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Recker, Margaret M. – 1994
This document presents a theoretical approach and a methodology for analyzing data from students interacting with and learning from hypermedia systems. Interactions are mutually influenced by individual students' goals and strategies and the actions supported by the interface of the learning environment. The approach is illustrated by modelling…
Descriptors: Cognitive Processes, Computer Interfaces, Computer System Design, Educational Environment
Barr, John – 1995
Constructionist learning is characterized by three principles: "learning-by-making,""holistic learning," and a freedom to choose learning styles. This paper describes a project with second grade homeschooling students that tested the feasibility of using HyperCard as a medium for constructionist learning. The "worlds"…
Descriptors: Cognitive Style, Computer Uses in Education, Constructivism (Learning), Elementary Education
Braun, Henry I.; And Others – 1989
The use of constructed response items in large scale standardized testing has been hampered by the costs and difficulties associated with obtaining reliable scores. The advent of expert systems may signal the eventual removal of this impediment. This study investigated the accuracy with which expert systems could score a new, non-multiple choice…
Descriptors: Computer Science, Constructed Response, Expert Systems, High School Seniors
Anderson, John R. – 1993
Related to the earlier ACT production system theory, this book's basic goal is to present evidence for the psychological reality of a production system model of mind. Distinguished from the original theory in three ways, this volume uses previous rational analyses to improve upon that theory and extend its scope. It also relates the theory to new…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Simulation, Conflict Resolution
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Janicki, Thomas; Steinberg, Geoffrey – Decision Sciences Journal of Innovative Education, 2003
Educational content on the Internet is rapidly increasing. Academics and businesses are placing more course material online to supplement classroom and business training situations. In addition, significant increases in undergraduate enrollments in information system courses, and the rapid pace of new knowledge in the field, have led researchers…
Descriptors: Internet, Educational Technology, Technology Uses in Education, Scores
King, Ronald S.; Rainwater, Stephen B. – 2002
This paper describes a methodology for use in teaching an introductory Database Management System (DBMS) course. Students master basic database concepts through the use of a multiple component project implemented in both relational and associative data models. The associative data model is a new approach for designing multi-user, Web-enabled…
Descriptors: Computer Science Education, Computer System Design, Database Design, Database Management Systems
Swanson, Dewey A.; Phillips, Julie – Association of Small Computer Users in Education (ASCUE), 2004
In this paper we follow up "Developing Growing Need for Soft-Skills in IT Professionals," a paper from the 2003 ASCUE Conference. In that paper we examined the need for "soft-skills" by information technology professionals. In the current economic climate, IT outsourcing is becoming increasingly popular. Our Columbus, Indiana…
Descriptors: Economic Climate, Information Technology, Job Skills, Professional Development
Monthienvichienchai, Rachada; Sasse, M. Angela – 2002
This paper investigates how computer support for vicarious learning can be implemented by taking a principled approach to selecting and combining different media to capture educational dialogues. The main goal is to create vicarious learning materials of appropriate pedagogic content and production quality, and at the same time minimize the…
Descriptors: Computer Assisted Instruction, Computer Software Development, Computer Uses in Education, Cooperative Learning
Lazzaro, Joseph J. – Technology Review, 1996
Visually impaired users are hampered by current PC software written for graphical user interfaces. Screen readers that vocalize displayed text require standardization that remains missing in the programming industry; the readers cannot interpret many cues in the Windows environment. More programming standards and adaptive technology for computers…
Descriptors: Assistive Devices (for Disabled), Computer Graphics, Computer Interfaces, Computer Software Development
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Maheshwari, Piyush – Journal of Computers in Mathematics and Science Teaching, 1997
Describes the development of a model for delivering the first course in computer programming to large and diverse classes. Presents an integrated approach that emphasizes program-design skills and problem-solving skills, and motivates students to learn by active processes. Team teachers, tutors, and lab demonstrators integrate lectures, tutorials,…
Descriptors: Classroom Environment, Computer Software, Computer Software Development, Computer Uses in Education
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Johnson, Glenn T.; Leonard, Rosemary J. – Higher Education Research and Development, 1994
A study investigated the degree to which changes made in a traditional introductory computer course addressed student expectations. The revised curriculum focused on computer literacy and computer awareness rather than programming skills. Evaluation suggests that, although neither course realized student expectations fully, the revised course…
Descriptors: College Students, Comparative Analysis, Computer Literacy, Course Content
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Clements, James; Carifio, James – Journal of Research on Computing in Education, 1995
Content analysis of 13 textbooks and 2 Department of Education documents was conducted to ascertain common word processing, database, and spreadsheet software skills in order to determine which specific skills should be taught in a high school computer literacy course. Aspects of a basic computer course, created from this analysis, are described.…
Descriptors: Computer Literacy, Computer Software, Content Analysis, Course Content
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Reed, W. Michael; Giessler, Steven F. – Computers in Human Behavior, 1995
Discusses the relationship between prior computer experiences and the linear or nonlinear steps students choose when working with hypermedia environments and time spent on task (based on a study of graduate students). Experience with content-area software, word processing, databases, spreadsheets, programming, hypermedia, and authoring are…
Descriptors: Computer Assisted Instruction, Courseware, Databases, Flow Charts
Thorp, Carmany – Teaching PreK-8, 1995
Describes student use of Hyperstudio computer software to create history adventure games. History came alive while students learned efficient writing skills; learned to understand and manipulate cause, effect choice and consequence; and learned to incorporate succinct locational, climatic, and historical detail. (ET)
Descriptors: Computer Games, Computer Uses in Education, Decision Making Skills, Elementary Education
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Brett, P. A.; Nash, M. – Computers & Education, 1999
Discusses multimedia software and describes the production and the learning rationale of a series of six multimedia CD-ROMs that develop the listening skills of learners of Business English. Describes problems of cost, time, and quality in producing multiple courseware and explains the programming solution which gives control to subject experts.…
Descriptors: Business English, Computer Assisted Instruction, Cost Effectiveness, Courseware
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