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Kafai, Yasmin B., Ed.; Heeter, Carrie, Ed.; Denner, Jill, Ed.; Sun, Jennifer Y., Ed. – MIT Press (BK), 2008
Ten years after the groundbreaking "From Barbie to Mortal Kombat" highlighted the ways gender stereotyping and related social and economic issues permeate digital game play, the number of women and girl gamers has risen considerably. Despite this, gender disparities remain in gaming. Women may be warriors in "World of…
Descriptors: Foreign Countries, Expertise, Play, Topography
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King, Michael A. – Journal of Information Technology Education, 2009
Business intelligence derived from data warehousing and data mining has become one of the most strategic management tools today, providing organizations with long-term competitive advantages. Business school curriculums and popular database textbooks cover data warehousing, but the examples and problem sets typically are small and unrealistic. The…
Descriptors: Strategic Planning, Problem Sets, Corporations, Statistics
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Wilson, Brenda Cantwell – Journal of Educational Computing Research, 2006
A study analyzing survey results of more than 850 students enrolled in college computer courses was conducted. The survey included, among other things, questions about students' preferences for a programming assignment. The three choices given were examples of common types of programming assignments found in CS1 textbooks: an application to…
Descriptors: Textbooks, Programming, Assignments, Gender Differences
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Hendry, David G. – Journal on Educational Resources in Computing, 2007
This article presents a project-based case study that was developed for students with diverse backgrounds and varied inclinations for engaging technical topics. The project, called History Places, requires that student teams develop a vision for a kind of digital library, propose a conceptual model, and use the model to derive a logical model and…
Descriptors: History, Case Studies, Student Projects, Teamwork
Holt, Richard C. – 1994
This paper proposes an approach to introducing object-oriented concepts to high school computer science students using the Object-Oriented Turing (OOT) language. Students can learn about basic object-oriented (OO) principles such as classes and inheritance by using and expanding a collection of classes that draw pictures like circles and happy…
Descriptors: Computer Science Education, Educational Objectives, Foreign Countries, High Schools
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Boulet, Marie-Michele – Journal of Computing in Higher Education, 1994
An intelligent advisor computer program designed to assist undergraduate computer science students in producing an entity-relationship diagram, a conceptual model of a database. The advisor helps students perform modeling exercises and monitors student performance. (MSE)
Descriptors: Computer Assisted Instruction, Computer Science Education, Computer Software, Databases
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Rajala, Teemu; Laakso, Mikko-Jussi; Kaila, Erkki; Salakoski, Tapio – Journal of Information Technology Education, 2008
Program visualization is one of the various methods developed over the years to aid novices with their difficulties in learning to program. It consists of different graphical--often animated--and textual objects, visualizing the execution of programs. The aim of program visualization is to enhance students' understanding of different areas of…
Descriptors: College Instruction, College Students, Control Groups, Visualization
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Bunch, John M. – Journal of Information Systems Education, 2009
This paper presents a goal-based scenario approach to teaching introductory database concepts to undergraduates using two different scaffolding methods. One method, termed "worked-out examples," attempts to reduce extraneous cognitive load by requiring students to complete increasingly complex missing parts of worked out examples. The other…
Descriptors: Cognitive Processes, Difficulty Level, Undergraduate Students, Scaffolding (Teaching Technique)
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education
Wolz, Ursula; Conjura, Edward – 1994
A three-semester core curriculum for undergraduate computer science is proposed and described. Both functional and imperative programming styles are taught. The curriculum particularly addresses the problem of effectively presenting both abstraction and implementation. Two courses in the first semester emphasize abstraction. The next courses…
Descriptors: Computer Science Education, Course Content, Curriculum Development, Higher Education
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Gray, John S. – Journal of Computing in Higher Education, 1994
A detailed analysis and computer-based solution to a puzzle addressing the arrangement of dominoes on a grid is presented. The problem is one used in a college-level data structures or algorithms course. The solution uses backtracking to generate all possible answers. Details of the use of backtracking and techniques for mapping abstract problems…
Descriptors: Algorithms, Computer Assisted Instruction, Computer Science Education, Computer Software
Solomon, Justin – Learning & Leading with Technology, 2005
Standard methods of teaching an introductory course in computer science, designed to introduce computer programming as a tool for mathematicians and engineers at the university level, are unnecessarily complicated and difficult. They lack a common thread that unifies each unit of material and frequently make use of mathematical notation, technical…
Descriptors: Programming, Introductory Courses, Computers, Programming Languages
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Tseng, Shian-Shyong; Su, Jun-Ming; Hwang, Gwo-Jen; Hwang, Gwo-Haur; Tsai, Chin-Chung; Tsai, Chang-Jiun – Educational Technology & Society, 2008
The popularity of web-based learning systems has encouraged researchers to pay attention to several new issues. One of the most important issues is the development of new techniques to provide personalized teaching materials. Although several frameworks or methods have been proposed, it remains a challenging issue to design an easy-to-realize…
Descriptors: Computer Assisted Instruction, Educational Technology, Individualized Instruction, Intelligent Tutoring Systems
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Cushion, Steve – Computer Assisted Language Learning, 2006
We will argue that CALL can usefully be viewed as a subset of computer software engineering and can profit from adopting some of the recent progress in software development theory. The unified modelling language has become the industry standard modelling technique and the accompanying unified process is rapidly gaining acceptance. The manner in…
Descriptors: Computer Assisted Instruction, Computer Science, Second Language Learning, Computer Software
Myers, J. Paul, Jr.; Munsinger, Brita – 1996
This paper investigates the relationship between learning style and programming achievement in two paradigms: imperative and functional. An imperative language achieves its effect by changing the value of variables by means of assignment statements while functional languages rely on evaluation of expressions rather than side-effects. Learning…
Descriptors: Achievement Gains, Cognitive Style, Computer Science Education, Correlation
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