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Ross, John Minor – Performance Improvement Quarterly, 1996
Proposes that object-oriented (OO) analysis, design, and programming methods, currently having a major impact on computing, will play an increasing role in shaping the paradigms of performance technology--particularly in instructional design (ID). Ties this crossover of OO from computing to ID to design trends and ongoing research in ID. (AEF)
Descriptors: Computer Software Development, Computer System Design, Educational Research, Educational Technology
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Ram, Vevek – South African Journal of Higher Education, 1996
Discusses problems in creating the information retrieval mechanisms used in constructivist computer-based learning environments to support knowledge discovery: (1) subject can not always be pre-specified and the learner may not know what to seek; (2) retrieval strategies differ considerably from conventional ones, with the search including data,…
Descriptors: Computer Assisted Instruction, Constructivism (Learning), Educational Media, Epistemology
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Wilcocks, Derek; Sanders, Ian – Computers & Education, 1994
Discussion of how to teach programming skills to novice programmers focuses on the use of a program animator that uses a copies model of recursion to teach the recursive function. Various mental models are reviewed; testing the recursion animator is described; and possibilities for further research are suggested. (12 references) (LRW)
Descriptors: Algorithms, Computer Assisted Instruction, Computer Science Education, Courseware
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Armstrong, Timothy C.; Loane, Russell F. – TechTrends, 1994
Examines the current status and short-term future of computer software development in higher education. Topics discussed include educational advantages of software; current program development techniques, including object oriented programming; and market trends, including IBM versus Macintosh and multimedia programs. (LRW)
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Futures (of Society)
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Paulson, Boyd C.; And Others – European Journal of Engineering Education, 1994
Describes MultiTool, a new programming shell for use in developing multimedia education and training applications with microcomputer-based software and videodisk-based images. Examines the objectives of the system and its limitations, analysis and design of a courseware module, and implementation details. (LZ)
Descriptors: Computer Software, Computer Software Development, Courseware, Engineering Education
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Linn, Marcia C. – Journal of Science Education and Technology, 1995
Describes a framework called scaffolded knowledge integration and illustrates how it guided the design of two successful course enhancements in the field of computer science and engineering: the LISP Knowledge Integration Environment and the spatial reasoning environment. (101 references) (Author/MKR)
Descriptors: Educational Technology, Higher Education, Models, Programming
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Lavonen, Jari M.; Lattu, Matti; Meisalo, Veijo P. – Journal of Technology Education, 2001
Finnish eighth graders used computer control software to find creative solutions to technological problems. The learning environment encouraged problem-centered and creative approaches. More systematic teaching of programming skills before problem solving was recommended. (Contains 32 references.) (SK)
Descriptors: Computer Software, Creativity, Foreign Countries, Grade 8
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Higgins, Colin A.; Gray, Geoffrey; Symeonidis, Pavlos; Tsintsifas, Athanasios – Journal on Educational Resources in Computing, 2005
This article reports on the design, implementation, and usage of the CourseMarker (formerly known as CourseMaster) courseware Computer Based Assessment (CBA) system at the University of Nottingham. Students use CourseMarker to solve (programming) exercises and to submit their solutions. CourseMarker returns immediate results and feedback to the…
Descriptors: Feedback (Response), Computer Uses in Education, Programming, Foreign Countries
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Deek, Fadi; Espinosa, Idania – International Journal on E-Learning, 2005
Traditionally, novice programmers have had difficulties in three distinct areas: breaking down a given problem, designing a workable solution, and debugging the resulting program. Many programming environments, software applications, and teaching tools have been developed to address the difficulties faced by these novices. Along with advancements…
Descriptors: Teaching Methods, Program Development, Learning Experience, Educational Technology
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Eichler, Marcelo Leandro; Xavier, Paulo Rafael; Araujo, Roberto Costa; Forte, Rafael Castro; Del Pino, Jose Claudio – Journal of Computers in Mathematics and Science Teaching, 2005
The goals of this paper are to describe some characteristics of the pedagogical project of the "Carbopolis" software and some programming solutions that were found during the computational implementation of this software. Relative to the first goal, some pedagogical features that are considered necessary to developing computerized learning…
Descriptors: Programming, Educational Technology, Computer Software, Learning Strategies
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Simeone, Paula – Australian Educational Computing, 2002
Multimedia is one of the biggest buzzwords around in education in this age of computer technology. Multimedia is short for multiple media and simply means using computers to bring together words, photographs, sounds, animations and video. In this article, the author talks about multimedia presentations as a powerful education learning tool. It is…
Descriptors: Constructivism (Learning), Multimedia Materials, Computers, Instructional Materials
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Kowalski, K. – International Journal of Mathematical Education in Science & Technology, 2005
This work extends the theory of the fixed charge transportation problem (FCTP), currently based mostly on a forty-year-old publication by Hirsch and Danzig. This paper presents novel properties that need to be considered by those using existing, or those developing new methods for optimizing FCTP. It also defines the problem in an easier way,…
Descriptors: Mathematical Concepts, Mathematical Applications, Programming, Information Networks
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Challborn, Carl; Reimann, Teresa – International Review of Research in Open and Distance Learning, 2005
Report #27 in this series discussed the 'wiki' method of online information-sharing, and its educational uses. A wiki is browser-based collaborative writing environment, in which a community may amass and exchange information on a particular topic, and to which anyone may contribute without having Web programming skills. In the current study,…
Descriptors: Collaborative Writing, Programming, Web Sites, Editing
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Baker, Bruce D.; Friedman-Nimz, Reva – Leadership and Policy in Schools, 2002
The goal of this study is to present a brief, statistically rigorous assessment of the determinants of the availability of gifted and talented programming both across and within states. Of particular interest is whether gifted and talented program opportunities are randomly distributed across students by their socioeconomic status and race across…
Descriptors: Access to Education, Gifted, Programming, Geographic Location
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McFadden, Anna C.; Marsh, George E., II; Price, Barrie Jo – Computers in the Schools, 2002
The rapid growth of the Internet and intranets supports the infrastructure necessary for computer-based testing (CBT). The parallel growth of sophisticated computer programming and powerful computers offers new possibilities in testing, such as Computerized Adaptive Testing (CAT), where the responses of the subject dictate the nature of the test…
Descriptors: Computer Assisted Testing, Adaptive Testing, Formative Evaluation, Comparative Analysis
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