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McLoughlin, Catherine – Australian Journal of Educational Technology, 2002
Describes the initial implementation and evaluation of an online environment designed to support a collaborative programming task among undergraduate students and provide them with experiential learning. Explains a holistic, context-based approach to evaluating the success of the innovation, together with the framework used for conducting the…
Descriptors: Computer Science Education, Cooperative Learning, Course Evaluation, Evaluation Methods

Thomas, Rex A.; Upah, Sylvester C., Jr. – Journal of Research on Computing in Education, 1996
A study of college students revealed weaknesses in learning strategies and metacognitive skills. The students' experience using LOOPS simulation software to create program loops suggests that computer programming coursework may have substantial value for non-majors. (LRW)
Descriptors: Computer Assisted Instruction, Computer Science Education, Computer Simulation, Educational Benefits

Crews, Thad; Butterfield, Jeff – Journal of Computing in Higher Education, 2002
Discusses the three-step implementation of an instructional technology tool and associated pedagogy to support teaching and learning computer programming concepts. The Flowchart Interpreter (FLINT) was proven through experiments to support novice programmers better than the traditional textbook approach. (EV)
Descriptors: Authoring Aids (Programming), Case Studies, Computer Science Education, Computer Uses in Education
Haberman, Bruria – Computer Science Education, 2004
Recursion is a central concept in computer science, yet it is difficult for beginners to comprehend. Israeli high-school students learn recursion in the framework of a special modular program in computer science (Gal-Ezer & Harel, 1999). Some of them are introduced to the concept of recursion in two different paradigms: the procedural…
Descriptors: Foreign Countries, Models, Knowledge Representation, Logical Thinking
Ballenger, Robert M. – Journal of Information Systems Education, 2007
This case provides a real-world semester long project-oriented case study for students enrolled in an electronic commerce course that has a significant development component. The case provides the technical framework in the form of functional requirements for students to design and build a fully functional transaction processing e-commerce Web…
Descriptors: Programming, Databases, Case Method (Teaching Technique), College Students
Wang, Shiang-Kwei – Journal of Interactive Online Learning, 2008
Literature suggests that developing a community of learners is the key to a successful online-learning experience. In this study, the instructor of a multimedia authoring course adopted a synchronous communication tool (Yahoo Messenger) to interact with learners orally on a weekly basis and, thereby, to establish a sense among the learners that…
Descriptors: Synchronous Communication, Computer Mediated Communication, Electronic Learning, Online Courses
Braun, Henry I.; And Others – 1989
The use of constructed response items in large scale standardized testing has been hampered by the costs and difficulties associated with obtaining reliable scores. The advent of expert systems may signal the eventual removal of this impediment. This study investigated the accuracy with which expert systems could score a new, non-multiple choice…
Descriptors: Computer Science, Constructed Response, Expert Systems, High School Seniors
King, Ronald S.; Rainwater, Stephen B. – 2002
This paper describes a methodology for use in teaching an introductory Database Management System (DBMS) course. Students master basic database concepts through the use of a multiple component project implemented in both relational and associative data models. The associative data model is a new approach for designing multi-user, Web-enabled…
Descriptors: Computer Science Education, Computer System Design, Database Design, Database Management Systems

Skrein, Dale – Journal of Computing in Higher Education, 1994
CPU SIM, an interactive low-level computer simulation package that runs on the Macintosh computer, is described. The program is designed for instructional use in the first or second year of undergraduate computer science, to teach various features of typical computer organization through hands-on exercises. (MSE)
Descriptors: Authoring Aids (Programming), Computer Assisted Instruction, Computer Science Education, Computer Software Development

Karsten, Rex; Kaparthi, Shashidhar – Computers & Education, 1998
Describes how World Wide Web delivered visual explanations of programming constructs have been used to supplement conventional instructional methods and materials traditionally employed introductory programming courses. Explanations are constructed using inexpensive commercial software that supports the use of animation, graphics, color, and…
Descriptors: Animation, Color, Computer Graphics, Computer Science Education
Lorenzo, George – Distance Education Report, 2001
Describes the first online undergraduate certificate program in programming which was created specifically for the deaf and hard-of-hearing at Rochester Institute of Technology's (RIT's) National Technical Institute for the Deaf College. Explains modifications to videotaped lectures as well as possible future plans. (LRW)
Descriptors: Accessibility (for Disabled), Computer Science Education, Futures (of Society), Hearing Impairments
Vodounon, Maurice A. – Journal of Computers in Mathematics and Science Teaching, 2004
The primary purpose of this study was to analyze different perceptions displayed by novice programmers in the C++ programming language, and determine if modularization ability could be improved by an instructional treatment that concentrated on solving computer programs from previously existing modules. This study attempted to answer the following…
Descriptors: College Students, Academic Achievement, Student Attitudes, Programming Languages
Sajaniemi, Jorma; Kuittinen, Marja – Computer Science Education, 2005
Roles of variables is a new concept that captures tacit expert knowledge in a form that can be taught in introductory programming courses. A role describes some stereotypic use of variables, and only ten roles are needed to cover 99% of all variables in novice-level programs. This paper presents the results of an experiment where roles were…
Descriptors: Programming, Teaching Methods, Scientific Concepts, Introductory Courses
Pendergast, Mark O. – Journal of Information Technology Education, 2006
This paper examines the impact the use of the Java programming language has had on the way our students learn to program and the success they achieve. The importance of a properly constructed first course in programming cannot be overstated. A course well experienced will leave students with good programming habits, the ability to learn on their…
Descriptors: Programming Languages, Active Learning, Programming, Introductory Courses
Sandvig, J. Christopher – Journal of Information Systems Education, 2007
The rapid growth of e-business and e-commerce has made server-side programming an increasingly important topic in information systems (IS) and computer science (CS) curricula. This article presents an overview of the major features of several popular server-side programming technologies and discusses the factors that influence the selection of…
Descriptors: Information Systems, Curriculum Development, Decision Making, Curriculum Implementation