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Donna Rennar-Potacco; Anymir Orellana; Rita Ramirez-Levine – International Journal of Designs for Learning, 2020
This design case describes design decisions and their impacts during three redesigns of an educational game called the "Rocks and Minerals Challenge." This game was developed as a laboratory supplement for the rocks and minerals component of a university-based geology course. The game has evolved through three distinct design phases:…
Descriptors: Game Based Learning, Educational Games, Geology, College Science
Russell, Kyle – ProQuest LLC, 2014
While accessibility of information technologies is often acknowledged as important, it is frequently not well addressed in practice. The purpose of this study was to examine the work of web developers and content managers to explore why and how accessibility is or is not addressed as an objective as websites are planned, built and maintained.…
Descriptors: Computer System Design, Web Sites, Access to Information, Information Technology
Alston, Peter; Walsh, David; Westhead, Gary – ACM Transactions on Computing Education, 2015
The field of Web development has evolved and diversified significantly in recent years, and narrowing the gap between the requirements of academia and the demands of industry remains a challenge. Moreover, many faculty members often struggle with knowing "how much" of a particular subject they should teach to their students and at what…
Descriptors: Computer Science Education, Web Sites, Computer System Design, Mastery Learning
Mitchell, Erik – Journal of Web Librarianship, 2010
The author recently created a presentation using HTML5 based on a tutorial put together by Marcin Wichary. The example presentation is part proof-of-concept, part instructional piece, and it is part of a larger site on HTML5 and how one can use it to create rich Web-based applications. The more he delved into HTML5, the more he found that it was…
Descriptors: Internet, Programming Languages, Programming, Computer System Design
Valencia-Garcia, Rafael; Garcia-Sanchez, Francisco; Casado-Lumbreras, Cristina; Castellanos-Nieves, Dagoberto; Fernandez-Breis, Jesualdo Tomas – Behaviour & Information Technology, 2012
The advent of Web 2.0, also called the Social Web, has changed the way people interact with the Web. Assisted by the technologies associated with this new trend, users now play a much more active role as content providers. This Web paradigm shift has also changed how companies operate and interact with their employees, partners and customers. The…
Descriptors: Web Sites, Informal Education, Electronic Publishing, Semantics
Biletskiy, Yevgen; Baghi, Hamidreza; Steele, Jarrett; Vovk, Ruslan – Interactive Technology and Smart Education, 2012
Purpose: Presently, searching the internet for learning material relevant to ones own interest continues to be a time-consuming task. Systems that can suggest learning material (learning objects) to a learner would reduce time spent searching for material, and enable the learner to spend more time for actual learning. The purpose of this paper is…
Descriptors: Internet, Search Engines, Online Searching, Electronic Libraries
Kim, Iljoo – ProQuest LLC, 2011
The size and dynamism of the Web poses challenges for all its stakeholders, which include producers/consumers of content, and advertisers who want to place advertisements next to relevant content. A critical piece of information for the stakeholders is the demographics of the consumers who are likely to visit a given web site. However, predicting…
Descriptors: Stakeholders, Prediction, Internet, Audiences
de-la-Fuente-Valentin, Luis; Pardo, Abelardo; Kloos, Carlos Delgado – Computers & Education, 2011
IMS Learning Design is a specification to capture the orchestration taking place in a learning scenario. This paper presents an extension called Generic Service Integration. This paradigm allows a bidirectional communication between the course engine in charge of the orchestration and conventional Web 2.0 tools. This communication allows the…
Descriptors: Electronic Publishing, Web Sites, Learning Activities, Educational Technology
Gattegno, Eliot Aron – ProQuest LLC, 2010
In today's world of too much information, context--not content--is king. This proposal is for the development of an unparalleled sonic analysis tool that converts audio files into musical score notation and a Web site (API) to collect manage and preserve information about the musical sounds analyzed, as well as music scores, videos, and articles…
Descriptors: Video Technology, Music, Search Engines, Musical Instruments
Bunde, Janet; Engel, Deena – Journal of Archival Organization, 2010
"Computing in the Humanities," an undergraduate course for Computer Science Department majors and minors and Web Programming minors at New York University, represents a unique collaboration between the Computer Science Department and the University Archives. The course's final assignment required students to select, digitize, and contextualize…
Descriptors: Majors (Students), Computer Science Education, Undergraduate Study, Archives
Chen, Li-Chiou; Tao, Lixin – Educational Technology & Society, 2012
We have developed a tool called Secure WEb dEvelopment Teaching (SWEET) to introduce security concepts and practices for web application development. This tool provides introductory tutorials, teaching modules utilizing virtualized hands-on exercises, and project ideas in web application security. In addition, the tool provides pre-configured…
Descriptors: Internet, Computer Security, Information Security, Computer Science Education
Lan, Yu-Feng; Lin, Pin-Chuan; Hung, Chun-Ling – Journal of Educational Computing Research, 2012
Although previous research has demonstrated learning benefits for both instructors and students in the web-based collaborative learning environments, one of them major difficulties is the lack of a practical approach to assist teachers in evaluating the knowledge contribution of learners. A novel method of merging multi-modes of assessment and…
Descriptors: Foreign Countries, Programming, Databases, Web Sites
Hung, Y.-C. – IEEE Transactions on Education, 2012
This paper investigates the impact of combining self explaining (SE) with computer architecture diagrams to help novice students learn assembly language programming. Pre- and post-test scores for the experimental and control groups were compared and subjected to covariance (ANCOVA) statistical analysis. Results indicate that the SE-plus-diagram…
Descriptors: Foreign Countries, Control Groups, Experimental Groups, Web Sites
Tracy, Fran; Jordan, Katy – Technology, Pedagogy and Education, 2012
This paper draws upon the experience of an interdisciplinary research group in engaging undergraduate university students in the design and development of semantic web technologies. A flexible approach to participatory design challenged conventional distinctions between "designer" and "user" and allowed students to play a role…
Descriptors: Foreign Countries, Learner Engagement, Semantics, Interdisciplinary Approach
Davies, Dan; Collier, Chris; Howe, Alan – International Journal of Technology and Design Education, 2012
This article reports on the outcomes from the "e-scape Primary Scientific and Technological Understanding Assessment Project" (2009-2010), which aimed to support primary teachers in developing valid portfolio-based tasks to assess pupils' scientific and technological enquiry skills at age 11. This was part of the wider…
Descriptors: Foreign Countries, Evidence, Video Technology, Portfolios (Background Materials)