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Voss, Terri B. – ProQuest LLC, 2009
The decisions rural elementary school principals make related to special education programming at their building sites are influenced by a variety of factors. This study employed a qualitative research methodology to investigate the perspectives of four rural elementary school principals concerning the decision-making processes they use as they…
Descriptors: Programming, Values, Special Education Teachers, Rural Environment
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Shacham, Mordechai; Cutlip, Michael B.; Brauner, Neima – Chemical Engineering Education, 2009
A continuing challenge to the undergraduate chemical engineering curriculum is the time-effective incorporation and use of computer-based tools throughout the educational program. Computing skills in academia and industry require some proficiency in programming and effective use of software packages for solving 1) single-model, single-algorithm…
Descriptors: Computer Software, Computer Literacy, Problem Solving, Chemical Engineering
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Nikolic, B.; Radivojevic, Z.; Djordjevic, J.; Milutinovic, V. – IEEE Transactions on Education, 2009
Courses in Computer Architecture and Organization are regularly included in Computer Engineering curricula. These courses are usually organized in such a way that students obtain not only a purely theoretical experience, but also a practical understanding of the topics lectured. This practical work is usually done in a laboratory using simulators…
Descriptors: Instructional Design, Evaluation Criteria, Science Laboratories, Computer Software
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Bruce-Lockhart, Michael; Norvell, Theodore; Crescenzi, Pierluigi – ACM Transactions on Computing Education, 2009
We propose an extension of the Teaching Machine project, called Quiz Generator, that allows instructors to produce assessment quizzes in the field of algorithm and data structures quite easily. This extension makes use of visualization techniques and is based on new features of the Teaching Machine that allow third-party visualizers to be added as…
Descriptors: Tests, Mathematics, Visualization, Test Construction
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Oberdan, Thomas – Bulletin of Science, Technology & Society, 2009
The article "Is Google Making Us Stupid?" in last Summer's "Atlantic Monthly," raised a number of provocative, and indeed worrisome, questions about computer usage and cognitive development. For instance, persons with considerable experience of reading for the sake of pleasure report that, after a couple of years using computers a great deal, they…
Descriptors: Cognitive Development, Mathematics, Mathematical Concepts, Social Change
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Alvino, Serena; Asensio-Perez, Juan I.; Dimitriadis, Yannis; Hernandez-Leo, Davinia – Distance Education, 2009
Distance and blended collaborative learning settings are usually characterized by different "social structures" defined in terms of groups' number, dimension, and composition; these structures are variable and can change within the same activity. This variability poses additional complexity to instructional designers, when they are…
Descriptors: Social Structure, Educational Principles, Cooperative Learning, Case Studies
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Baschera, Gian-Marco; Gross, Markus – International Journal of Artificial Intelligence in Education, 2010
We present an inference algorithm for perturbation models based on Poisson regression. The algorithm is designed to handle unclassified input with multiple errors described by independent mal-rules. This knowledge representation provides an intelligent tutoring system with local and global information about a student, such as error classification…
Descriptors: Foreign Countries, Spelling, Intelligent Tutoring Systems, Prediction
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Wegerif, Rupert; McLaren, Bruce M.; Chamrada, Marian; Scheuer, Oliver; Mansour, Nasser; Miksatko, Jan; Williams, Mriga – Computers & Education, 2010
This paper reports on an aspect of the EC funded Argunaut project which researched and developed awareness tools for moderators of online dialogues. In this study we report on an investigation into the nature of creative thinking in online dialogues and whether or not this creative thinking can be coded for and recognized automatically such that…
Descriptors: Creativity, Creative Thinking, International Programs, Coding
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Kuriger, Glenn W.; Wan, Huang-da; Mirehei, S. Moussa; Tamma, Saumya; Chen, F. Frank – Simulation & Gaming, 2010
This research proposes a Web-based version of a lean office simulation game (WeBLOG). The game is designed to be used to train lean concepts to office and administrative personnel. This group belongs to the frequently forgotten side of a lean enterprise. Over four phases, the game presents the following seven lean tools: one-piece flow,…
Descriptors: Educational Games, Administrators, Manufacturing, Business Administration
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Teston, George – Journal of Technology Education, 2008
When asked about individual perceptions of "technology," 68% of Americans primarily equate the term to the computer. Although this perception under represents the true breadth of the field, the statistic does speak to the ubiquitous role the computer plays across many technology disciplines. Software has become the building block of all major…
Descriptors: Computer Software, Antisocial Behavior, Crime, Economic Impact
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Kolikant, Y. Ben-David; Mussai, M. – Computer Science Education, 2008
We studied students' conceptions of correctness and their influence on students' correctness-related practices by examining how 159 students had analyzed the correctness of error-free and erroneous algorithms and by interviewing seven students regarding their work. We found that students conceptualized program correctness as the sum of the…
Descriptors: Misconceptions, Computer Science Education, Science Instruction, Programming
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Chen, G.D.; Chang, C.K.; Wang, C.Y. – Computers & Education, 2008
With the growing popularity of computers and the Internet, most teachers are taking advantage of Internet functions to assist in both teaching and student learning. However, students only login to the assisted learning system once or twice a week on average to surf for relevant references, participate in discussions, or hand in assignments, even…
Descriptors: Delivery Systems, Computer Interfaces, Interaction, Internet
Hart, Robert S. – 1994
This guide to ERRATA, a set of HyperCard-based tools for response analysis and error diagnosis in language testing, is intended as a user manual and general reference and designed to be used with the software (not included here). It has three parts. The first is a brief survey of computational techniques available for dealing with student test…
Descriptors: Authoring Aids (Programming), Comparative Analysis, Computer Software, Data Processing
Lorents, Alden C. – 1997
Various schools are struggling with the introduction of Object Oriented (OO) programming concepts and GUI (graphical user interfaces) within the traditional COBOL sequence. OO programming has been introduced in some of the curricula with languages such as C++, Smalltalk, and Java. Introducing OO programming into a typical COBOL sequence presents…
Descriptors: Computer Interfaces, Computer Science Education, Computer Software Development, Computer System Design
Urbaczewski, Andrew; Urbaczewski, Lise – 1997
The objective of this study was to find the answers to two primary research questions: "Do students learn programming languages better when they are offered in a particular order, such as 4th generation languages before 3rd generation languages?"; and "Do students learn programming languages better when they are taken in separate semesters as…
Descriptors: Academic Achievement, Higher Education, Information Science Education, Instructional Effectiveness
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