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Kahn, Ken – 1999
ToonTalk is an animated interactive world inside of which one can construct a very large range of computer programs. These programs are not constructed by typing text or arranging icons, but by taking actions in this world. Robots can be trained, birds can be given messages to deliver, and so on. This paper describes the design and preliminary…
Descriptors: Authoring Aids (Programming), Children, Computer Assisted Instruction, Computer Games
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Holmboe, Christian – Computer Science Education, 2005
Constructing a data model for a problem area requires identifying and formulating some symbolic representation of the concepts involved, their characteristics, and the relationships between them. Taking a socio-cultural perspective on learning, analysis of classroom dialog is used to identify cognitive challenges met by novice students of data…
Descriptors: Concept Formation, Concept Teaching, Psycholinguistics, Metalinguistics
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Monahan, Brian; Tomko, Sue – Educational Leadership, 1996
Schools in two New York State counties are creating Web home pages with little money or technical expertise. Approaches to Web page construction include using commercially developed software (like Pagemaker or Claris Works); trying out downloaded shareware programs; using an online service (America Online, Prodigy, or Compuserve); and programming…
Descriptors: Computer Software, Elementary Secondary Education, Internet, Programming
Parlante, Nick – JCSE Online, 2001
Describes a Web site called Nifty Assignments that offers assignments for computer science education. Topics include programming assignments; student appeal; appropriateness for high school classes; and links to other related Web sites. (LRW)
Descriptors: Assignments, Computer Science Education, Higher Education, Programming
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Sher, David B. – Mathematics and Computer Education, 2004
Generally, when recursion is introduced to students the concept is illustrated with a toy (Towers of Hanoi) and some abstract mathematical functions (factorial, power, Fibonacci). These illustrate recursion in the same sense that counting to 10 can be used to illustrate a for loop. These are all good illustrations, but do not represent serious…
Descriptors: Computer Science, Mathematical Concepts, Higher Education, Scientific Concepts
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Brusco, Michael J.; Stahl, Stephanie – Psychometrika, 2005
There are two well-known methods for obtaining a guaranteed globally optimal solution to the problem of least-squares unidimensional scaling of a symmetric dissimilarity matrix: (a) dynamic programming, and (b) branch-and-bound. Dynamic programming is generally more efficient than branch-and-bound, but the former is limited to matrices with…
Descriptors: Least Squares Statistics, Comparative Analysis, Programming, Mathematics
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Zaner, John; Wilson, Glenn – Tech Directions, 2005
As more educators serve as "Web masters" of Web sites for courses, they soon discover that as a site grows it becomes increasingly inconsistent and more difficult to manage. The situation results, to some extent, from the fact that there is a lot learned along the way and the site represents a growing level of expertise. However, it also arises…
Descriptors: Web Sites, Information Technology, Programming, Teachers
Johnson, Barbara Z.; King, Elizabeth; Hayes, Elisabeth – Online Submission, 2008
In its second year, the Tech Savvy Girls Project adopted "Teen Second Life" as a platform for interest-driven learning and designed projects and objects around themes important to them and their futures as technology-using, creative people. By using the building tools in an open-ended virtual world, they were able to pursue interests common to…
Descriptors: Females, Computer Uses in Education, Computers, Information Technology
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Keppens, Jeroen; Hay, David – Computer Science Education, 2008
A key challenge of effective teaching is assessing and monitoring the extent to which students have assimilated the material they were taught. Concept mapping is a methodology designed to model what students have learned. In effect, it seeks to produce graphical representations (called concept maps) of the concepts that are important to a given…
Descriptors: Concept Mapping, Programming, Teaching Methods, Educational Assessment
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Prayaga, Chandra – Physics Education, 2008
A simple interface between VPython and Microsoft (MS) Office products such as Word and Excel, controlled by Visual Basic for Applications, is described. The interface allows the preparation of content-rich, interactive learning environments by taking advantage of the three-dimensional (3D) visualization capabilities of VPython and the GUI…
Descriptors: Computer Assisted Instruction, Visualization, Scientific Concepts, Computer Software
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Peng, Hsinyi; Chou, Chien; Chang, Chun-Yu – Educational Technology & Society, 2008
Computing devices and applications are now used beyond the desktop, in diverse environments, and this trend toward ubiquitous computing is evolving. In this study, we re-visit the interactivity concept and its applications for interactive function design in a ubiquitous-learning system (ULS). Further, we compare interactivity dimensions and…
Descriptors: Instructional Design, Computers, Virtual Classrooms, Computer Uses in Education
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Ozdener, Nesrin – Computers & Education, 2008
This study focuses on how students in vocational high schools and universities interpret the algorithms in structural computer programming that concerns time-efficiency. The targeted research group consisted of 242 students from two vocational high schools and two departments of the Faculty of Education in Istanbul. This study used qualitative and…
Descriptors: Vocational High Schools, Mathematics Education, Programming, Statistical Analysis
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Schrand, Tom – College Teaching, 2008
Educational technology is seldom used to facilitate more active student learning in the classroom. Instructors who have mastered PowerPoint, however, could just as easily learn to create simple pieces of interactive multimedia that encourage student participation in learning tasks and that appeal to multiple intelligences and learning styles.…
Descriptors: Multiple Intelligences, Student Participation, Active Learning, Educational Technology
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Chen, Jun; Wang, Zu-Yuan; Wu, Yuren – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to introduce some new functions achieved in a web-based multimedia courseware, which is developed by Flash software and used by part-time graduate students. Design/methodology/approach: The courseware uses Adobe Flash CS3 as its development software, which supports Actionscript language, FMS and FLV technology…
Descriptors: Graduate Students, Foreign Countries, Electronic Learning, Educational Technology
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Hecht, Michael L.; Elek, Elvira; Wagstaff, David A.; Kam, Jennifer A.; Marsiglia, Flavio; Dustman, Patricia; Reeves, Leslie; Harthun, Mary – Journal of Drug Education, 2009
This study assessed the immediate and short-term outcomes of adapting a culturally-grounded middle school program, "keepin' it REAL", for elementary school students. After curriculum adaptation, 10 schools were randomly assigned to the intervention in 5th grade with follow-up boosters in 6th grade; 13 schools were randomly assigned to the control…
Descriptors: Elementary School Students, Curriculum Development, School Activities, Intervention
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