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Rosamaria Crisci; Umberto Dello Iacono; Eva Ferrara Dentice – International Journal for Technology in Mathematics Education, 2023
In this paper, we describe an educational activity involving the use of a digital artifact, implemented in a visual programming environment, for mediating the learning of axial symmetry in primary school through algorithmics and computer programming. The educational activity was designed with the aim of bringing out increasingly…
Descriptors: Programming, Algorithms, Elementary Education, Technology Uses in Education
Metin, Sermin – International Journal of Technology and Design Education, 2022
The aim of this pilot study is to support the activity-based unplugged coding and robotic coding skills of children during their preschool period. A significant sample was chosen for this quantitative research. The study group consisted of 24 5-year-old children being educated in a State kindergarten under the Gaziantep Provincial Directorate of…
Descriptors: Learning Activities, Programming, Preschool Children, Robotics
Žanko, Žana; Mladenovic, Monika; Krpan, Divna – Journal of Computer Assisted Learning, 2022
Background and Context: Most studies about programming misconceptions are conducted at the undergraduate and graduate levels. Since the age level for starting learning programming is getting lower, there is a need for determining programming misconceptions for younger learners. Objective: Our goal is to determine programming misconceptions and…
Descriptors: Programming, Misconceptions, Grade 5, Elementary School Students
Valentina Dagiene; Gintautas Grigas; Tatjana Jevsikova – Informatics in Education, 2024
The work of Niklaus Wirth, designer of the Pascal programming language, has led to the introduction of programming in schools in many countries often leading to a transformation in the way of thinking. In this article, we provide a retrospective analysis of the Lithuanian experience driven by Pascal and discuss the main ideas about teaching…
Descriptors: Programming Languages, Computer Science Education, Foreign Countries, Programming
Foust, James C.; Bradshaw, Katherine A. – Journalism and Mass Communication Educator, 2020
A census of Accrediting Council on Education in Journalism and Mass Communications (ACEJMC)-accredited journalism programs reveals that less than a quarter require students to learn code. Despite industry desires for journalists with coding skills, nearly 40% of the units offer no coding classes. Among programs that require code, most rely on a…
Descriptors: Programming, Journalism Education, Programming Languages, Accreditation (Institutions)
Ezeamuzie, Ndudi O. – Education and Information Technologies, 2023
Several instructional approaches have been advanced for learning programming. However, effective ways of engaging beginners in programming in K-12 are still unclear, especially among low socioeconomic status learners in technology-deprived learning environments. Understanding the learning path of novice programmers will bridge this gap and explain…
Descriptors: Programming, Constructivism (Learning), Programming Languages, Computer Science Education
Kahn, Ken; Winters, Niall – British Journal of Educational Technology, 2021
Constructionism, long before it had a name, was intimately tied to the field of Artificial Intelligence. Soon after the birth of Logo at BBN, Seymour Papert set up the Logo Group as part of the MIT AI Lab. Logo was based upon Lisp, the first prominent AI programming language. Many early Logo activities involved natural language processing,…
Descriptors: Artificial Intelligence, Man Machine Systems, Programming Languages, Programming
Hsu, Wen-Chin; Gainsburg, Julie – Journal of Educational Computing Research, 2021
Block-based programming languages (BBLs) have been proposed as a way to prepare students for learning to program in more sophisticated, text-based languages, such as Java. Hybrid BBLs add the ability to view and edit the block commands in auto-generated, text-based code. We compared the use of a non-hybrid BBL (Scratch), a hybrid BBL (Pencil…
Descriptors: Computer Science Education, Introductory Courses, Teaching Methods, Student Attitudes
Dominic Lohr; Hieke Keuning; Natalie Kiesler – Journal of Computer Assisted Learning, 2025
Background: Feedback as one of the most influential factors for learning has been subject to a great body of research. It plays a key role in the development of educational technology systems and is traditionally rooted in deterministic feedback defined by experts and their experience. However, with the rise of generative AI and especially large…
Descriptors: College Students, Programming, Artificial Intelligence, Feedback (Response)
Jesús E. Hernández-Zavaleta; Corey Brady; Sandra Becker; Douglas B. Clark – Mathematical Thinking and Learning: An International Journal, 2025
Research on geometric transformations suggests that early learners possess intuitive understandings grounded in motion metaphors, transitioning to mappings. The processes through which students transition between these two conceptions are not fully understood. We propose that Vygotskian hybridizing (related to Vygotsky's articulation of everyday…
Descriptors: Geometric Concepts, Motion, Scientific Concepts, Programming
Matthew Bahnson; Allison Godwin; Christian Schunn; Eric McChesney; Linda DeAngelo – International Journal of STEM Education, 2025
Background: The demand for engineers in the workforce continues to rise, which requires increased retention and degree completion at the undergraduate level. Engineering educators need to better understand opportunities to retain students in engineering majors. A strong sense of belonging in engineering represents one important contributor to…
Descriptors: Academic Persistence, Engineering Education, Sense of Belonging, Intervention
Anil Erkan; Sumeyra Akkaya – Journal of Education in Science, Environment and Health, 2025
This study aims to examine the views of fourth-grade primary school students on coding education given through the Scratch program by determining the students' skills in using the program and algorithmic thinking skills. The study was conducted as a one-group study with an embedded mixed design. The study group consisted of 32 students attending…
Descriptors: Elementary School Students, Grade 4, Programming, STEM Education
Andreas Brandsaeter; Runar Lie Berge – Educational Studies in Mathematics, 2025
The reasons for teaching programming in school are indeed manifold. Programming can for example be utilized as a vehicle for understanding and learning particular mathematical subject matter, or as a tool for solving mathematical problems. In this paper, however, we propose to utilize programming as a vehicle for developing mathematical…
Descriptors: Mathematics Skills, Skill Development, Competence, Programming
Kesler, Avital; Shamir-Inbal, Tamar; Blau, Ina – Journal of Educational Computing Research, 2022
The integration of visual programming in early formal education has been found to promote computational thinking of students. Teachers' intuitive perspectives about optimal learning processes -- "folk psychology" -- impact their perspectives about teaching "folk pedagogy" and play a significant role in integrating educational…
Descriptors: Programming, Coding, Constructivism (Learning), Intuition
Linlin Hu – Journal of Computer Assisted Learning, 2024
Background Study: As interest in programming education continues to grow, more educators are incorporating programming into K-12 classrooms. There is evidence that programming can help develop essential skills for future societal advancement, known as 21st century skills. However, there has been limited research into which sub-skills of 21st…
Descriptors: 21st Century Skills, Programming, Elementary Secondary Education, Futures (of Society)