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Cetintas, Suleyman; Si, Luo; Xin, Yan Ping; Hord, Casey – International Working Group on Educational Data Mining, 2009
This paper proposes a learning based method that can automatically determine how likely a student is to give a correct answer to a problem in an intelligent tutoring system. Only log files that record students' actions with the system are used to train the model, therefore the modeling process doesn't require expert knowledge for identifying…
Descriptors: Programming, Evidence, Intelligent Tutoring Systems, Regression (Statistics)
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Mitrovic, Antonija; Martin, Brent; Suraweera, Pramuditha; Zakharov, Konstantin; Milik, Nancy; Holland, Jay; McGuigan, Nicholas – International Journal of Artificial Intelligence in Education, 2009
Over the last decade, the Intelligent Computer Tutoring Group (ICTG) has implemented many successful constraint-based Intelligent Tutoring Systems (ITSs) in a variety of instructional domains. Our tutors have proven their effectiveness not only in controlled lab studies but also in real classrooms, and some of them have been commercialized.…
Descriptors: Foreign Countries, Investment, Intelligent Tutoring Systems, Artificial Intelligence
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Botsios, Sotirios; Georgiou, Dimitrios A. – International Journal of Distance Education Technologies, 2009
Adaptation and personalization services in e-learning environments are considered the turning point of recent research efforts, as the "one-size-fits-all" approach has some important drawbacks, from the educational point of view. Adaptive Educational Hypermedia Systems in World Wide Web became a very active research field and the need of…
Descriptors: Electronic Learning, Educational Research, Literature Reviews, Standards
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Chu, Hui-Chun; Hwang, Gwo-Jen; Tsai, Chin-Chung; Chen, Nian-Shing – Interactive Learning Environments, 2009
Although Web 2.0 technologies have been recognized as effective means of conducting group learning activities, a critical and challenging issue of Web 2.0-based learning is the lack of mechanisms for promoting information exchanges and sharing among participating students. To cope with this problem, an intelligent blog system is proposed in this…
Descriptors: Web Sites, Electronic Publishing, Learning Activities, Teaching Methods
Liang, Yawei – Online Submission, 2005
In a fundamental computer-programming course, such as CSE101, questions about how to evaluate an arithmetic expression are frequently used to check if our students know the rules of precedence. The author uses two of our final examination questions to show that more knowledge of computer science is needed to answer them correctly. Furthermore,…
Descriptors: Computer Science Education, Student Evaluation, Higher Education, Programming
Mahoney, Dan – Database, 1994
Explains the use of a standard text-based database program (i.e., dBase III) to run external programs that display graphic files during a database session and reduces costs normally encountered when preparing a computer to run a graphical database. An example is given of a simple database with two fields. (LRW)
Descriptors: Computer Graphics, Cost Effectiveness, Database Management Systems, Databases
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Gorman, Michael F. – Journal of Computing in Higher Education, 1998
Explains the cause of the Year 2000 (Y2K) problem for computers, how it manifests itself, and what can be done to fix it. Attention is given to both microcomputers and more powerful machines. (MSE)
Descriptors: Computer Software, Computers, Data Processing, Information Storage
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Deal, Walter F., III – Technology Teacher, 1999
Describes a unit on robotics that includes problem solving, working together, and constructing and programming a robot. Provides students with an opportunity for critical thinking. (JOW)
Descriptors: Computers, Elementary Education, Programming, Robotics
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Calzada, Maria; Scariano, Stephen M. – Mathematics and Computer Education, 1996
Uses the visual and programming capabilities of the graphing calculator to discern both differences and similarities between two independent collections of sample data. (MKR)
Descriptors: Data Analysis, Graphing Calculators, Graphs, Higher Education
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Cecil, David R.; Wang, Rongdong – Mathematics and Computer Education, 2002
Description of a technique in Maple programming language that automatically prints all paths of any desired length along with the name of each vertex, proceeding in order from the beginning vertex to the ending vertex for a given graph. (Author/MM)
Descriptors: Computer Uses in Education, Graphs, Mathematics Education, Programming
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Payne, Brent A.; Creger, Don W. – Technology Teacher, 2000
Offers a way to combat problems of student frustration and lack of time when teaching vertical mill programming by using a simple set-up tool to assist in establishing floating zeros. (Author)
Descriptors: Computer Assisted Manufacturing, Numerical Control, Postsecondary Education, Programming
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Joy, Mike; Griffiths, Nathan; Boyatt, Russell – Journal on Educational Resources in Computing, 2005
Computer programming lends itself to automated assessment. With appropriate software tools, program correctness can be measured, along with an indication of quality according to a set of metrics. Furthermore, the regularity of program code allows plagiarism detection to be an integral part of the tools that support assessment. In this paper, we…
Descriptors: Plagiarism, Evaluation Methods, Programming, Feedback (Response)
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Turner, David – Oxford Review of Education, 2005
This paper examines the practice of benchmarking universities using a "league table" approach. Taking the example of the "Sunday Times University League Table", the author reanalyses the descriptive data on UK universities. Using a linear programming technique, data envelope analysis (DEA), the author uses the re-analysis to…
Descriptors: Programming, Mathematical Applications, Benchmarking, Foreign Countries
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Laine, Teemu H.; Vinni, Mikko; Sedano, Carolina Islas; Joy, Mike – ALT-J: Research in Learning Technology, 2010
This article presents the features, design and architecture of the Myst pervasive game platform that has been applied in creating pervasive mobile learning games in various contexts such as science festivals and museums in Finland. Based on our experiences with the development, we draw a set of design principles for creating successfully a…
Descriptors: Electronic Learning, Educational Games, Young Adults, Museums
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Howard, Elizabeth V. – Journal of Educational Technology Systems, 2007
During a research study conducted over four semesters, students enrolled in an introductory programming class at a commuter campus used the pair-programming approach for both in-class labs and out-of-class programming assignments. This study was a comprehensive assessment of pair-programming using multiple measures of both quantitative and…
Descriptors: Programming, Instructional Effectiveness, Instructional Innovation, Problem Based Learning
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