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Fabregas, E.; Farias, G.; Dormido-Canto, S.; Dormido, S.; Esquembre, F. – Computers & Education, 2011
New information technologies provide great opportunities for education. One such opportunity is the use of remote control laboratories for teaching students about control systems. This paper describes the creation of interactive remote laboratories (RLs). Two main software tools are used: Simulink and Easy Java Simulations (EJS). The first is a…
Descriptors: Engineering Education, Science Laboratories, Information Technology, Computer Simulation
Schachter, Ron – Instructor, 2011
Skype, Edmodo, iApps, and Shutterfly may sound like fantasy characters or mythical creatures from some futuristic novel. But the students at Paine Primary School in Trussville, Alabama, will gladly explain that these odd-sounding names belong to the Web 2.0 applications in which they are fast becoming fluent. For these kids--and those at other…
Descriptors: Educational Technology, Internet, Technology Uses in Education, Elementary School Students
Liu, Hsin-Yu; Wang, Wen-June; Wang, Rong-Jyue – IEEE Transactions on Education, 2011
An introductory course for humanoid robot motion realization for undergraduate and graduate students is presented in this study. The basic operations of AX-12 motors and the mechanics combination of a 16 degrees-of-freedom (DOF) humanoid robot are presented first. The main concepts of multilink systems, zero moment point (ZMP), and feedback…
Descriptors: Foreign Countries, Programming, Feedback (Response), Educational Strategies
Davault, Julius M., III. – ProQuest LLC, 2009
One of the problems associated with automatic thesaurus construction is with determining the semantic relationship between word pairs. Quasi-synonyms provide a type of equivalence relationship: words are similar only for purposes of information retrieval. Determining such relationships in a thesaurus is hard to achieve automatically. The term…
Descriptors: Semantics, Information Retrieval, Computational Linguistics, Reference Materials
Bravo, Javier; Ortigosa, Alvaro – International Working Group on Educational Data Mining, 2009
E-Learning systems offer students innovative and attractive ways of learning through augmentation or substitution of traditional lectures and exercises with online learning material. Such material can be accessed at any time from anywhere using different devices, and can be personalized according to the individual student's needs, goals and…
Descriptors: Data Analysis, Electronic Learning, College Students, Low Achievement
Piater, Justus H. – Computer Science Education, 2009
Conventional introduction to computer science presents individual algorithmic paradigms in the context of specific, prototypical problems. To complement this algorithm-centric instruction, this study additionally advocates problem-centric instruction. I present an original problem drawn from students' life that is simply stated but provides rich…
Descriptors: Computer Science, Teaching Methods, Undergraduate Students, Problem Solving
Browne, M. Neil; Headworth, Spencer; Saum, Kandice – College Student Journal, 2009
Students regularly encounter faculty in classrooms. Student affairs personnel interact with students in the main when students are beyond the classroom. Both groups are pledged to encourage student development, but they rarely collaborate. What are the reasons for this divided effort? How can the separate spheres of faculty and student affairs…
Descriptors: Dormitories, Programming, Student Development, Student Personnel Services
Johnson, James E.; Christie, James F. – Computers in the Schools, 2009
This article examines how play is affected by computers and digital toys. Research indicates that when computer software targeted at children is problem-solving oriented and open-ended, children tend to engage in creative play and interact with peers in a positive manner. On the other hand, drill-and-practice programs can be quite boring and limit…
Descriptors: Play, Early Childhood Education, Toys, Educational Technology
Boustedt, Jonas – Computer Science Education, 2009
The current paper describes an empirical study with the aim of producing insights about how students experience programming and software engineering. The research aims to investigate the students' world, and hence, we have chosen a phenomenographic approach. Our questions focus on the students' experiences of concepts related to a realistic…
Descriptors: Computer Software, Programming, Internet, Student Experience
Yue, Kwok-Bun; De Silva, Dilhar; Kim, Dan; Aktepe, Mirac; Nagle, Stewart; Boerger, Chris; Jain, Anubha; Verma, Sunny – Journal of Information Systems Education, 2009
This paper describes our experience of using Content Management Software (CMS), specifically Joomla, to build a real world domain-specific social network site (SNS) as a capstone project for graduate information systems and computer science students. As Web 2.0 technologies become increasingly important in driving business application development,…
Descriptors: Computer Software, Information Systems, Social Networks, Graduate Students
Jara, Carlos A.; Candelas, Francisco A.; Torres, Fernando; Dormido, Sebastian; Esquembre, Francisco; Reinoso, Oscar – Computers & Education, 2009
Web-based learning environments are becoming increasingly popular in higher education. One of the most important web-learning resources is the virtual laboratory (VL), which gives students an easy way for training and learning through the Internet. Moreover, on-line collaborative communication represents a practical method to transmit the…
Descriptors: Distance Education, Foreign Countries, Internet, Teaching Methods
Gattegno, Eliot Aron – ProQuest LLC, 2010
In today's world of too much information, context--not content--is king. This proposal is for the development of an unparalleled sonic analysis tool that converts audio files into musical score notation and a Web site (API) to collect manage and preserve information about the musical sounds analyzed, as well as music scores, videos, and articles…
Descriptors: Video Technology, Music, Search Engines, Musical Instruments
Zhou, Yicong – ProQuest LLC, 2010
This dissertation introduces a new multimedia security system for the performance of object recognition and multimedia encryption in security and medical applications. The system embeds an enhancement and multimedia encryption process into the traditional recognition system in order to improve the efficiency and accuracy of object detection and…
Descriptors: National Security, Cancer, Multimedia Materials, Computer Security
Tan, Kim Hua; Tse, Ying Kei; Chung, Pui Ling – Computers & Education, 2010
Many researchers have advocated the use of games (and simulations) to enhance students' learning. Research has shown that in order to promote a deeper understanding of material, students ought to be engaged with what they are doing. However, there are limited interactive games for classroom teaching, especially within the operations management…
Descriptors: Active Learning, Business Administration, Learner Engagement, Educational Games
Deliyska, Boryana; Manoilov, Peter – International Journal of Distance Education Technologies, 2010
The intelligent learning systems provide direct customized instruction to the learners without the intervention of human tutors on the basis of Semantic Web resources. Principal roles use ontologies as instruments for modeling learning processes, learners, learning disciplines and resources. This paper examines the variety, relationships, and…
Descriptors: Learning Processes, Intelligent Tutoring Systems, Curriculum Development, Lesson Plans

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