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Anderson, Alastair A. – Computers in Human Behavior, 1996
Reports on the results of a study of business undergraduates in Australia that was conducted to determine whether or not perceived knowledge of software, microcomputer experience, overall knowledge of computers, programming experience, and gender were predictors of computer anxiety. Use of the Computer Anxiety Rating Scale is discussed.…
Descriptors: Business Administration Education, Computer Anxiety, Computer Software, Correlation
Dittmer, Arlis – Illinois Libraries, 1998
Provides an overview and evaluation of an Illinois public library project that gave large-group workshops about the Internet and Web page construction, and encouraged intergenerational programming, new library users, and cooperation between adolescents and veterans. Provides the Web address for "Vets on the Net," a Web site for veterans.…
Descriptors: Adolescents, Computer System Design, Cooperation, Design Requirements
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Berenson, Sarah B.; Slaten, Kelli M.; Williams, Laurie; Ho, Chih-Wei – Journal on Educational Resources in Computing, 2004
Those science, mathematics, and engineering faculty who are serious about making the education they offer as available to their daughters as to their sons are, we posit, facing the prospect of dismantling a large part of its traditional pedagogical structure, along with the assumptions and practice which support it. [Seymour and Hewett 1997].Prior…
Descriptors: Careers, Employed Women, Computer Software, Information Technology
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Crump, Barbara J.; Rennie, Leonie J. – Learning Environments Research, 2004
The computing learning environment has not often been equitable for female students. For example, the number of females enrolled in tertiary computing courses is low compared with males and their retention is poor. In recent years, New Zealand educational institutions have experienced an increased enrolment of "new arrivals"--students of…
Descriptors: Student Attitudes, Females, Programming, Foreign Countries
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Postner, Lori; Stevens, Reed – Computer Science Education, 2005
In this paper, we explore how students used two resources, the in-class lecture and the online newsgroup, to write computer programs. By focusing on the questions students asked in each setting, we compare these two learning environments. Questions students asked during lecture typically related to the material the instructor was presenting. In…
Descriptors: Programming, Lecture Method, Computer Science Education, Use Studies
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Speitel, Thomas W.; Scott, Neil G.; Gabrielli, Sandy D. – Science Teacher, 2007
The Invention Factory is a nontraditional youth-based, after-school program in Honolulu that teaches information technology and mechanics to teenagers through interactive, hands-on projects that improve human computer interaction for individuals with disabilities. One objective of the program is to stimulate interest in science and engineering…
Descriptors: High Risk Students, Programming, Disabilities, Career Education
Boyle, Tom; And Others – 1994
Six conference panel discussions on uses of technology in education are presented. The first panel, "The Use of Hypermedia in the Teaching and Learning of Programming" (Tom Boyle, Chair, and others) discusses achievements in hypermedia-based instruction, design needs, and experiences. The second panel, "Virtual Clayoquot Video…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Mediated Communication, Computer Uses in Education
Peterson, Andrew J. – 1993
A case study is presented of the use of educational multimedia. In the spring of 1992, a high school student produced an interactive multimedia project for the California State History Fair. This project, which dealt with Columbus, was developed on the Macintosh platform. Other software and hardware used are described. The artist (developer) began…
Descriptors: Case Studies, Computer Assisted Instruction, Computer Software Development, High School Students
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Schwarz, Elmar; Brusilovsky, Peter; Weber, Gerhard – Journal of Educational Technology, 2005
New WWW technologies allow for integrating distance education power of WWW with interactivity and intelligence. Integrating on-line presentation of learning materials with the interactivity of problem solving environments and the intelligence of intelligent tutoring systems results in a new quality of learning materials that we call I3-textbooks.…
Descriptors: Distance Education, Problem Solving, Intelligent Tutoring Systems, Multimedia Materials
Barbieri, Kathy; Mehringer, Susan – 1997
The Virtual Workshop is a World Wide Web-based set of modules on high performance computing developed at the Cornell Theory Center (CTC) (New York). This approach reaches a large audience, leverages staff effort, and poses challenges for developing interesting presentation techniques. This paper describes the following techniques with their…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Interfaces, Computer Oriented Programs
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Francis, Leslie J.; Evans, Thomas E. – Journal of Educational Computing Research, 1995
The Bath County Computer Attitude Scale was designed to assess attitudes of students in grades 4-12 toward 5 areas: general computer use, computer-assisted instruction, programming and technical concepts, social issues surrounding computer use, and computer history. The reliability and validity of the instrument is examined. (62 references)…
Descriptors: Case Studies, Computer Assisted Instruction, Computer Attitudes, Computers
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Enssle, Halcyon R. – Information Technology and Libraries, 1994
Describes a pilot project at the Colorado State University library that provided reserve materials electronically through microcomputers via a campus computer network at no cost to students. Topics discussed include programming; user-friendly menus for software; results of students' and professors' evaluations; copyright issues; and possible…
Descriptors: College Libraries, Computer Networks, Copyrights, Costs
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Lai, Shu-Ling – International Journal of Instructional Media, 1998
Describes a study that investigated the effects of visual display within a college computer-based learning program that taught computer programming language through analogies. Three types of visual displays (text, static graphics, and animation) are compared, and assessment measures that included posttests and attitude questionnaires are…
Descriptors: Analysis of Variance, Comparative Analysis, Computer Assisted Instruction, Computer Graphics
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Saiz, David – Science Teacher, 1994
Describes the use of C programming language for creating simple programs to teach about pendulums, waves, and frequency. (PR)
Descriptors: Computer Graphics, Computer Uses in Education, Educational Technology, High Schools
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Karoulis, Athanasis; Sfetsos, Panagiotis; Stamelos, Ioannis; Angelis, Lefteris; Pombortsis, Andreas – Interactive Technology and Smart Education, 2004
This study is concerned with the formal assessment of a Distance Learning Environment (DLE) created to deliver a course on UML sequence diagrams to university-level students, divided into control and treatment groups. An ad-hoc DLE was constructed to deliver instruction to the treatment group, while the control group was taught in a traditional…
Descriptors: Conventional Instruction, Distance Education, Computer Science Education, Programming
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