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Zanetti, Margot; Iseppi, Giulia; Cassese, Francesco Peluso – Research on Education and Media, 2019
This work analyses the use of artificial intelligence in education from an interdisciplinary point of view. New studies demonstrated that an AI can "deviate" and become potentially malicious, due to programmers' biases, corrupted feeds or purposeful actions. Knowing the pervasive use of artificial intelligence systems, including in the…
Descriptors: Artificial Intelligence, Programming, Technology Uses in Education, Influence of Technology
Joel B. Jalon Jr.; Goodwin A. Chua; Myrla de Luna Torres – International Journal of Education in Mathematics, Science and Technology, 2024
ChatGPT is largely acknowledged for its substantial capacity to enhance the teaching and learning process despite some concerns. Based on the available literature, no study compares groups of students using ChatGPT and those who did not, more so in programming. Therefore, the main goal of this study was to examine how ChatGPT affects SHS students'…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Learning Processes
Cai, Zhiqiang; Hu, Xiangen; Graesser, Arthur C. – Grantee Submission, 2019
Conversational Intelligent Tutoring Systems (ITSs) are expensive to develop. While simple online courseware could be easily authored by teachers, the authoring of conversational ITSs usually involves a team of experts with different expertise, including domain experts, linguists, instruction designers, programmers, artists, computer scientists,…
Descriptors: Programming, Intelligent Tutoring Systems, Courseware, Educational Technology
Dermeval, Diego; Paiva, Ranilson; Bittencourt, Ig Ibert; Vassileva, Julita; Borges, Daniel – International Journal of Artificial Intelligence in Education, 2018
Authoring tools have been broadly used to design Intelligent Tutoring Systems (ITS). However, ITS community still lacks a current understanding of how authoring tools are used by non-programmer authors to design ITS. Hence, the objective of this work is to review how authoring tools have been supporting ITS design for non-programmer authors. In…
Descriptors: Intelligent Tutoring Systems, Programming, Computer Software, Evidence
Loksa, Dastyni; Margulieux, Lauren; Becker, Brett A.; Craig, Michelle; Denny, Paul; Pettit, Raymond; Prather, James – ACM Transactions on Computing Education, 2022
Metacognition and self-regulation are important skills for successful learning and have been discussed and researched extensively in the general education literature for several decades. More recently, there has been growing interest in understanding how metacognitive and self-regulatory skills contribute to student success in the context of…
Descriptors: Metacognition, Programming, Computer Science Education, Learning Processes
Rivers, Kelly; Koedinger, Kenneth R. – International Journal of Artificial Intelligence in Education, 2017
To provide personalized help to students who are working on code-writing problems, we introduce a data-driven tutoring system, ITAP (Intelligent Teaching Assistant for Programming). ITAP uses state abstraction, path construction, and state reification to automatically generate personalized hints for students, even when given states that have not…
Descriptors: Programming, Coding, Computers, Data
Troussas, Christos; Krouska, Akrivi; Sgouropoulou, Cleo – IEEE Transactions on Education, 2021
Contribution: This article presents the instruction of computer programming using adaptive learning activities considering students' cognitive skills based on the learning theory of the Revised Bloom Taxonomy (RBT). To achieve this, the system converts students' knowledge level to fuzzy weights, and using rule-based decision making, delivers…
Descriptors: Undergraduate Students, Intelligent Tutoring Systems, Computer Science Education, Programming
Elvina, Elvina; Karnalim, Oscar; Ayub, Mewati; Wijanto, Maresha Caroline – Journal of Technology and Science Education, 2018
Numerous Program Visualization tools (PVs) have been developed for assisting novice students to understand their source code further. However, none of them are practical to be used in the context of completing programming laboratory task; students are required to keep switching between PV and programming workspace since PV's features are…
Descriptors: Visualization, Programming, Computer Science Education, Intelligent Tutoring Systems
Dawar, Deepak – Information Systems Education Journal, 2022
Learning computer programming is a challenging task for most beginners. Demotivation and learned helplessness are pretty common. A novel instructional technique that leverages the value-expectancy motivational model of student learning was conceptualized by the author to counter the lack of motivation in the introductory class. The result was a…
Descriptors: Teaching Methods, Introductory Courses, Computer Science Education, Assignments
Hicks, Andrew Gregory – ProQuest LLC, 2017
Games-Based Learning systems, particularly those that use advances from Intelligent Tutoring Systems (ITS) to provide adaptive feedback and support, have proven potential as learning tools. Taking their lead from commercial games such as Little Big Planet and SuperMarioMaker, these systems are increasingly turning to content creation as a learning…
Descriptors: Data, Decision Making, Intelligent Tutoring Systems, Educational Games
Keuning, Hieke; Jeuring, Johan; Heeren, Bastiaan – ACM Transactions on Computing Education, 2019
Formative feedback, aimed at helping students to improve their work, is an important factor in learning. Many tools that offer programming exercises provide automated feedback on student solutions. We have performed a systematic literature review to find out what kind of feedback is provided, which techniques are used to generate the feedback, how…
Descriptors: Programming, Teaching Methods, Computer Science Education, Feedback (Response)
Zatarain Cabada, Ramón; Barrón Estrada, María Lucía; Ríos Félix, José Mario; Alor Hernández, Giner – Interactive Learning Environments, 2020
Emotions play an important role in students learning to master complex intellectual activities such as computer programing. Emotions such as confusion, boredom and frustration in the student are important factors in determining whether the student will master the exercise of learning to program in the short and long term. Motivation also plays an…
Descriptors: Programming, Game Based Learning, Emotional Response, Psychological Patterns
Paaßen, Benjamin; Jensen, Joris; Hammer, Barbara – International Educational Data Mining Society, 2016
The first intelligent tutoring systems for computer programming have been proposed more than 30 years ago, mostly focusing on well defined programming tasks e.g. in the context of logic programming. Recent systems also teach complex programs, where explicit modelling of every possible program and mistake is no longer possible. Such systems are…
Descriptors: Intelligent Tutoring Systems, Programming, Computer Science Education, Data
Ruiqi Shen – ProQuest LLC, 2021
With the large demand for technology workers all around the world, more people are learning programming. Studies show that human tutoring is the most effective way to learn for novice programmers. However, problems such as the inaccessibility to physical classes, prohibitive costs, and the lack of educators may limit students' opportunities to…
Descriptors: MOOCs, Online Systems, Interactive Video, Computer Assisted Instruction
Turkmen, Gamze; Caner, Sonay – Turkish Online Journal of Distance Education, 2020
This study aims to provide a comprehensive and in-depth investigation of the debugging process in programming teaching in terms of cognitive and metacognitive aspects, based on programming students who demonstrate low, medium, and high programming performance and to propose instructional strategies for scaffolding novice learners in an effective…
Descriptors: Programming, Novices, Electronic Learning, Troubleshooting

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