning tool in engineering education. Background: Common teaching methodologies make it difficult to teach complex algorithms of operating systems. This paper presents a solution to this problem by providing simulations of different complex…
Descriptors: Engineering, Science Education, Material Development, Computer Simulation
Dragan Zlatkovic´; Miljana Ðordevic´ Zlatkovic´; Niko Radulovic´ – Journal of Chemical Education, 2023
Herein, we present a program implemented in Python that utilizes a simple complete-search algorithm to determine the geometry of a lanthanide-substrate (LS) complex. The program serves as a practical project in a programming course for chemistry students, specifically aimed at illustrating fundamental concepts such as decision-making, repetition,…
Descriptors: Programming, Problem Solving, Chemistry, Science Education
Svensson, Kim; Eriksson, Urban; Pendrill, Ann-Marie – Physical Review Physics Education Research, 2020
A small group of interested upper secondary education students participated in a workshop where they created a particle-based physics engine and used the engine to implement a hanging cloth simulation and a two-dimensional heat diffusion model of their own creation. During the implementation of their models, learning opportunities present…
Descriptors: Foreign Countries, Physics, Science Education, Secondary School Students
G. Puttick; M. Cassidy; E. Tucker-Raymond; G. M. Troiano; C. Harteveld – Journal of Research in Science Teaching, 2024
Much research attention has been focused on learning through game playing. However, very little has been focused on student learning through game making, especially in science. Moreover, none of the studies on learning through making games has presented an account of how students engage in the process of game design in real time. The present study…
Descriptors: Design, Computer Games, Peer Teaching, Science Education
Yifan Li; Anmin Liu; Runming Si; Leyan Liu; Qidong Zhao – Journal of Chemical Education, 2024
The plate and frame filtration experiment is one of the essential experiments performed by undergraduate students during their practical education. While this experiment often relies on the conventional manual recording of data and calculation, there are frequent problems with data collection because capturing transient data of filtrate volume and…
Descriptors: Internet, Automation, Undergraduate Study, College Science
Alejandra J. Magana; Joreen Arigye; Abasiafak Udosen; Joseph A. Lyon; Parth Joshi; Elsje Pienaar – International Journal of STEM Education, 2024
Background: This study posits that scaffolded team-based computational modeling and simulation projects can support model-based learning that can result in evidence of representational competence and regulatory skills. The study involved 116 students from a second-year thermodynamics undergraduate course organized into 24 teams, who worked on…
Descriptors: Scaffolding (Teaching Technique), Thermodynamics, Science Education, Undergraduate Study
Peel, Amanda; Sadler, Troy D.; Friedrichsen, Patricia – Journal of Science Education and Technology, 2022
Computing has become essential in modern-day problem-solving, making computational literacy necessary for practicing scientists and engineers. However, K-12 science education has not reflected this computational shift. Integrating computational thinking (CT) into core science courses is an avenue that can build computational literacies in all…
Descriptors: Computation, Thinking Skills, Problem Solving, Science Education
Koray, Abdullah; Bilgin, Eda – Science Insights Education Frontiers, 2023
This study was carried out to determine the effect of Scratch-based coding applications integrated into the 5E learning model used in science teaching on students' computational thinking skills and self-efficacy towards block-based programming. In addition, students' perceptions of the activity were measured after each Scratch activity, which was…
Descriptors: Programming, Learning Activities, Integrated Activities, Computation
Tofel-Grehl, Colby; Ball, Douglas; Searle, Kristin – Journal of Educational Research, 2021
Physics educators often struggle with how to tackle complex content such as electric potential. As a result, high school students are typically not engaged in developing a deep understanding of this concept. Historically, such engagement has been perceived as too challenging and abstract. To date no process exists for engaging students in a…
Descriptors: Science Education, Instructional Development, Electronics, High School Students
Sáez-López, José-Manuel; Sevillano-García, Maria-Luisa; Vazquez-Cano, Esteban – Educational Technology Research and Development, 2019
This study highlights the importance of an educational design that includes robotics and programming through a visual programming language as a means to enable students to improve substantially their understanding of the elements of logic and mathematics. Gaining an understanding of computational concepts as well as a high degree of student…
Descriptors: Elementary School Students, Programming, Programming Languages, Robotics