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Cushion, Steve – Computer Assisted Language Learning, 2006
We will argue that CALL can usefully be viewed as a subset of computer software engineering and can profit from adopting some of the recent progress in software development theory. The unified modelling language has become the industry standard modelling technique and the accompanying unified process is rapidly gaining acceptance. The manner in…
Descriptors: Computer Assisted Instruction, Computer Science, Second Language Learning, Computer Software
Ariel, Adelaide; Veldkamp, Bernard P.; Breithaupt, Krista – Applied Psychological Measurement, 2006
Computerized multistage testing (MST) designs require sets of test questions (testlets) to be assembled to meet strict, often competing criteria. Rules that govern testlet assembly may dictate the number of questions on a particular subject or may describe desirable statistical properties for the test, such as measurement precision. In an MST…
Descriptors: Item Response Theory, Item Banks, Psychometrics, Test Items
Kafai, Yasmin B., Ed.; Peppler, Kylie A., Ed.; Chapman, Robbin N., Ed. – Teachers College Press, 2009
This book is about the Computer Clubhouse--the idea and the place--that inspires youth to think about themselves as competent, creative, and critical learners. So much of the social life of young people has moved online and participation in the digital public has become an essential part of youth identities. The Computer Clubhouse makes an…
Descriptors: Creativity, Evaluators, Social Life, Video Games
Limanauskiene, Virginija; Stuikys, Vytautas – Electronic Journal of e-Learning, 2009
With the expansion of e-learning, the understanding and evaluation of already created e-learning environments is becoming an extremely important issue. One way to dealing with the problem is analysis of case studies, i.e. already created environments, from the reuse perspective. The paper presents a general framework and model to assess UNITE, the…
Descriptors: Electronic Learning, Communication Problems, Computer Assisted Instruction, Editing
Bruckman, Amy – 1994
Multi-User Dungeons (MUDs), are text-based virtual reality environments in which participants separated by great physical distances can communicate and collaborate in programming. Most MUDs started out as adventure games but are quickly being adapted for more "serious" endeavors. This paper presents a case study of the experiences of a…
Descriptors: Adult Education, Case Studies, Community, Computer Mediated Communication
Rhode Island State Board of Governors for Higher Education, Providence. – 1999
This monthly report documents the accomplishments of the Year 2000 project in Rhode Island's public higher education. It reviews computer problems related to the Year 2000 date change, noting the basic technical solution necessary to avoid disruption to higher education, and summarizes Executive Order 99-1, issued in January 1999, requiring all…
Descriptors: Compliance (Legal), Computer Security, Computer Uses in Education, Computers
PDF pending restorationMcAllister, Deborah A. – Online Submission, 1994
This dissertation investigates the effects of two different grouping strategies on secondary students concerning their preparation for, and performance at, a computer programming contest. Students were divided into two groups, experimental and control, for a 3-week treatment, followed by the contest. Students in the experimental group became…
Descriptors: Secondary School Students, Computer Science Education, Programming, Competition
Peer reviewedStratford, Steven J. – Journal of Computers in Mathematics and Science Teaching, 1997
Covers research conducted within the past 10 years on the topic of using computer models and simulations to aid science instruction at the precollege level. The research is categorized into three main areas: (1) students running preprogrammed simulations; (2) students creating dynamic models using modeling environments; and (3) students using…
Descriptors: Computer Simulation, Computer Software, Computer Uses in Education, Programming
Peer reviewedArnold, Stephen; Taylor, James – Australian Mathematics Teacher, 1996
Discusses the Texas Instruments calculator the TI-92 and how it can be an effective tool in the mathematics classroom. Provides examples of combining the algebra capabilities of the calculator and Cabri-Geometry II with graphing, tables of values, statistics, programming, and a simple text editor to enhance mathematics instruction. (DDR)
Descriptors: Algebra, Calculators, Computer Software, Computer Uses in Education
Deek, Fadi P.; Friedman, Robert S. – JCSE Online, 2001
Considers how computing and composition combine for a new form of interdisciplinary learning and intramural cooperation. Offers a description of the analogous processes of problem solving and programming in an introductory computer science course and the writing process typically used in introductory English composition courses. (Author/LRW)
Descriptors: Computer Science Education, Higher Education, Interdisciplinary Approach, Introductory Courses
Peer reviewedScheines, Richard; Sieg, Wilfried – Interactive Learning Environments, 1994
Using a computerized logic course employing the Carnegie Mellon Proof Tutor problem-solving environment, crucial features of computer environments were isolated and relative pedagogical effectiveness was assessed. Students used computerized environments to construct proofs and were presented with identical course materials on sentential logic. The…
Descriptors: Computer Interfaces, Computer Science Education, Heuristics, Higher Education
Peer reviewedSmith, Ruth Baynard – Gifted Child Today Magazine, 1994
Intermediate level academically talented students learn essential elements of computer programming by working with robots at enrichment workshops at Dwight-Englewood School in Englewood, New Jersey. The children combine creative thinking and problem-solving skills to program the robots' microcomputers to perform a variety of movements. (JDD)
Descriptors: Academically Gifted, Creative Thinking, Enrichment Activities, Intermediate Grades
Peer reviewedLeavens, Gary T.; Baker, Albert L.; Honavar, Vasant; Prabhu, Gurpur; LaValle, Steven M. – Mathematics and Computer Education, 1998
Discusses the reasons for careful evaluation of students' programs by a skilled programmer. Suggests that grades for programs must be partly based on quality factors such as clarity, organization, conciseness, and maintainability. (ASK)
Descriptors: Computer Uses in Education, Educational Technology, Evaluation Criteria, Higher Education
Peer reviewedStephenson, Stanley D. – Journal of Educational Technology Systems, 1998
To reduce attrition in an entry-level programming class, students who performed poorly on the first exam were matched with interested alumni, who could only communicate with their mentorees by e-mail, mail, or phone. The program produced a significant reduction in overall course attrition and for the at-risk students. (Author/AEF)
Descriptors: Academic Achievement, Communication (Thought Transfer), Computer Mediated Communication, Distance Education
Peer reviewedThangiah, Sam R.; Joshi, Sharad W. – Journal of Computers in Mathematics and Science Teaching, 1997
Outlines how a course in robotics can be taught at the undergraduate level with specific experiments that can be used for incremental learning in programming a mobile robot or by simulating the actions of a robot. Contains 14 references. (Author/ASK)
Descriptors: Course Descriptions, Educational Technology, Higher Education, Mathematics Education

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