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Akkaya, Ali; Akpinar, Yavuz – Computer Science Education, 2022
Background and Context: Though still a nascent area of research, serious games have been presented as means of engaging students in computer programming and computational thinking due to their immersive and interactive nature. Existing research is limited in its ability to provide systems based on sound instructional design models, and only a few…
Descriptors: Experiential Learning, Educational Games, Instructional Design, Programming
Özdinç, Fatih; Kaya, Gökhan; Mumcu, Filiz; Yildiz, Bahadir – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2022
STEM and computer science (CS) education are some of the most important research topics of the last decade. The idea that CS should be a part of STEM is becoming more and more common. The most important goals of integrating CS into STEM are to develop students' computational thinking (CT) and problem-solving skills. STEM education creates a…
Descriptors: Teachers, STEM Education, Computer Science Education, Integrated Activities
Neutens, Tom; Coolsaet, Kris; Wyffels, Francis – ACM Transactions on Computing Education, 2022
In many countries, computer programming is becoming an integral part of the secondary school curriculum. However, many teachers, especially in the first years of Flemish secondary school, have limited experience with teaching programming. To improve their knowledge about programming, many different types of professional development programs have…
Descriptors: Foreign Countries, Secondary School Curriculum, Computer Science Education, Programming
Kao, Yvonne; Matlen, Bryan; Weintrop, David – ACM Transactions on Computing Education, 2022
The 1980s and 1990s saw a robust connection between computer science education and cognitive psychology as researchers worked to understand how students learn to program. More recently, academic disciplines such as science and engineering have begun drawing on cognitive psychology research and theories of learning to create instructional materials…
Descriptors: Computer Science Education, Cognitive Psychology, Transfer of Training, Programming
Ahn, Junghyun; Sung, Woonhee; Black, John B. – Journal of Research in Childhood Education, 2022
Despite increased interest in integrating programming education into K-12 programs, there is a lack of studies on teaching debugging to younger age groups. Therefore, this study proposes practical design components for designing unplugged debugging tasks that affect young learners' debugging performance, problem-solving, and self-efficacy,…
Descriptors: Programming, Computer Science Education, Learning Activities, Elementary School Students
Mehta, Neha; Bist, Siddarth Singh; Shah, Priya – Higher Education, Skills and Work-based Learning, 2022
Purpose: With past studies indicating a lack of skill development in engineering education, there is a need for new pedagogical tools that are application and skill-oriented. Hackathons are widely accepted in the corporate world, in the engineering domain for skill development and recruitment but have not gained acceptance in mainstream…
Descriptors: Engineering Education, Teachers, Computer Software, Teacher Attitudes
Yukiko Maruyama – International Association for Development of the Information Society, 2022
The increased focus on computational thinking has led to the acceptance of computer programming as one of the ways of teaching computational thinking. In 2020, Japan introduced programming education in elementary schools. To understand the current situation of parental involvement at the beginning of programming education, this study aimed to know…
Descriptors: Parent Participation, Programming, Computer Science Education, Thinking Skills
Shaheen, Muhammad – Interactive Learning Environments, 2023
Outcome-based education (OBE) is uniquely adapted by most of the educators across the world for objective processing, evaluation and assessment of computing programs and its students. However, the extraction of knowledge from OBE in common is a challenging task because of the scattered nature of the data obtained through Program Educational…
Descriptors: Undergraduate Students, Programming, Computer Science Education, Educational Objectives
Bikanga Ada, Mireilla; Foster, Mary Ellen – Computer Science Education, 2023
Objective: This study explores postgraduate students' perceptions of the modified team-based learning instructional approach used to teach it and the extent to which the Bootcamp course improves their practical skills. Method: In the beginning, participants (n = 185) were asked to rate their practical experience on the taught topics. At the end…
Descriptors: Graduate Students, Cooperative Learning, Program Length, Computer Science Education
Ni, Lijun; Bausch, Gillian; Benjamin, Rebecca – Computer Science Education, 2023
Background & Context: Many efforts have been dedicated to building computer science (CS) teacher capacity through offering professional development (PD) programs. Previous reviews indicated the need to offer more continual support for teachers. Recent research has shifted its focus to scaling up PD and sustaining teaching capacity by…
Descriptors: Computer Science Education, Elementary School Teachers, Secondary School Teachers, Faculty Development
Totan, Havva Nur; Korucu, Agâh Tugrul – Participatory Educational Research, 2023
The aim of this study is to examine the effect of block-based coding education on middle school students' computational thinking skills and attitudes towards coding with Blocky example. The training phase of the implementation process was planned and implemented by subject experts in 4 weeks and 2 hours a week. In the research, both quantitative…
Descriptors: Programming, Computer Science Education, Student Attitudes, Computation
Van Petegem, Charlotte; Deconinck, Louise; Mourisse, Dieter; Maertens, Rien; Strijbol, Niko; Dhoedt, Bart; De Wever, Bram; Dawyndt, Peter; Mesuere, Bart – Journal of Educational Computing Research, 2023
We present a privacy-friendly early-detection framework to identify students at risk of failing in introductory programming courses at university. The framework was validated for two different courses with annual editions taken by higher education students (N = 2 080) and was found to be highly accurate and robust against variation in course…
Descriptors: Pass Fail Grading, At Risk Students, Introductory Courses, Programming
Psathas, Georgios; Tegos, Stergios; Demetriadis, Stavros N.; Tsiatsos, Thrasyvoulos – International Journal of Computer-Supported Collaborative Learning, 2023
Despite their potential to deliver a high-quality learning experience, massive open online courses (MOOCs) pose several issues, such as high dropout rates, difficulties in collaboration between students, low teaching involvement, and limited teacher-student interaction. Most of these issues can be attributed to the large number, diversity, and…
Descriptors: Computer Mediated Communication, MOOCs, Cooperative Learning, Learning Activities
Li, Wei; Liu, Cheng-Ye; Tseng, Judy C. R. – Education and Information Technologies, 2023
Collaborative programming can develop computational thinking and knowledge of computational programming. However, the researchers pointed out that because students often fail to mobilize metacognition to regulate and control their cognitive activities in a cooperation, this results in poor learning effects. Especially low-achieving students need…
Descriptors: Correlation, Metacognition, Thinking Skills, Programming
Meier, Heidi; Lepp, Marina – Journal of Educational Computing Research, 2023
Especially in large courses, feedback is often given only on the final results; less attention is paid to the programming process. Today, however, some programming environments, e.g., Thonny, log activities during programming and have the functionality of replaying the programming process. This information can be used to provide feedback, and this…
Descriptors: Programming, Introductory Courses, Computer Science Education, Teaching Methods