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Kopec, Danny; Wood, Carol – 1994
Humankind has become accustomed to reading and learning from printed books. The computer offers us the possibility to exploit another medium whose key advantage is flexibility through extensive memory, computational speed, and versatile representational means. Specifically, we have the hypercard application, an integrated piece of software, with…
Descriptors: Acquired Immune Deficiency Syndrome, Books, Computer Assisted Instruction, Computer Software
Clark, Kevin Andrew – 1991
The objectives of this research were to review existing computer-assisted instruction systems for propositional calculus proofs or elementary logic and to develop an instructional computer program that guides students in the valid construction of propositional calculus proofs. The system is unique in that it provides assistance at each step of the…
Descriptors: Algorithms, Calculus, College Mathematics, Computer Assisted Instruction
Campbell, Patricia B. – 1983
Although computer use in a variety of educational environments has grown tremendously in the past five years, issues of who uses the computer and how they use it are arising. Preliminary research indicates that computer access is related to both socio-economic status (SES) and sex, with male students from wealthier school districts being most apt…
Descriptors: Access to Computers, Access to Education, Computer Assisted Instruction, Computer Literacy
Northwest Regional Educational Lab., Portland, OR. – 1998
The sixth session of IT@EDU98 consisted of seven papers on the topic of the learning machine--Vietnamese based human-computer interface, and was chaired by Phan Viet Hoang (Informatics College, Singapore). "Knowledge Based Approach for English Vietnamese Machine Translation" (Hoang Kiem, Dinh Dien) presents the knowledge base approach,…
Descriptors: Algorithms, Character Recognition, Color, Educational Technology

Kann, Charles; Lindeman, Robert W.; Heller, Rachelle – Computers & Education, 1997
In the past, algorithm animation has yielded mixed results as a teaching tool in computer science. This article presents a study in which undergraduates at George Washington University (DC) viewed algorithm animations and then programmed the same algorithms. Results suggest that combing the two is an effective way to use animation and to produce…
Descriptors: Algorithms, Animation, Computer Science, Computer Uses in Education

Kafai, Yasmin B.; Ching, Cynthia Carter; Marshall, Sue – Computers & Education, 1997
Discussion of the use of multimedia in educational computer applications focuses on a project in which seven teams of elementary school students were involved in designing and implementing interactive multimedia resources in science for younger children. Results indicated improvement in science understanding and programming skills. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer System Design, Computer Uses in Education, Courseware
Callum, Robert – CAUSE/EFFECT, 1996
The process of designing the Yale University (Connecticut) World Wide Web page "front door" is described, including its conceptualization, evolution through technological advances and attitudinal change, achievement of consensus through an interdepartmental advisory team, constituency response, and expectations about future change. (MSE)
Descriptors: Access to Information, Advisory Committees, College Administration, Computer Graphics

Smith, Karan B. – Journal of Computers in Mathematics and Science Teaching, 1996
Presents activities which highlight major concepts of linear programming. Demonstrates how technology allows students to solve linear programming problems using exploration prior to learning algorithmic methods. (DDR)
Descriptors: Academic Standards, Algebra, Computer Uses in Education, Cooperative Learning

Suomala, Jyrki – Scandinavian Journal of Educational Research, 1996
Social problem solving, effectance motivation, and information processing were studied with 38 Finnish eight-year olds using the LOGO computer programming language learned through discovery learning. Results suggest that LOGO promotes the development of problem-solving skills if each student receives sufficient support from the teacher. (SLD)
Descriptors: Computer Assisted Instruction, Discovery Learning, Educational Environment, Elementary Education
Foster, James Q.; Harrell, Lane Foster; Raizen, Esther – CALICO Journal, 2004
This paper reports on the grammatical and programmatical production aspects of the "Hebrewer," a cross-platform web-based reference work in the form of a Hebrew inflection generator. The Hebrewer, a Java applet/servlet combination, is currently capable of generating 2,500 nouns in full declension and 500 verbs in full conjugation,…
Descriptors: Semitic Languages, Internet, Nouns, Alphabets
Tattersall, Colin; Vogten, Hubert; Brouns, Francis; Koper, Rob; van Rosmalen, Peter; Sloep, Peter; van Bruggen, Jan – Educational Technology & Society, 2005
Distance Learning Providers serve large populations of learners, frequently offering the same course to different groups of learners over lengthy periods of time. This article argues that (re-) running e-learning courses with different combinations of learners and staff requires a distinction between abstract representations of courses and…
Descriptors: Distance Education, Open Universities, Program Implementation, Electronic Learning
Taurisson, Neil; Tchounikine, Pierre – Educational Technology & Society, 2004
This paper describes a multi-agent approach that aims at supporting learners involved in a collective activity. We consider pedagogical situations where students have to explicitly define the articulation of their collective work and then achieve the different tasks they have defined. Our objective is to support these students by taking some of…
Descriptors: Computer Mediated Communication, Synchronous Communication, Computer Science Education, Distance Education
Neo, Tse-Kian; Neo, Mai – Campus-Wide Information Systems, 2004
With the infusion of the multimedia technology into the education arena, traditional educational materials can be translated into interactive electronic form through the use of multimedia authoring tools. This has allowed teachers to design and incorporate multimedia elements into the content to convey the message in a multi-sensory learning…
Descriptors: Educational Media, Educational Environment, Teaching Methods, Educational Technology
Ala-Mutka, Kirsti M. – Computer Science Education, 2005
Practical programming is one of the basic skills pursued in computer science education. On programming courses, the coursework consists of programming assignments that need to be assessed from different points of view. Since the submitted assignments are executable programs with a formal structure, some features can be assessed automatically. The…
Descriptors: Computer Science Education, Assignments, Student Evaluation, Program Effectiveness
Scarlatos, Lori L. – Interactive Technology and Smart Education, 2006
Educators recognize that group work and physical involvement with learning materials can greatly enhance the understanding and retention of difficult concepts. As a result, math manipulatives--such as pattern blocks and number lines--have increasingly been making their way into classrooms and children's museums. Yet without the constant guidance…
Descriptors: Museums, Mathematical Concepts, Mathematics Instruction, Problem Solving